Moved voice functions from API to base file.
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@@ -470,57 +470,6 @@ namespace Discord
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return _api.Undeafen(serverId, userId);
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}
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#if !DNXCORE50
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public Task JoinVoiceServer(string channelId)
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=> JoinVoiceServer(_channels[channelId]);
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public async Task JoinVoiceServer(Channel channel)
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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await LeaveVoiceServer();
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_currentVoiceServerId = channel.ServerId;
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_webSocket.JoinVoice(channel);
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}
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public async Task LeaveVoiceServer()
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{
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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await _voiceWebSocket.DisconnectAsync();
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if (_currentVoiceServerId != null)
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_webSocket.LeaveVoice();
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_currentVoiceServerId = null;
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_currentVoiceToken = null;
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}
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/// <summary> Sends a PCM frame to the voice server. </summary>
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/// <param name="data">PCM frame to send.</param>
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/// <param name="count">Number of bytes in this frame. </param>
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public void SendVoicePCM(byte[] data, int count)
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (count == 0) return;
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Queued {count} bytes for voice output.");
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_voiceWebSocket.SendPCMFrame(data, count);
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}
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/// <summary> Clears the PCM buffer. </summary>
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public void ClearVoicePCM()
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Cleared the voice buffer.");
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_voiceWebSocket.ClearPCMFrames();
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}
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#endif
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//Profile
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/// <summary> Changes your username to newName. </summary>
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public async Task ChangeUsername(string newName, string currentEmail, string currentPassword)
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@@ -616,6 +616,58 @@ namespace Discord
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}
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}
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//Voice
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#if !DNXCORE50
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public Task JoinVoiceServer(string channelId)
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=> JoinVoiceServer(_channels[channelId]);
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public async Task JoinVoiceServer(Channel channel)
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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await LeaveVoiceServer();
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_currentVoiceServerId = channel.ServerId;
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_webSocket.JoinVoice(channel);
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}
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public async Task LeaveVoiceServer()
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{
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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await _voiceWebSocket.DisconnectAsync();
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if (_currentVoiceServerId != null)
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_webSocket.LeaveVoice();
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_currentVoiceServerId = null;
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_currentVoiceToken = null;
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}
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/// <summary> Sends a PCM frame to the voice server. </summary>
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/// <param name="data">PCM frame to send.</param>
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/// <param name="count">Number of bytes in this frame. </param>
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public void SendVoicePCM(byte[] data, int count)
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (count == 0) return;
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Queued {count} bytes for voice output.");
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_voiceWebSocket.SendPCMFrame(data, count);
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}
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/// <summary> Clears the PCM buffer. </summary>
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public void ClearVoicePCM()
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{
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Cleared the voice buffer.");
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_voiceWebSocket.ClearPCMFrames();
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}
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#endif
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//Helpers
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private void CheckReady()
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{
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