Moved ISelfUser.ModifyStatusAsync to DiscordSocketClient.SetStatus/SetGame. Resend status on reconnect.
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@@ -50,7 +50,5 @@ namespace Discord.Rest
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var model = await UserHelper.ModifyAsync(this, Discord, func, options).ConfigureAwait(false);
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Update(model);
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}
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Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func, RequestOptions options) { throw new NotSupportedException(); }
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}
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}
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