Make HasResponded public and add it to IDiscordInteraction (#1994)
This commit is contained in:
@@ -35,6 +35,15 @@ namespace Discord
|
||||
/// </summary>
|
||||
int Version { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether or not this interaction has been responded to.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property is locally set -- if you're running multiple bots
|
||||
/// off the same token then this property won't be in sync with them.
|
||||
/// </remarks>
|
||||
bool HasResponded { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the user who invoked the interaction.
|
||||
/// </summary>
|
||||
|
||||
@@ -32,9 +32,6 @@ namespace Discord.Rest
|
||||
/// </summary>
|
||||
internal new RestCommandBaseData Data { get; private set; }
|
||||
|
||||
|
||||
internal override bool _hasResponded { get; set; }
|
||||
|
||||
private object _lock = new object();
|
||||
|
||||
internal RestCommandBase(DiscordRestClient client, Model model)
|
||||
@@ -126,24 +123,16 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond twice to the same interaction");
|
||||
}
|
||||
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return SerializePayload(response);
|
||||
}
|
||||
finally
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override async Task<RestFollowupMessage> FollowupAsync(
|
||||
@@ -317,15 +306,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond or defer twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
return SerializePayload(response);
|
||||
|
||||
@@ -26,7 +26,6 @@ namespace Discord.Rest
|
||||
public RestUserMessage Message { get; private set; }
|
||||
|
||||
private object _lock = new object();
|
||||
internal override bool _hasResponded { get; set; } = false;
|
||||
|
||||
internal RestMessageComponent(BaseDiscordClient client, Model model)
|
||||
: base(client, model.Id)
|
||||
@@ -128,15 +127,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond, update, or defer twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
return SerializePayload(response);
|
||||
@@ -223,15 +219,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond, update, or defer twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
return SerializePayload(response);
|
||||
@@ -408,15 +401,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond or defer twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
return SerializePayload(response);
|
||||
@@ -445,15 +435,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond or defer twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
return SerializePayload(response);
|
||||
|
||||
@@ -35,8 +35,6 @@ namespace Discord.Rest
|
||||
/// <inheritdoc/>
|
||||
public DateTimeOffset CreatedAt { get; private set; }
|
||||
|
||||
internal abstract bool _hasResponded { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// <see langword="true"/> if the token is valid for replying to, otherwise <see langword="false"/>.
|
||||
/// </summary>
|
||||
@@ -53,6 +51,9 @@ namespace Discord.Rest
|
||||
/// </summary>
|
||||
public RestGuild Guild { get; private set; }
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool HasResponded { get; protected set; }
|
||||
|
||||
internal RestInteraction(BaseDiscordClient discord, ulong id)
|
||||
: base(discord, id)
|
||||
{
|
||||
|
||||
@@ -13,8 +13,6 @@ namespace Discord.Rest
|
||||
/// </summary>
|
||||
public class RestPingInteraction : RestInteraction, IDiscordInteraction
|
||||
{
|
||||
internal override bool _hasResponded { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
|
||||
|
||||
internal RestPingInteraction(BaseDiscordClient client, ulong id)
|
||||
: base(client, id)
|
||||
{
|
||||
|
||||
@@ -19,7 +19,6 @@ namespace Discord.Rest
|
||||
/// </summary>
|
||||
public new RestAutocompleteInteractionData Data { get; }
|
||||
|
||||
internal override bool _hasResponded { get; set; }
|
||||
private object _lock = new object();
|
||||
|
||||
internal RestAutocompleteInteraction(DiscordRestClient client, Model model)
|
||||
@@ -61,15 +60,12 @@ namespace Discord.Rest
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_hasResponded)
|
||||
if (HasResponded)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot respond twice to the same interaction");
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_hasResponded = true;
|
||||
HasResponded = true;
|
||||
}
|
||||
|
||||
var model = new API.InteractionResponse
|
||||
|
||||
@@ -411,12 +411,8 @@ namespace Discord.WebSocket
|
||||
}
|
||||
|
||||
await Discord.Rest.ApiClient.CreateInteractionResponseAsync(response, Id, Token, options).ConfigureAwait(false);
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
HasResponded = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override async Task DeferAsync(bool ephemeral = false, RequestOptions options = null)
|
||||
@@ -439,12 +435,8 @@ namespace Discord.WebSocket
|
||||
}
|
||||
|
||||
await Discord.Rest.ApiClient.CreateInteractionResponseAsync(response, Id, Token, options).ConfigureAwait(false);
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
HasResponded = true;
|
||||
}
|
||||
}
|
||||
|
||||
//IComponentInteraction
|
||||
/// <inheritdoc/>
|
||||
|
||||
@@ -318,11 +318,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
|
||||
await Discord.Rest.ApiClient.CreateInteractionResponseAsync(response, Id, Token, options).ConfigureAwait(false);
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
HasResponded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user