Visual Studio C#7 suggestions
This commit is contained in:
@@ -131,8 +131,7 @@ namespace Discord.Audio
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await keepaliveTask.ConfigureAwait(false);
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_keepaliveTask = null;
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long time;
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while (_heartbeatTimes.TryDequeue(out time)) { }
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while (_heartbeatTimes.TryDequeue(out long time)) { }
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_lastMessageTime = 0;
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await ClearInputStreamsAsync().ConfigureAwait(false);
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@@ -186,8 +185,7 @@ namespace Discord.Audio
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}
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internal AudioInStream GetInputStream(ulong id)
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{
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StreamPair streamPair;
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if (_streams.TryGetValue(id, out streamPair))
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if (_streams.TryGetValue(id, out StreamPair streamPair))
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return streamPair.Reader;
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return null;
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}
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@@ -254,8 +252,7 @@ namespace Discord.Audio
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{
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await _audioLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
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long time;
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if (_heartbeatTimes.TryDequeue(out time))
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if (_heartbeatTimes.TryDequeue(out long time))
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{
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int latency = (int)(Environment.TickCount - time);
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int before = Latency;
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@@ -85,8 +85,7 @@ namespace Discord.Audio.Streams
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long dist = nextTick - tick;
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if (dist <= 0)
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{
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Frame frame;
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if (_queuedFrames.TryDequeue(out frame))
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if (_queuedFrames.TryDequeue(out Frame frame))
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{
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await _client.SetSpeakingAsync(true).ConfigureAwait(false);
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_next.WriteHeader(seq++, timestamp, false);
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@@ -100,7 +99,7 @@ namespace Discord.Audio.Streams
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var _ = _logger?.DebugAsync($"Sent {frame.Bytes} bytes ({_queuedFrames.Count} frames buffered)");
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#endif
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}
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else
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else
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{
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while ((nextTick - tick) <= 0)
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{
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@@ -135,8 +134,7 @@ namespace Discord.Audio.Streams
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cancelToken = _cancelToken;
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await _queueLock.WaitAsync(-1, cancelToken).ConfigureAwait(false);
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byte[] buffer;
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if (!_bufferPool.TryDequeue(out buffer))
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if (!_bufferPool.TryDequeue(out byte[] buffer))
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{
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#if DEBUG
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var _ = _logger?.DebugAsync($"Buffer overflow"); //Should never happen because of the queueLock
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@@ -166,10 +164,9 @@ namespace Discord.Audio.Streams
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}
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public override Task ClearAsync(CancellationToken cancelToken)
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{
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Frame ignored;
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do
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cancelToken.ThrowIfCancellationRequested();
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while (_queuedFrames.TryDequeue(out ignored));
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while (_queuedFrames.TryDequeue(out Frame ignored));
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return Task.Delay(0);
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}
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}
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@@ -55,9 +55,8 @@ namespace Discord.Audio.Streams
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{
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cancelToken.ThrowIfCancellationRequested();
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RTPFrame frame;
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await _signal.WaitAsync(cancelToken).ConfigureAwait(false);
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_frames.TryDequeue(out frame);
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_frames.TryDequeue(out RTPFrame frame);
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return frame;
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}
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@@ -94,8 +94,7 @@ namespace Discord.Audio.Streams
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continue;
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}
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Frame frame;
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if (_queuedFrames.TryPeek(out frame))
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if (_queuedFrames.TryPeek(out Frame frame))
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{
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silenceFrames = 0;
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uint distance = (uint)(frame.Timestamp - _timestamp);
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@@ -201,7 +200,6 @@ namespace Discord.Audio.Streams
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return; //This is an old frame, ignore
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}
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byte[] buffer;
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if (!await _queueLock.WaitAsync(0).ConfigureAwait(false))
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{
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#if DEBUG
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@@ -209,7 +207,7 @@ namespace Discord.Audio.Streams
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#endif
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return;
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}
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_bufferPool.TryDequeue(out buffer);
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_bufferPool.TryDequeue(out byte[] buffer);
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Buffer.BlockCopy(data, offset, buffer, 0, count);
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#if DEBUG
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@@ -239,10 +237,9 @@ namespace Discord.Audio.Streams
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}
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public override Task ClearAsync(CancellationToken cancelToken)
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{
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Frame ignored;
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do
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cancelToken.ThrowIfCancellationRequested();
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while (_queuedFrames.TryDequeue(out ignored));
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while (_queuedFrames.TryDequeue(out Frame ignored));
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return Task.Delay(0);
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}
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}
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@@ -41,15 +41,13 @@ namespace Discord.WebSocket
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internal SocketChannel GetChannel(ulong id)
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{
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SocketChannel channel;
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if (_channels.TryGetValue(id, out channel))
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if (_channels.TryGetValue(id, out SocketChannel channel))
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return channel;
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return null;
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}
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internal SocketDMChannel GetDMChannel(ulong userId)
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{
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SocketDMChannel channel;
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if (_dmChannels.TryGetValue(userId, out channel))
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if (_dmChannels.TryGetValue(userId, out SocketDMChannel channel))
