[Feature] New discord features (#2649)
This commit is contained in:
@@ -11,6 +11,8 @@ namespace Discord;
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/// </summary>
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public enum ApplicationFlags
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{
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UsesAutoModApi = 1 << 6,
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GatewayPresence = 1 << 12,
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GatewayPresenceLimited = 1 << 13,
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@@ -13,185 +13,260 @@ namespace Discord
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/// The guild has no features.
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/// </summary>
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None = 0L,
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/// <summary>
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/// The guild has access to animated banners.
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/// </summary>
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AnimatedBanner = 1L << 0,
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/// <summary>
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/// The guild has access to set an animated guild icon.
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/// </summary>
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AnimatedIcon = 1L << 1,
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/// <summary>
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/// The guild has access to set a guild banner image.
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/// </summary>
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Banner = 1L << 2,
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/// <summary>
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/// The guild has access to channel banners.
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/// </summary>
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ChannelBanner = 1L << 3,
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/// <summary>
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/// The guild has access to use commerce features (i.e. create store channels).
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/// </summary>
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Commerce = 1L << 4,
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/// <summary>
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/// The guild can enable welcome screen, Membership Screening, stage channels and discovery, and receives community updates. This feature is mutable.
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/// The guild can enable welcome screen, Membership Screening, stage channels and discovery, and receives community updates.
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/// </summary>
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/// <remarks>
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/// This feature is mutable.
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/// </remarks>
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Community = 1L << 5,
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/// <summary>
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/// The guild is able to be discovered in the directory. This feature is mutable.
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/// The guild is able to be discovered in the directory.
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/// </summary>
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/// <remarks>
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/// This feature is mutable.
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/// </remarks>
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Discoverable = 1L << 6,
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/// <summary>
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/// The guild has discoverable disabled.
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/// </summary>
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DiscoverableDisabled = 1L << 7,
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/// <summary>
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/// The guild has enabled discoverable before.
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/// </summary>
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EnabledDiscoverableBefore = 1L << 8,
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/// <summary>
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/// The guild is able to be featured in the directory.
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/// </summary>
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Featureable = 1L << 9,
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/// <summary>
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/// The guild has a force relay.
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/// </summary>
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ForceRelay = 1L << 10,
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/// <summary>
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/// The guild has a directory entry.
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/// </summary>
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HasDirectoryEntry = 1L << 11,
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/// <summary>
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/// The guild is a hub.
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/// </summary>
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Hub = 1L << 12,
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/// <summary>
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/// You shouldn't be here...
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/// </summary>
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InternalEmployeeOnly = 1L << 13,
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/// <summary>
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/// The guild has access to set an invite splash background.
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/// </summary>
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InviteSplash = 1L << 14,
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/// <summary>
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/// The guild is linked to a hub.
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/// </summary>
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LinkedToHub = 1L << 15,
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/// <summary>
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/// The guild has member profiles.
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/// </summary>
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MemberProfiles = 1L << 16,
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/// <summary>
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/// The guild has enabled <seealso href="https://discord.com/developers/docs/resources/guild#membership-screening-object">Membership Screening</seealso>.
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/// </summary>
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MemberVerificationGateEnabled = 1L << 17,
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/// <summary>
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/// The guild has enabled monetization.
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/// </summary>
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MonetizationEnabled = 1L << 18,
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/// <summary>
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/// The guild has more emojis.
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/// </summary>
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MoreEmoji = 1L << 19,
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/// <summary>
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/// The guild has increased custom sticker slots.
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/// </summary>
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MoreStickers = 1L << 20,
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/// <summary>
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/// The guild has access to create news channels.
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/// </summary>
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News = 1L << 21,
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/// <summary>
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/// The guild has new thread permissions.
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/// </summary>
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NewThreadPermissions = 1L << 22,
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/// <summary>
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/// The guild is partnered.
