nit: remove redundant CreateGuildRoleParams
CreateGuildRoleParams is identical to ModifyGuildRoleParams, so just use the latter when creating new roles.
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@@ -1,19 +0,0 @@
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using Newtonsoft.Json;
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namespace Discord.API.Rest
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{
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[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
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public class CreateGuildRoleParams
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{
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[JsonProperty("name")]
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public Optional<string> Name { get; set; }
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[JsonProperty("permissions")]
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public Optional<ulong> Permissions { get; set; }
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[JsonProperty("color")]
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public Optional<uint> Color { get; set; }
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[JsonProperty("hoist")]
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public Optional<bool> Hoist { get; set; }
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[JsonProperty("mentionable")]
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public Optional<bool> Mentionable { get; set; }
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}
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}
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@@ -1174,7 +1174,7 @@ namespace Discord.API
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var ids = new BucketIds(guildId: guildId);
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var ids = new BucketIds(guildId: guildId);
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return await SendAsync<IReadOnlyCollection<Role>>("GET", () => $"guilds/{guildId}/roles", ids, options: options).ConfigureAwait(false);
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return await SendAsync<IReadOnlyCollection<Role>>("GET", () => $"guilds/{guildId}/roles", ids, options: options).ConfigureAwait(false);
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}
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}
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public async Task<Role> CreateGuildRoleAsync(ulong guildId, Rest.CreateGuildRoleParams args, RequestOptions options = null)
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public async Task<Role> CreateGuildRoleAsync(ulong guildId, Rest.ModifyGuildRoleParams args, RequestOptions options = null)
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{
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{
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Preconditions.NotEqual(guildId, 0, nameof(guildId));
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Preconditions.NotEqual(guildId, 0, nameof(guildId));
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options = RequestOptions.CreateOrClone(options);
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options = RequestOptions.CreateOrClone(options);
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@@ -264,7 +264,7 @@ namespace Discord.Rest
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{
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{
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if (name == null) throw new ArgumentNullException(paramName: nameof(name));
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if (name == null) throw new ArgumentNullException(paramName: nameof(name));
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var createGuildRoleParams = new API.Rest.CreateGuildRoleParams
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var createGuildRoleParams = new API.Rest.ModifyGuildRoleParams
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{
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{
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Color = color?.RawValue ?? Optional.Create<uint>(),
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Color = color?.RawValue ?? Optional.Create<uint>(),
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Hoist = isHoisted,
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Hoist = isHoisted,
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