Moved ISelfUser.ModifyStatusAsync to DiscordSocketClient.SetStatus/SetGame. Resend status on reconnect.
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@@ -1,11 +0,0 @@
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#pragma warning disable CS1591
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using System;
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namespace Discord.API.Rest
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{
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public class ModifyPresenceParams
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{
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public Optional<UserStatus> Status { get; set; }
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public Optional<Game> Game { get; set; }
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}
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}
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@@ -14,6 +14,5 @@ namespace Discord
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bool IsMfaEnabled { get; }
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Task ModifyAsync(Action<ModifyCurrentUserParams> func, RequestOptions options = null);
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Task ModifyStatusAsync(Action<ModifyPresenceParams> func, RequestOptions options = null);
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}
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}
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