Renamed Membership to Member

This commit is contained in:
RogueException
2015-09-07 23:17:32 -03:00
parent 7ca386e2e4
commit 26dd48ac27
6 changed files with 27 additions and 27 deletions

View File

@@ -146,8 +146,8 @@
<Compile Include="..\Discord.Net\Models\Invite.cs"> <Compile Include="..\Discord.Net\Models\Invite.cs">
<Link>Models\Invite.cs</Link> <Link>Models\Invite.cs</Link>
</Compile> </Compile>
<Compile Include="..\Discord.Net\Models\Membership.cs"> <Compile Include="..\Discord.Net\Models\Member.cs">
<Link>Models\Membership.cs</Link> <Link>Models\Member.cs</Link>
</Compile> </Compile>
<Compile Include="..\Discord.Net\Models\Message.cs"> <Compile Include="..\Discord.Net\Models\Message.cs">
<Link>Models\Message.cs</Link> <Link>Models\Message.cs</Link>

View File

@@ -326,16 +326,16 @@ namespace Discord
} }
/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary> /// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
public Membership GetMember(string serverId, User user) public Member GetMember(string serverId, User user)
=> GetMember(_servers[serverId], user?.Id); => GetMember(_servers[serverId], user?.Id);
/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary> /// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
public Membership GetMember(string serverId, string userId) public Member GetMember(string serverId, string userId)
=> GetMember(_servers[serverId], userId); => GetMember(_servers[serverId], userId);
/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary> /// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
public Membership GetMember(Server server, User user) public Member GetMember(Server server, User user)
=> GetMember(server, user?.Id); => GetMember(server, user?.Id);
/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary> /// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
public Membership GetMember(Server server, string userId) public Member GetMember(Server server, string userId)
{ {
if (server == null || userId == null) if (server == null || userId == null)
return null; return null;
@@ -344,14 +344,14 @@ namespace Discord
/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary> /// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks> /// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
public IEnumerable<Membership> FindMembers(string serverId, string name) public IEnumerable<Member> FindMembers(string serverId, string name)
=> FindMembers(GetServer(serverId), name); => FindMembers(GetServer(serverId), name);
/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary> /// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks> /// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
public IEnumerable<Membership> FindMembers(Server server, string name) public IEnumerable<Member> FindMembers(Server server, string name)
{ {
if (server == null || name == null) if (server == null || name == null)
return new Membership[0]; return new Member[0];
if (name.StartsWith("@")) if (name.StartsWith("@"))
{ {

View File

@@ -58,8 +58,8 @@ namespace Discord
} }
public sealed class MemberEventArgs : EventArgs public sealed class MemberEventArgs : EventArgs
{ {
public readonly Membership Member; public readonly Member Member;
internal MemberEventArgs(Membership member) { Member = member; } internal MemberEventArgs(Member member) { Member = member; }
} }
public sealed class UserTypingEventArgs : EventArgs public sealed class UserTypingEventArgs : EventArgs
{ {
@@ -261,7 +261,7 @@ namespace Discord
//Member //Member
public event EventHandler<MemberEventArgs> MemberAdded; public event EventHandler<MemberEventArgs> MemberAdded;
private void RaiseMemberAdded(Membership member) private void RaiseMemberAdded(Member member)
{ {
if (_config.EnableDebug) if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberAdded {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})"); RaiseOnDebugMessage(DebugMessageType.Event, $"MemberAdded {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -269,7 +269,7 @@ namespace Discord
MemberAdded(this, new MemberEventArgs(member)); MemberAdded(this, new MemberEventArgs(member));
} }
public event EventHandler<MemberEventArgs> MemberRemoved; public event EventHandler<MemberEventArgs> MemberRemoved;
private void RaiseMemberRemoved(Membership member) private void RaiseMemberRemoved(Member member)
{ {
if (_config.EnableDebug) if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberRemoved {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})"); RaiseOnDebugMessage(DebugMessageType.Event, $"MemberRemoved {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -277,7 +277,7 @@ namespace Discord
MemberRemoved(this, new MemberEventArgs(member)); MemberRemoved(this, new MemberEventArgs(member));
} }
public event EventHandler<MemberEventArgs> MemberUpdated; public event EventHandler<MemberEventArgs> MemberUpdated;
private void RaiseMemberUpdated(Membership member) private void RaiseMemberUpdated(Member member)
{ {
if (_config.EnableDebug) if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})"); RaiseOnDebugMessage(DebugMessageType.Event, $"MemberUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -287,7 +287,7 @@ namespace Discord
//Status //Status
public event EventHandler<MemberEventArgs> PresenceUpdated; public event EventHandler<MemberEventArgs> PresenceUpdated;
private void RaisePresenceUpdated(Membership member) private void RaisePresenceUpdated(Member member)
{ {
if (_config.EnableDebug) if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"PresenceUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})"); RaiseOnDebugMessage(DebugMessageType.Event, $"PresenceUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -295,7 +295,7 @@ namespace Discord
PresenceUpdated(this, new MemberEventArgs(member)); PresenceUpdated(this, new MemberEventArgs(member));
} }
public event EventHandler<MemberEventArgs> VoiceStateUpdated; public event EventHandler<MemberEventArgs> VoiceStateUpdated;
private void RaiseVoiceStateUpdated(Membership member) private void RaiseVoiceStateUpdated(Member member)
{ {
if (_config.EnableDebug) if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"VoiceStateUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})"); RaiseOnDebugMessage(DebugMessageType.Event, $"VoiceStateUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");

