Lowered latency updates to debug level
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@@ -115,7 +115,7 @@ namespace Discord.WebSocket
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JoinedGuild += async g => await _gatewayLogger.InfoAsync($"Joined {g.Name}").ConfigureAwait(false);
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GuildAvailable += async g => await _gatewayLogger.VerboseAsync($"Connected to {g.Name}").ConfigureAwait(false);
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GuildUnavailable += async g => await _gatewayLogger.VerboseAsync($"Disconnected from {g.Name}").ConfigureAwait(false);
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LatencyUpdated += async (old, val) => await _gatewayLogger.VerboseAsync($"Latency = {val} ms").ConfigureAwait(false);
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LatencyUpdated += async (old, val) => await _gatewayLogger.DebugAsync($"Latency = {val} ms").ConfigureAwait(false);
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GuildAvailable += g =>
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{
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