Rewrite all concepts documentation

hello RC documentation
This commit is contained in:
Christopher F
2017-04-03 18:46:00 -04:00
parent 5ade1e387b
commit 3a60c58697
11 changed files with 284 additions and 18 deletions

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@@ -0,0 +1,23 @@
using Discord;
using Discord.WebSocket;
public class Program
{
private DiscordSocketClient _client;
static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult();
public async Task MainAsync()
{
_client = new DiscordSocketClient();
await _client.LoginAsync(TokenType.Bot, "bot token");
await _client.StartAsync();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
await _client.StopAsync();
// Wait a little for the client to finish disconnecting before allowing the program to return
await Task.Delay(500);
}
}

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@@ -0,0 +1,13 @@
public string GetChannelTopic(ulong id)
{
var channel = client.GetChannel(81384956881809408) as SocketTextChannel;
if (channel == null) return "";
return channel.Topic;
}
public string GuildOwner(SocketChannel channel)
{
var guild = (channel as SocketGuildChannel)?.Guild;
if (guild == null) return "";
return Context.Guild.Owner.Username;
}

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@@ -0,0 +1,31 @@
using Discord;
using Discord.WebSocket;
public class Program
{
private DiscordSocketClient _client;
static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult();
public async Task MainAsync()
{
_client = new DiscordSocketClient();
await _client.LoginAsync(TokenType.Bot, "bot token");
await _client.StartAsync();
_client.MessageUpdated += MessageUpdated;
_client.Ready += () =>
{
Console.WriteLine("Bot is connected!");
return Task.CompletedTask;
}
await Task.Delay(-1);
}
private async Task MessageUpdated(Cacheable<IMessage, ulong> before, SocketMessage after, ISocketMessageChannel channel)
{
var message = await before.GetOrDownloadAsync();
Console.WriteLine($"{message} -> {after}");
}
}