* Fix #1335 Add isMentionable parameter to CreateRoleAsync in non-breaking manner This PR adds the isMentionable parameter to the CreateRoleAsync method in a way that prevents it from being interface-breaking. This has been done by adding it as an optional parameter at the end of publicly-exposed methods. This parameter determines if the newly created role can be mentioned as it is created. * Overload CreateRoleAsync methods
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committed by
Christopher F
parent
9ede6b905f
commit
1c63fd479d
@@ -679,6 +679,10 @@ namespace Discord.WebSocket
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return null;
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}
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/// <inheritdoc />
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public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
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bool isHoisted = false, RequestOptions options = null)
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=> GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, false, options);
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/// <summary>
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/// Creates a new role with the provided name.
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/// </summary>
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@@ -686,6 +690,7 @@ namespace Discord.WebSocket
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/// <param name="permissions">The guild permission that the role should possess.</param>
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/// <param name="color">The color of the role.</param>
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/// <param name="isHoisted">Whether the role is separated from others on the sidebar.</param>
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/// <param name="isMentionable">Whether the role can be mentioned.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
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/// <returns>
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@@ -693,8 +698,8 @@ namespace Discord.WebSocket
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/// role.
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/// </returns>
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public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
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bool isHoisted = false, RequestOptions options = null)
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=> GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, options);
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bool isHoisted = false, bool isMentionable = false, RequestOptions options = null)
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=> GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, isMentionable, options);
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internal SocketRole AddRole(RoleModel model)
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{
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var role = SocketRole.Create(this, Discord.State, model);
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@@ -1151,7 +1156,10 @@ namespace Discord.WebSocket
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=> GetRole(id);
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/// <inheritdoc />
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async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, RequestOptions options)
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=> await CreateRoleAsync(name, permissions, color, isHoisted, options).ConfigureAwait(false);
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=> await CreateRoleAsync(name, permissions, color, isHoisted, false, options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, bool isMentionable, RequestOptions options)
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=> await CreateRoleAsync(name, permissions, color, isHoisted, isMentionable, options).ConfigureAwait(false);
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/// <inheritdoc />
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Task<IReadOnlyCollection<IGuildUser>> IGuild.GetUsersAsync(CacheMode mode, RequestOptions options)
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