docs: use async main

* Removed text async

* Updated code

* Added main as proxy task
This commit is contained in:
Hitmasu
2021-05-29 10:25:58 -03:00
committed by GitHub
parent fabe034daa
commit 125f6c7862
4 changed files with 6 additions and 12 deletions

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@@ -80,15 +80,11 @@ recommended for these operations to be awaited in a
properly established async context whenever possible.
To establish an async context, we will be creating an async main method
in your console application, and rewriting the static main method to
invoke the new async main.
in your console application.
[!code-csharp[Async Context](samples/first-bot/async-context.cs)]
As a result of this, your program will now start and immediately
jump into an async context. This allows us to create a connection
to Discord later on without having to worry about setting up the
correct async implementation.
As a result of this, your program will now start into an async context.
> [!WARNING]
> If your application throws any exceptions within an async context,

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@@ -1,7 +1,6 @@
public class Program
{
public static void Main(string[] args)
=> new Program().MainAsync().GetAwaiter().GetResult();
public static Task Main(string[] args) => new Program().MainAsync();
public async Task MainAsync()
{

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@@ -2,8 +2,7 @@ public class Program
{
private DiscordSocketClient _client;
public static void Main(string[] args)
=> new Program().MainAsync().GetAwaiter().GetResult();
public static Task Main(string[] args) => new Program().MainAsync();
public async Task MainAsync()
{

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@@ -10,11 +10,11 @@ using Discord.WebSocket;
class Program
{
// Program entry point
static void Main(string[] args)
static Task Main(string[] args)
{
// Call the Program constructor, followed by the
// MainAsync method and wait until it finishes (which should be never).
new Program().MainAsync().GetAwaiter().GetResult();
return new Program().MainAsync();
}
private readonly DiscordSocketClient _client;