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/// </summary>
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Partnered = 1L << 23,
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/// <summary>
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/// The guild has a premium tier three override; guilds made by Discord usually have this.
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/// </summary>
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PremiumTier3Override = 1L << 24,
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/// <summary>
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/// The guild can be previewed before joining via Membership Screening or the directory.
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/// </summary>
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PreviewEnabled = 1L << 25,
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/// <summary>
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/// The guild has access to create private threads.
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/// </summary>
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PrivateThreads = 1L << 26,
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/// <summary>
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/// The guild has relay enabled.
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/// </summary>
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RelayEnabled = 1L << 27,
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/// <summary>
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/// The guild is able to set role icons.
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/// </summary>
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RoleIcons = 1L << 28,
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/// <summary>
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/// The guild has role subscriptions available for purchase.
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/// </summary>
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RoleSubscriptionsAvailableForPurchase = 1L << 29,
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/// <summary>
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/// The guild has role subscriptions enabled.
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/// </summary>
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RoleSubscriptionsEnabled = 1L << 30,
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/// <summary>
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/// The guild has access to the seven day archive time for threads.
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/// </summary>
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SevenDayThreadArchive = 1L << 31,
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/// <summary>
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/// The guild has text in voice enabled.
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/// </summary>
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TextInVoiceEnabled = 1L << 32,
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/// <summary>
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/// The guild has threads enabled.
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/// </summary>
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ThreadsEnabled = 1L << 33,
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/// <summary>
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/// The guild has testing threads enabled.
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/// </summary>
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ThreadsEnabledTesting = 1L << 34,
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/// <summary>
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/// The guild has the default thread auto archive.
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/// </summary>
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ThreadsDefaultAutoArchiveDuration = 1L << 35,
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/// <summary>
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/// The guild has access to the three day archive time for threads.
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/// </summary>
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ThreeDayThreadArchive = 1L << 36,
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/// <summary>
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/// The guild has enabled ticketed events.
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/// </summary>
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TicketedEventsEnabled = 1L << 37,
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/// <summary>
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/// The guild has access to set a vanity URL.
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/// </summary>
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VanityUrl = 1L << 38,
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/// <summary>
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/// The guild is verified.
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/// </summary>
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Verified = 1L << 39,
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/// <summary>
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/// The guild has access to set 384kbps bitrate in voice (previously VIP voice servers).
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/// </summary>
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VIPRegions = 1L << 40,
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/// <summary>
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/// The guild has enabled the welcome screen.
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/// </summary>
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WelcomeScreenEnabled = 1L << 41,
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/// <summary>
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/// The guild has been set as a support server on the App Directory.
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/// </summary>
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DeveloperSupportServer = 1L << 42,
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/// <summary>
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/// The guild has invites disabled. This feature is mutable.
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/// The guild has invites disabled.
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/// </summary>
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/// <remarks>
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/// This feature is mutable.
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/// </remarks>
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InvitesDisabled = 1L << 43,
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/// <summary>
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/// The guild has auto moderation enabled.
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/// </summary>
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AutoModeration = 1L << 44
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AutoModeration = 1L << 44,
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/// <summary>
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/// This guild has alerts for join raids disabled.
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/// </summary>
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/// <remarks>
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/// This feature is mutable.
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/// </remarks>
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RaidAlertsDisabled = 1L << 45,
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/// <summary>
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/// This guild has Clyde AI enabled.
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/// </summary>
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/// <remarks>
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/// This feature is mutable.
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/// </remarks>
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ClydeEnabled = 1L << 46,
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/// <summary>
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/// This guild has a guild web page vanity url.
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/// </summary>
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GuildWebPageVanityUrl = 1L << 47
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}
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}
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@@ -118,5 +118,10 @@ namespace Discord
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/// Gets or sets the guild features enabled in this guild. Features that are not mutable will be ignored.
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/// </summary>
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public Optional<GuildFeature> Features { get; set; }
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/// <summary>
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/// Gets or sets the ID of the safety alerts channel.
