Fixed a couple incoming audio bugs
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@@ -12,7 +12,7 @@ namespace Discord.Audio.Streams
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private readonly byte[] _buffer;
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private readonly OpusDecoder _decoder;
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public OpusDecodeStream(AudioStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
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public OpusDecodeStream(AudioStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 5760 * 4)
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{
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_next = next;
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_buffer = new byte[bufferSize];
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