Renamed Membership to Member
This commit is contained in:
@@ -146,8 +146,8 @@
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<Compile Include="..\Discord.Net\Models\Invite.cs">
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<Compile Include="..\Discord.Net\Models\Invite.cs">
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<Link>Models\Invite.cs</Link>
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<Link>Models\Invite.cs</Link>
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</Compile>
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</Compile>
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<Compile Include="..\Discord.Net\Models\Membership.cs">
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<Compile Include="..\Discord.Net\Models\Member.cs">
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<Link>Models\Membership.cs</Link>
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<Link>Models\Member.cs</Link>
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</Compile>
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</Compile>
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<Compile Include="..\Discord.Net\Models\Message.cs">
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<Compile Include="..\Discord.Net\Models\Message.cs">
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<Link>Models\Message.cs</Link>
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<Link>Models\Message.cs</Link>
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@@ -326,16 +326,16 @@ namespace Discord
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}
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}
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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public Membership GetMember(string serverId, User user)
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public Member GetMember(string serverId, User user)
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=> GetMember(_servers[serverId], user?.Id);
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=> GetMember(_servers[serverId], user?.Id);
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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public Membership GetMember(string serverId, string userId)
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public Member GetMember(string serverId, string userId)
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=> GetMember(_servers[serverId], userId);
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=> GetMember(_servers[serverId], userId);
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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public Membership GetMember(Server server, User user)
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public Member GetMember(Server server, User user)
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=> GetMember(server, user?.Id);
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=> GetMember(server, user?.Id);
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
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public Membership GetMember(Server server, string userId)
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public Member GetMember(Server server, string userId)
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{
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{
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if (server == null || userId == null)
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if (server == null || userId == null)
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return null;
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return null;
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@@ -344,14 +344,14 @@ namespace Discord
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/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
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/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
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public IEnumerable<Membership> FindMembers(string serverId, string name)
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public IEnumerable<Member> FindMembers(string serverId, string name)
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=> FindMembers(GetServer(serverId), name);
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=> FindMembers(GetServer(serverId), name);
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/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
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/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
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/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
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public IEnumerable<Membership> FindMembers(Server server, string name)
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public IEnumerable<Member> FindMembers(Server server, string name)
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{
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{
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if (server == null || name == null)
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if (server == null || name == null)
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return new Membership[0];
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return new Member[0];
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if (name.StartsWith("@"))
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if (name.StartsWith("@"))
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{
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{
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@@ -58,8 +58,8 @@ namespace Discord
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}
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}
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public sealed class MemberEventArgs : EventArgs
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public sealed class MemberEventArgs : EventArgs
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{
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{
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public readonly Membership Member;
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public readonly Member Member;
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internal MemberEventArgs(Membership member) { Member = member; }
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internal MemberEventArgs(Member member) { Member = member; }
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}
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}
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public sealed class UserTypingEventArgs : EventArgs
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public sealed class UserTypingEventArgs : EventArgs
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{
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{
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@@ -261,7 +261,7 @@ namespace Discord
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//Member
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//Member
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public event EventHandler<MemberEventArgs> MemberAdded;
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public event EventHandler<MemberEventArgs> MemberAdded;
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private void RaiseMemberAdded(Membership member)
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private void RaiseMemberAdded(Member member)
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{
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{
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if (_config.EnableDebug)
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if (_config.EnableDebug)
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberAdded {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberAdded {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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@@ -269,7 +269,7 @@ namespace Discord
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MemberAdded(this, new MemberEventArgs(member));
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MemberAdded(this, new MemberEventArgs(member));
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}
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}
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public event EventHandler<MemberEventArgs> MemberRemoved;
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public event EventHandler<MemberEventArgs> MemberRemoved;
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private void RaiseMemberRemoved(Membership member)
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private void RaiseMemberRemoved(Member member)
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{
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{
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if (_config.EnableDebug)
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if (_config.EnableDebug)
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberRemoved {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberRemoved {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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@@ -277,7 +277,7 @@ namespace Discord
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MemberRemoved(this, new MemberEventArgs(member));
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MemberRemoved(this, new MemberEventArgs(member));
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}
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}
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public event EventHandler<MemberEventArgs> MemberUpdated;
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public event EventHandler<MemberEventArgs> MemberUpdated;
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private void RaiseMemberUpdated(Membership member)
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private void RaiseMemberUpdated(Member member)
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{
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{
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if (_config.EnableDebug)
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if (_config.EnableDebug)
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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RaiseOnDebugMessage(DebugMessageType.Event, $"MemberUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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@@ -287,7 +287,7 @@ namespace Discord
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//Status
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//Status
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public event EventHandler<MemberEventArgs> PresenceUpdated;
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public event EventHandler<MemberEventArgs> PresenceUpdated;
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private void RaisePresenceUpdated(Membership member)
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private void RaisePresenceUpdated(Member member)
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{
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{
