Port terminology + logging

This commit is contained in:
Christopher F
2016-07-21 18:08:07 -04:00
parent e251582dc2
commit 1af94410d7
5 changed files with 55 additions and 1 deletions

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@@ -35,4 +35,4 @@ For more information, go to [MSDN's Async-Await section.](https://msdn.microsoft
>[!NOTE]
>In previous versions of Discord.Net, you had to hook into the `Ready` and `GuildAvailable` events to determine when your client was ready for use.
>In 1.0, the [ConnectAsync](xref:Discord.DiscordSocketClient.ConnectAsync) method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.
>In 1.0, the [ConnectAsync](xref:Discord.DiscordSocketClient#ConnectAsync) method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.