Merged WaitForGuildsAsync into ConnectAsync
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@@ -141,7 +141,7 @@ namespace Discord
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}
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}
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/// <inheritdoc />
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/// <inheritdoc />
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public async Task ConnectAsync()
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public async Task ConnectAsync(bool waitForGuilds = true)
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{
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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try
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@@ -150,6 +150,13 @@ namespace Discord
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await ConnectInternalAsync().ConfigureAwait(false);
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await ConnectInternalAsync().ConfigureAwait(false);
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}
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}
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finally { _connectionLock.Release(); }
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finally { _connectionLock.Release(); }
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if (waitForGuilds)
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{
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var downloadTask = _guildDownloadTask;
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if (downloadTask != null)
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await _guildDownloadTask.ConfigureAwait(false);
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}
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}
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}
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private async Task ConnectInternalAsync()
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private async Task ConnectInternalAsync()
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{
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{
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@@ -1157,11 +1164,5 @@ namespace Discord
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while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
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while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
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await Task.Delay(500, cancelToken).ConfigureAwait(false);
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await Task.Delay(500, cancelToken).ConfigureAwait(false);
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}
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}
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public async Task WaitForGuildsAsync()
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{
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var downloadTask = _guildDownloadTask;
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if (downloadTask != null)
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await _guildDownloadTask.ConfigureAwait(false);
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}
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}
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}
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}
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}
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