Added Shared project, resync'd net45 projects with dnx ones
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@@ -22,6 +22,7 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>6</LangVersion>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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@@ -32,11 +33,19 @@
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<LangVersion>6</LangVersion>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\..\..\DiscordBot\packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\Discord.Net.Audio\API\Voice.cs">
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<Link>API\Voice.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\AudioExtensions.cs">
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<Link>AudioExtensions.cs</Link>
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</Compile>
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@@ -46,11 +55,14 @@
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<Compile Include="..\Discord.Net.Audio\AudioServiceConfig.cs">
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<Link>AudioServiceConfig.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\DiscordVoiceClient.cs">
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<Link>DiscordVoiceClient.cs</Link>
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<Compile Include="..\Discord.Net.Audio\DiscordAudioClient.cs">
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<Link>DiscordAudioClient.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\IDiscordVoiceClient.cs">
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<Link>IDiscordVoiceClient.cs</Link>
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<Compile Include="..\Discord.Net.Audio\Net\VoiceWebSocket.cs">
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<Link>Net\VoiceWebSocket.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\Net\VoiceWebSocket.Events.cs">
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<Link>Net\VoiceWebSocket.Events.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\Opus.cs">
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<Link>Opus.cs</Link>
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@@ -67,12 +79,6 @@
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<Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs">
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<Link>VoiceBuffer.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\VoiceWebSocket.cs">
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<Link>VoiceWebSocket.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Audio\VoiceWebSocket.Events.cs">
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<Link>VoiceWebSocket.Events.cs</Link>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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@@ -85,6 +91,20 @@
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<Name>Discord.Net</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\Discord.Net.Audio\libsodium.dll">
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<Link>libsodium.dll</Link>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="..\Discord.Net.Audio\opus.dll">
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<Link>opus.dll</Link>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="..\Discord.Net.Shared\Discord.Net.Shared.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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4
src/Discord.Net.Audio.Net5/packages.config
Normal file
4
src/Discord.Net.Audio.Net5/packages.config
Normal file
@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Newtonsoft.Json" version="7.0.1" targetFramework="net45" />
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</packages>
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