Rewrite all concepts documentation
hello RC documentation
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31
docs/guides/concepts/samples/events.cs
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31
docs/guides/concepts/samples/events.cs
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using Discord;
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using Discord.WebSocket;
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public class Program
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{
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private DiscordSocketClient _client;
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static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult();
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public async Task MainAsync()
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{
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_client = new DiscordSocketClient();
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await _client.LoginAsync(TokenType.Bot, "bot token");
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await _client.StartAsync();
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_client.MessageUpdated += MessageUpdated;
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_client.Ready += () =>
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{
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Console.WriteLine("Bot is connected!");
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return Task.CompletedTask;
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}
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await Task.Delay(-1);
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}
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private async Task MessageUpdated(Cacheable<IMessage, ulong> before, SocketMessage after, ISocketMessageChannel channel)
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{
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var message = await before.GetOrDownloadAsync();
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Console.WriteLine($"{message} -> {after}");
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}
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}
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