Fixed parsing errors when the first argument is on a new line
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@@ -6,6 +6,8 @@ namespace Discord.Commands
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{
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{
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internal class CommandMap
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internal class CommandMap
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{
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{
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static readonly char[] _whitespaceChars = new char[] { ' ', '\r', '\n' };
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private readonly ConcurrentDictionary<string, CommandMapNode> _nodes;
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private readonly ConcurrentDictionary<string, CommandMapNode> _nodes;
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public CommandMap()
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public CommandMap()
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@@ -16,15 +18,16 @@ namespace Discord.Commands
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public void AddCommand(Command command)
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public void AddCommand(Command command)
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{
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{
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string text = command.Text;
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string text = command.Text;
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int nextSpace = text.IndexOf(' ');
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int nextSpace = NextWhitespace(text);
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string name;
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string name;
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if (nextSpace == -1)
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name = command.Text;
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else
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name = command.Text.Substring(0, nextSpace);
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lock (this)
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lock (this)
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{
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{
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if (nextSpace == -1)
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name = command.Text;
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else
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name = command.Text.Substring(0, nextSpace);
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var nextNode = _nodes.GetOrAdd(name, x => new CommandMapNode(x));
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var nextNode = _nodes.GetOrAdd(name, x => new CommandMapNode(x));
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nextNode.AddCommand(nextSpace == -1 ? "" : text, nextSpace + 1, command);
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nextNode.AddCommand(nextSpace == -1 ? "" : text, nextSpace + 1, command);
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}
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}
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@@ -32,16 +35,16 @@ namespace Discord.Commands
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public void RemoveCommand(Command command)
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public void RemoveCommand(Command command)
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{
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{
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string text = command.Text;
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string text = command.Text;
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int nextSpace = text.IndexOf(' ');
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int nextSpace = NextWhitespace(text);
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string name;
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string name;
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if (nextSpace == -1)
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name = command.Text;
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else
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name = command.Text.Substring(0, nextSpace);
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lock (this)
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lock (this)
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{
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{
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if (nextSpace == -1)
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name = command.Text;
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else
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name = command.Text.Substring(0, nextSpace);
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CommandMapNode nextNode;
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CommandMapNode nextNode;
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if (_nodes.TryGetValue(name, out nextNode))
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if (_nodes.TryGetValue(name, out nextNode))
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{
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{
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@@ -54,16 +57,16 @@ namespace Discord.Commands
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public IEnumerable<Command> GetCommands(string text)
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public IEnumerable<Command> GetCommands(string text)
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{
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{
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int nextSpace = text.IndexOf(' ');
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int nextSpace = NextWhitespace(text);
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string name;
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string name;
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if (nextSpace == -1)
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name = text;
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else
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name = text.Substring(0, nextSpace);
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lock (this)
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lock (this)
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{
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{
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if (nextSpace == -1)
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name = text;
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else
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name = text.Substring(0, nextSpace);
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CommandMapNode nextNode;
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CommandMapNode nextNode;
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if (_nodes.TryGetValue(name, out nextNode))
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if (_nodes.TryGetValue(name, out nextNode))
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return nextNode.GetCommands(text, nextSpace + 1);
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return nextNode.GetCommands(text, nextSpace + 1);
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@@ -71,5 +74,17 @@ namespace Discord.Commands
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return Enumerable.Empty<Command>();
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return Enumerable.Empty<Command>();
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}
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}
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}
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}
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private static int NextWhitespace(string text)
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{
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int lowest = int.MaxValue;
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for (int i = 0; i < _whitespaceChars.Length; i++)
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{
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int index = text.IndexOf(_whitespaceChars[i]);
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if (index != -1 && index < lowest)
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lowest = index;
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}
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return (lowest != int.MaxValue) ? lowest : -1;
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}
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}
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}
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}
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}
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