Cleaned up voice checks
This commit is contained in:
@@ -583,27 +583,34 @@ namespace Discord
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//Voice
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//Voice
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#if !DNXCORE50
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public Task JoinVoiceServer(string channelId)
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public Task JoinVoiceServer(string channelId)
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=> JoinVoiceServer(_channels[channelId]);
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=> JoinVoiceServer(_channels[channelId]);
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public async Task JoinVoiceServer(Channel channel)
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public async Task JoinVoiceServer(Channel channel)
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{
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{
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CheckReady();
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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CheckVoice();
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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if (channel == null) throw new ArgumentNullException(nameof(channel));
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await LeaveVoiceServer();
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await LeaveVoiceServer();
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//_currentVoiceServerId = channel.ServerId;
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//_currentVoiceServerId = channel.ServerId;
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_webSocket.JoinVoice(channel);
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_webSocket.JoinVoice(channel);
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#if !DNXCORE50
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await _voiceWebSocket.BeginConnect();
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await _voiceWebSocket.BeginConnect();
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#else
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await Task.CompletedTask;
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#endif
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}
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}
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public async Task LeaveVoiceServer()
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public async Task LeaveVoiceServer()
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{
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{
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CheckReady();
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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CheckVoice();
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#if !DNXCORE50
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await _voiceWebSocket.DisconnectAsync();
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await _voiceWebSocket.DisconnectAsync();
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#else
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await Task.CompletedTask;
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#endif
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//if (_voiceWebSocket.CurrentVoiceServerId != null)
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//if (_voiceWebSocket.CurrentVoiceServerId != null)
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_webSocket.LeaveVoice();
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_webSocket.LeaveVoice();
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}
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}
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@@ -615,35 +622,40 @@ namespace Discord
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public void SendVoicePCM(byte[] data, int count)
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public void SendVoicePCM(byte[] data, int count)
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{
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{
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CheckReady();
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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CheckVoice();
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if (count == 0) return;
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if (count == 0) return;
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if (_isDebugMode)
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Queued {count} bytes for voice output.");
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Queued {count} bytes for voice output.");
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#if !DNXCORE50
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_voiceWebSocket.SendPCMFrame(data, count);
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_voiceWebSocket.SendPCMFrame(data, count);
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#endif
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}
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}
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/// <summary> Clears the PCM buffer. </summary>
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/// <summary> Clears the PCM buffer. </summary>
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public void ClearVoicePCM()
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public void ClearVoicePCM()
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{
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{
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CheckReady();
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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CheckVoice();
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if (_isDebugMode)
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if (_isDebugMode)
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Cleared the voice buffer.");
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RaiseOnDebugMessage(DebugMessageType.VoiceOutput, $"Cleared the voice buffer.");
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#if !DNXCORE50
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_voiceWebSocket.ClearPCMFrames();
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_voiceWebSocket.ClearPCMFrames();
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#endif
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}
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}
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/// <summary> Returns a task that completes once the voice output buffer is empty. </summary>
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/// <summary> Returns a task that completes once the voice output buffer is empty. </summary>
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public async Task WaitVoice()
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public async Task WaitVoice()
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{
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{
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CheckReady();
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CheckReady();
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if (!_config.EnableVoice) throw new InvalidOperationException("Voice is not enabled for this client.");
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CheckVoice();
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#if !DNXCORE50
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_voiceWebSocket.Wait();
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_voiceWebSocket.Wait();
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#endif
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await TaskHelper.CompletedTask;
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await TaskHelper.CompletedTask;
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}
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}
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#endif
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//Helpers
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//Helpers
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private void CheckReady()
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private void CheckReady()
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@@ -653,6 +665,13 @@ namespace Discord
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else if (!_isConnected)
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else if (!_isConnected)
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throw new InvalidOperationException("The client is not currently connected to Discord");
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throw new InvalidOperationException("The client is not currently connected to Discord");
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}
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}
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private void CheckVoice()
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{
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#if !DNXCORE50
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if (!_config.EnableVoice)
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#endif
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throw new InvalidOperationException("Voice is not enabled for this client.");
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}
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internal string CleanMessageText(string text)
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internal string CleanMessageText(string text)
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{
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{
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text = _userRegex.Replace(text, _userRegexEvaluator);
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text = _userRegex.Replace(text, _userRegexEvaluator);
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