View File

@@ -5,7 +5,7 @@ using System.Linq;
namespace Discord namespace Discord
{ {
public class Membership public class Member
{ {
private readonly DiscordClient _client; private readonly DiscordClient _client;
@@ -36,7 +36,7 @@ namespace Discord
public string[] RoleIds { get; internal set; } public string[] RoleIds { get; internal set; }
public IEnumerable<Role> Roles => RoleIds.Select(x => _client.GetRole(x)); public IEnumerable<Role> Roles => RoleIds.Select(x => _client.GetRole(x));
public Membership(string serverId, string userId, DiscordClient client) public Member(string serverId, string userId, DiscordClient client)
{ {
ServerId = serverId; ServerId = serverId;
UserId = userId; UserId = userId;

View File

@@ -109,7 +109,7 @@ namespace Discord
[JsonIgnore] [JsonIgnore]
public User User => _client.GetUser(UserId); public User User => _client.GetUser(UserId);
[JsonIgnore] [JsonIgnore]
public Membership Member => _client.GetMember(ServerId, UserId); public Member Member => _client.GetMember(ServerId, UserId);
/// <summary> Returns true if the current user created this message. </summary> /// <summary> Returns true if the current user created this message. </summary>
public bool IsAuthor => _client.User?.Id == UserId; public bool IsAuthor => _client.User?.Id == UserId;

View File

@@ -41,9 +41,9 @@ namespace Discord
/// <summary> Returns the default channel for this server. </summary> /// <summary> Returns the default channel for this server. </summary>
public Channel DefaultChannel =>_client.GetChannel(DefaultChannelId); public Channel DefaultChannel =>_client.GetChannel(DefaultChannelId);
internal AsyncCache<Membership, API.Models.MemberInfo> _members; internal AsyncCache<Member, API.Models.MemberInfo> _members;
/// <summary> Returns a collection of all channels within this server. </summary> /// <summary> Returns a collection of all channels within this server. </summary>
public IEnumerable<Membership> Members => _members; public IEnumerable<Member> Members => _members;
internal ConcurrentDictionary<string, bool> _bans; internal ConcurrentDictionary<string, bool> _bans;
/// <summary> Returns a collection of all users banned on this server. </summary> /// <summary> Returns a collection of all users banned on this server. </summary>
@@ -66,12 +66,12 @@ namespace Discord
Id = id; Id = id;
_client = client; _client = client;
_bans = new ConcurrentDictionary<string, bool>(); _bans = new ConcurrentDictionary<string, bool>();
_members = new AsyncCache<Membership, API.Models.MemberInfo>( _members = new AsyncCache<Member, API.Models.MemberInfo>(
(key, parentKey) => (key, parentKey) =>
{ {
if (_client.IsDebugMode) if (_client.IsDebugMode)
_client.RaiseOnDebugMessage(DebugMessageType.Cache, $"Created user {key} in server {parentKey}."); _client.RaiseOnDebugMessage(DebugMessageType.Cache, $"Created user {key} in server {parentKey}.");
return new Membership(parentKey, key, _client); return new Member(parentKey, key, _client);
}, },
(member, model) => (member, model) =>
{ {
@@ -119,17 +119,17 @@ namespace Discord
); );
} }
internal Membership UpdateMember(API.Models.MemberInfo membership) internal Member UpdateMember(API.Models.MemberInfo membership)
{ {
return _members.Update(membership.User?.Id ?? membership.UserId, Id, membership); return _members.Update(membership.User?.Id ?? membership.UserId, Id, membership);
} }
internal Membership RemoveMember(string userId) internal Member RemoveMember(string userId)
{ {
return _members.Remove(userId); return _members.Remove(userId);
} }
public Membership GetMembership(User user) public Member GetMembership(User user)
=> GetMember(user.Id); => GetMember(user.Id);
public Membership GetMember(string userId) public Member GetMember(string userId)
{ {
return _members[userId]; return _members[userId];
} }