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if (_config.EnableDebug)
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if (_config.EnableDebug)
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RaiseOnDebugMessage(DebugMessageType.Event, $"PresenceUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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RaiseOnDebugMessage(DebugMessageType.Event, $"PresenceUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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@@ -295,7 +295,7 @@ namespace Discord
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PresenceUpdated(this, new MemberEventArgs(member));
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PresenceUpdated(this, new MemberEventArgs(member));
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}
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}
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public event EventHandler<MemberEventArgs> VoiceStateUpdated;
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public event EventHandler<MemberEventArgs> VoiceStateUpdated;
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private void RaiseVoiceStateUpdated(Membership member)
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private void RaiseVoiceStateUpdated(Member member)
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{
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{
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if (_config.EnableDebug)
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if (_config.EnableDebug)
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RaiseOnDebugMessage(DebugMessageType.Event, $"VoiceStateUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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RaiseOnDebugMessage(DebugMessageType.Event, $"VoiceStateUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
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@@ -5,7 +5,7 @@ using System.Linq;
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namespace Discord
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namespace Discord
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{
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{
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public class Membership
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public class Member
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{
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{
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private readonly DiscordClient _client;
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private readonly DiscordClient _client;
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@@ -36,7 +36,7 @@ namespace Discord
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public string[] RoleIds { get; internal set; }
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public string[] RoleIds { get; internal set; }
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public IEnumerable<Role> Roles => RoleIds.Select(x => _client.GetRole(x));
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public IEnumerable<Role> Roles => RoleIds.Select(x => _client.GetRole(x));
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public Membership(string serverId, string userId, DiscordClient client)
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public Member(string serverId, string userId, DiscordClient client)
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{
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{
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ServerId = serverId;
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ServerId = serverId;
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UserId = userId;
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UserId = userId;
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@@ -109,7 +109,7 @@ namespace Discord
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[JsonIgnore]
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[JsonIgnore]
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public User User => _client.GetUser(UserId);
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public User User => _client.GetUser(UserId);
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[JsonIgnore]
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[JsonIgnore]
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public Membership Member => _client.GetMember(ServerId, UserId);
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public Member Member => _client.GetMember(ServerId, UserId);
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/// <summary> Returns true if the current user created this message. </summary>
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/// <summary> Returns true if the current user created this message. </summary>
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public bool IsAuthor => _client.User?.Id == UserId;
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public bool IsAuthor => _client.User?.Id == UserId;
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@@ -41,9 +41,9 @@ namespace Discord
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/// <summary> Returns the default channel for this server. </summary>
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/// <summary> Returns the default channel for this server. </summary>
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public Channel DefaultChannel =>_client.GetChannel(DefaultChannelId);
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public Channel DefaultChannel =>_client.GetChannel(DefaultChannelId);
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internal AsyncCache<Membership, API.Models.MemberInfo> _members;
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internal AsyncCache<Member, API.Models.MemberInfo> _members;
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/// <summary> Returns a collection of all channels within this server. </summary>
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/// <summary> Returns a collection of all channels within this server. </summary>
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public IEnumerable<Membership> Members => _members;
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public IEnumerable<Member> Members => _members;
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internal ConcurrentDictionary<string, bool> _bans;
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internal ConcurrentDictionary<string, bool> _bans;
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/// <summary> Returns a collection of all users banned on this server. </summary>
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/// <summary> Returns a collection of all users banned on this server. </summary>
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@@ -66,12 +66,12 @@ namespace Discord
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Id = id;
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Id = id;
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_client = client;
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_client = client;
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_bans = new ConcurrentDictionary<string, bool>();
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_bans = new ConcurrentDictionary<string, bool>();
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_members = new AsyncCache<Membership, API.Models.MemberInfo>(
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_members = new AsyncCache<Member, API.Models.MemberInfo>(
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(key, parentKey) =>
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(key, parentKey) =>
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{
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{
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if (_client.IsDebugMode)
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if (_client.IsDebugMode)
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_client.RaiseOnDebugMessage(DebugMessageType.Cache, $"Created user {key} in server {parentKey}.");
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_client.RaiseOnDebugMessage(DebugMessageType.Cache, $"Created user {key} in server {parentKey}.");
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return new Membership(parentKey, key, _client);
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return new Member(parentKey, key, _client);
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},
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},
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(member, model) =>
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(member, model) =>
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{
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{
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@@ -119,17 +119,17 @@ namespace Discord
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);
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);
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}
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}
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internal Membership UpdateMember(API.Models.MemberInfo membership)
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internal Member UpdateMember(API.Models.MemberInfo membership)
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{
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{
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return _members.Update(membership.User?.Id ?? membership.UserId, Id, membership);
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return _members.Update(membership.User?.Id ?? membership.UserId, Id, membership);
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}
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}
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internal Membership RemoveMember(string userId)
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internal Member RemoveMember(string userId)
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{
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{
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return _members.Remove(userId);
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return _members.Remove(userId);
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}
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}
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public Membership GetMembership(User user)
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public Member GetMembership(User user)
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=> GetMember(user.Id);
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=> GetMember(user.Id);
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public Membership GetMember(string userId)
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public Member GetMember(string userId)
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{
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{
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return _members[userId];
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return _members[userId];
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}
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}
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