Added reference project
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36
ref/DiscordConfig.cs
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36
ref/DiscordConfig.cs
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using System;
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namespace Discord
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{
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public class DiscordConfig
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{
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public const int MaxMessageSize = 2000;
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public const string LibName = "Discord.Net";
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public static readonly string LibVersion = null;
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public const string LibUrl = "https://github.com/RogueException/Discord.Net";
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public const string ClientAPIUrl = "https://discordapp.com/api/";
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public const string StatusAPIUrl = "https://srhpyqt94yxb.statuspage.io/api/v2/"; //"https://status.discordapp.com/api/v2/";
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public const string CDNUrl = "https://cdn.discordapp.com/";
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public const string InviteUrl = "https://discord.gg/";
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public string AppName { get; set; } = null;
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public string AppUrl { get; set; } = null;
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public string AppVersion { get; set; } = null;
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public LogSeverity LogLevel { get; set; } = LogSeverity.Info;
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public int ConnectionTimeout { get; set; } = 30000;
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public int ReconnectDelay { get; set; } = 1000;
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public int FailedReconnectDelay { get; set; } = 15000;
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public bool CacheToken { get; set; } = true;
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public int MessageCacheSize { get; set; } = 100;
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public bool UsePermissionsCache { get; set; } = true;
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public bool EnablePreUpdateEvents { get; set; } = true;
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public int LargeThreshold { get; set; } = 250;
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public EventHandler<LogMessageEventArgs> LogHandler { get; set; }
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public string UserAgent { get; }
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}
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}
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