Add user locale & guild locale in interactions (#2040)
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@@ -49,6 +49,19 @@ namespace Discord
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/// </summary>
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/// </summary>
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IUser User { get; }
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IUser User { get; }
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/// <summary>
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/// The preferred locale of the invoking User.
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/// </summary>
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string UserLocale { get; }
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/// <summary>
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/// The preferred locale of the guild this interaction was executed in. <see cref="null"/> if not executed in a guild.
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/// </summary>
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/// <remarks>
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/// Non-community guilds (With no locale setting available) will have en-US as the default value sent by Discord.
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/// </remarks>
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string GuildLocale { get; }
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/// <summary>
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/// <summary>
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/// Responds to an Interaction with type <see cref="InteractionResponseType.ChannelMessageWithSource"/>.
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/// Responds to an Interaction with type <see cref="InteractionResponseType.ChannelMessageWithSource"/>.
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/// </summary>
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/// </summary>
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@@ -37,5 +37,11 @@ namespace Discord.API
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[JsonProperty("message")]
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[JsonProperty("message")]
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public Optional<Message> Message { get; set; }
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public Optional<Message> Message { get; set; }
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[JsonProperty("locale")]
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public Optional<string> UserLocale { get; set; }
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[JsonProperty("guild_locale")]
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public Optional<string> GuildLocale { get; set; }
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}
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}
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}
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}
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@@ -32,6 +32,12 @@ namespace Discord.Rest
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/// </summary>
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/// </summary>
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public RestUser User { get; private set; }
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public RestUser User { get; private set; }
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/// <inheritdoc/>
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public string UserLocale { get; private set; }
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/// <inheritdoc/>
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public string GuildLocale { get; private set; }
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/// <inheritdoc/>
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/// <inheritdoc/>
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public DateTimeOffset CreatedAt { get; private set; }
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public DateTimeOffset CreatedAt { get; private set; }
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@@ -126,6 +132,13 @@ namespace Discord.Rest
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{
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{
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Channel = (IRestMessageChannel)await discord.GetChannelAsync(model.ChannelId.Value);
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Channel = (IRestMessageChannel)await discord.GetChannelAsync(model.ChannelId.Value);
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}
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}
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UserLocale = model.UserLocale.IsSpecified
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? model.UserLocale.Value
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: null;
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GuildLocale = model.GuildLocale.IsSpecified
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? model.GuildLocale.Value
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: null;
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}
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}
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internal string SerializePayload(object payload)
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internal string SerializePayload(object payload)
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@@ -39,6 +39,12 @@ namespace Discord.WebSocket
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/// </summary>
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/// </summary>
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public IDiscordInteractionData Data { get; private set; }
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public IDiscordInteractionData Data { get; private set; }
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/// <inheritdoc/>
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public string UserLocale { get; private set; }
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/// <inheritdoc/>
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public string GuildLocale { get; private set; }
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/// <summary>
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/// <summary>
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/// The version of this interaction.
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/// The version of this interaction.
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/// </summary>
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/// </summary>
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@@ -121,6 +127,13 @@ namespace Discord.WebSocket
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User = SocketGlobalUser.Create(Discord, Discord.State, model.User.Value);
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User = SocketGlobalUser.Create(Discord, Discord.State, model.User.Value);
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}
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}
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}
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}
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UserLocale = model.UserLocale.IsSpecified
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? model.UserLocale.Value
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: null;
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GuildLocale = model.GuildLocale.IsSpecified
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? model.GuildLocale.Value
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: null;
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}
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}
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/// <summary>
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/// <summary>
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