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/// </summary>
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public Optional<ulong> SafetyAlertsChannelId { get; set; }
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}
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}
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@@ -134,6 +134,14 @@ namespace Discord
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/// </returns>
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ulong? WidgetChannelId { get; }
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/// <summary>
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/// Gets the ID of the channel assigned to the safety alerts channel of this guild.
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/// </summary>
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/// <returns>
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/// A <see langword="ulong"/> representing the snowflake identifier of the safety alerts channel;
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/// <see langword="null" /> if none is set.
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/// </returns>
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ulong? SafetyAlertsChannelId { get; }
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/// <summary>
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/// Gets the ID of the channel where randomized welcome messages are sent.
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/// </summary>
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/// <returns>
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@@ -26,5 +26,21 @@ namespace Discord
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/// A flags enum containing all the features for the guild.
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/// </returns>
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GuildFeatures Features { get; }
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/// <summary>
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/// Gets the approximate number of members in this guild.
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/// </summary>
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/// <remarks>
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/// Only available when getting a guild via REST when `with_counts` is true.
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/// </remarks>
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int? ApproximateMemberCount { get; }
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/// <summary>
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/// Gets the approximate number of non-offline members in this guild.
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/// </summary>
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/// <remarks>
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/// Only available when getting a guild via REST when `with_counts` is true.
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/// </remarks>
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int? ApproximatePresenceCount { get; }
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}
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}
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@@ -44,6 +44,8 @@ namespace Discord.API
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public Optional<bool> WidgetEnabled { get; set; }
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[JsonProperty("widget_channel_id")]
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public Optional<ulong?> WidgetChannelId { get; set; }
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[JsonProperty("safety_alerts_channel_id")]
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public Optional<ulong?> SafetyAlertsChannelId { get; set; }
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[JsonProperty("system_channel_id")]
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public ulong? SystemChannelId { get; set; }
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[JsonProperty("premium_tier")]
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@@ -16,5 +16,11 @@ namespace Discord.API
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public string Permissions { get; set; }
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[JsonProperty("features")]
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public GuildFeatures Features { get; set; }
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[JsonProperty("approximate_member_count")]
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public Optional<int> ApproximateMemberCount { get; set; }
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[JsonProperty("approximate_presence_count")]
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public Optional<int> ApproximatePresenceCount { get; set; }
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}
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}
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@@ -27,6 +27,8 @@ namespace Discord.API.Rest
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public Optional<Image?> Splash { get; set; }
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[JsonProperty("afk_channel_id")]
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public Optional<ulong?> AfkChannelId { get; set; }
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[JsonProperty("safety_alerts_channel_id")]
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public Optional<ulong> SafetyAlertsChannelId { get; set; }
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[JsonProperty("owner_id")]
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public Optional<ulong> OwnerId { get; set; }
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[JsonProperty("explicit_content_filter")]
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@@ -2245,7 +2245,7 @@ namespace Discord.API
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int limit = args.Limit.GetValueOrDefault(int.MaxValue);
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ulong afterGuildId = args.AfterGuildId.GetValueOrDefault(0);
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return await SendAsync<IReadOnlyCollection<UserGuild>>("GET", () => $"users/@me/guilds?limit={limit}&after={afterGuildId}", new BucketIds(), options: options).ConfigureAwait(false);
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return await SendAsync<IReadOnlyCollection<UserGuild>>("GET", () => $"users/@me/guilds?limit={limit}&after={afterGuildId}&with_counts=true", new BucketIds(), options: options).ConfigureAwait(false);
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}
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public async Task<Application> GetMyApplicationAsync(RequestOptions options = null)
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{
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@@ -43,6 +43,8 @@ namespace Discord.Rest
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/// <inheritdoc />
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public ulong? WidgetChannelId { get; private set; }
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/// <inheritdoc />
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public ulong? SafetyAlertsChannelId { get; private set; }
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/// <inheritdoc />
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public ulong? SystemChannelId { get; private set; }
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/// <inheritdoc />
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public ulong? RulesChannelId { get; private set; }
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@@ -151,6 +153,8 @@ namespace Discord.Rest
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AFKChannelId = model.AFKChannelId;
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if (model.WidgetChannelId.IsSpecified)
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WidgetChannelId = model.WidgetChannelId.Value;
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if (model.SafetyAlertsChannelId.IsSpecified)
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SafetyAlertsChannelId = model.SafetyAlertsChannelId.Value;
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SystemChannelId = model.SystemChannelId;
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RulesChannelId = model.RulesChannelId;
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PublicUpdatesChannelId = model.PublicUpdatesChannelId;
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@@ -24,6 +24,12 @@ namespace Discord.Rest
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/// <inheritdoc />
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public GuildFeatures Features { get; private set; }
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/// <inheritdoc />
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public int? ApproximateMemberCount { get; private set; }
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/// <inheritdoc />
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public int? ApproximatePresenceCount { get; private set; }
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internal RestUserGuild(BaseDiscordClient discord, ulong id)
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: base(discord, id)
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{
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@@ -42,6 +48,8 @@ namespace Discord.Rest
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Name = model.Name;
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Permissions = new GuildPermissions(model.Permissions);
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Features = model.Features;
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ApproximateMemberCount = model.ApproximateMemberCount.IsSpecified ? model.ApproximateMemberCount.Value : null;
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ApproximatePresenceCount = model.ApproximatePresenceCount.IsSpecified ? model.ApproximatePresenceCount.Value : null;
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}
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public async Task LeaveAsync(RequestOptions options = null)
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@@ -93,6 +93,7 @@ namespace Discord.WebSocket
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internal ulong? AFKChannelId { get; private set; }
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internal ulong? WidgetChannelId { get; private set; }
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internal ulong? SafetyAlertsChannelId { get; private set; }
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internal ulong? SystemChannelId { get; private set; }
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internal ulong? RulesChannelId { get; private set; }
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internal ulong? PublicUpdatesChannelId { get; private set; }
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@@ -220,6 +221,22 @@ namespace Discord.WebSocket
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return id.HasValue ? GetChannel(id.Value) : null;
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}
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}
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/// <summary>
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/// Gets the safety alerts channel in this guild.
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/// </summary>
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/// <returns>
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/// The channel set for receiving safety alerts channel; <see langword="null"/> if none is set.
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/// </returns>
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public SocketGuildChannel SafetyAlertsChannel
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{
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get
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{
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var id = SafetyAlertsChannelId;
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return id.HasValue ? GetChannel(id.Value) : null;
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}
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}
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/// <summary>
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/// Gets the system channel where randomized welcome messages are sent in this guild.
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/// </summary>
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@@ -498,6 +515,8 @@ namespace Discord.WebSocket
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AFKChannelId = model.AFKChannelId;
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if (model.WidgetChannelId.IsSpecified)
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WidgetChannelId = model.WidgetChannelId.Value;
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if (model.SafetyAlertsChannelId.IsSpecified)
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SafetyAlertsChannelId = model.SafetyAlertsChannelId.Value;
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SystemChannelId = model.SystemChannelId;
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RulesChannelId = model.RulesChannelId;
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PublicUpdatesChannelId = model.PublicUpdatesChannelId;
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@@ -1894,6 +1913,8 @@ namespace Discord.WebSocket
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/// <inheritdoc />
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ulong? IGuild.WidgetChannelId => WidgetChannelId;
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/// <inheritdoc />
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ulong? IGuild.SafetyAlertsChannelId => SafetyAlertsChannelId;
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/// <inheritdoc />
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ulong? IGuild.SystemChannelId => SystemChannelId;
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/// <inheritdoc />
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ulong? IGuild.RulesChannelId => RulesChannelId;
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