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return channel;
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return null;
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}
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@@ -57,31 +55,25 @@ namespace Discord.WebSocket
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{
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_channels[channel.Id] = channel;
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var dmChannel = channel as SocketDMChannel;
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if (dmChannel != null)
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if (channel is SocketDMChannel dmChannel)
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_dmChannels[dmChannel.Recipient.Id] = dmChannel;
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else
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{
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var groupChannel = channel as SocketGroupChannel;
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if (groupChannel != null)
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if (channel is SocketGroupChannel groupChannel)
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_groupChannels.TryAdd(groupChannel.Id);
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}
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}
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internal SocketChannel RemoveChannel(ulong id)
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{
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SocketChannel channel;
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if (_channels.TryRemove(id, out channel))
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if (_channels.TryRemove(id, out SocketChannel channel))
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{
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var dmChannel = channel as SocketDMChannel;
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if (dmChannel != null)
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if (channel is SocketDMChannel dmChannel)
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{
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SocketDMChannel ignored;
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_dmChannels.TryRemove(dmChannel.Recipient.Id, out ignored);
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_dmChannels.TryRemove(dmChannel.Recipient.Id, out SocketDMChannel ignored);
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}
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else
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{
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var groupChannel = channel as SocketGroupChannel;
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if (groupChannel != null)
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if (channel is SocketGroupChannel groupChannel)
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_groupChannels.TryRemove(id);
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}
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return channel;
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@@ -91,8 +83,7 @@ namespace Discord.WebSocket
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internal SocketGuild GetGuild(ulong id)
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{
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SocketGuild guild;
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if (_guilds.TryGetValue(id, out guild))
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if (_guilds.TryGetValue(id, out SocketGuild guild))
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return guild;
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return null;
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}
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@@ -102,16 +93,14 @@ namespace Discord.WebSocket
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}
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internal SocketGuild RemoveGuild(ulong id)
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{
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SocketGuild guild;
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if (_guilds.TryRemove(id, out guild))
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if (_guilds.TryRemove(id, out SocketGuild guild))
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return guild;
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return null;
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}
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internal SocketGlobalUser GetUser(ulong id)
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{
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SocketGlobalUser user;
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if (_users.TryGetValue(id, out user))
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if (_users.TryGetValue(id, out SocketGlobalUser user))
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return user;
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return null;
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}
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@@ -121,8 +110,7 @@ namespace Discord.WebSocket
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}
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internal SocketGlobalUser RemoveUser(ulong id)
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{
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SocketGlobalUser user;
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if (_users.TryRemove(id, out user))
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if (_users.TryRemove(id, out SocketGlobalUser user))
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return user;
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return null;
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}
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@@ -197,7 +197,6 @@ namespace Discord.WebSocket
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}
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private async Task OnDisconnectingAsync(Exception ex)
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{
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ulong guildId;
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await _gatewayLogger.DebugAsync("Disconnecting ApiClient").ConfigureAwait(false);
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await ApiClient.DisconnectAsync().ConfigureAwait(false);
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@@ -209,8 +208,7 @@ namespace Discord.WebSocket
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await heartbeatTask.ConfigureAwait(false);
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_heartbeatTask = null;
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long time;
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while (_heartbeatTimes.TryDequeue(out time)) { }
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while (_heartbeatTimes.TryDequeue(out long time)) { }
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_lastMessageTime = 0;
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await _gatewayLogger.DebugAsync("Waiting for guild downloader").ConfigureAwait(false);
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@@ -221,7 +219,7 @@ namespace Discord.WebSocket
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//Clear large guild queue
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await _gatewayLogger.DebugAsync("Clearing large guild queue").ConfigureAwait(false);
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while (_largeGuilds.TryDequeue(out guildId)) { }
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while (_largeGuilds.TryDequeue(out ulong guildId)) { }
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//Raise virtual GUILD_UNAVAILABLEs
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await _gatewayLogger.DebugAsync("Raising virtual GuildUnavailables").ConfigureAwait(false);
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@@ -298,8 +296,7 @@ namespace Discord.WebSocket
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/// <inheritdoc />
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public RestVoiceRegion GetVoiceRegion(string id)
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{
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RestVoiceRegion region;
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if (_voiceRegions.TryGetValue(id, out region))
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if (_voiceRegions.TryGetValue(id, out RestVoiceRegion region))
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return region;
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return null;
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}
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@@ -417,8 +414,7 @@ namespace Discord.WebSocket
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{
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await _gatewayLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
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long time;
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if (_heartbeatTimes.TryDequeue(out time))
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if (_heartbeatTimes.TryDequeue(out long time))
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{
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int latency = (int)(Environment.TickCount - time);
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int before = Latency;
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@@ -903,8 +899,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is SocketGroupChannel channel)
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{
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var user = channel.GetOrAddUser(data.User);
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await TimedInvokeAsync(_recipientAddedEvent, nameof(RecipientAdded), user).ConfigureAwait(false);
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@@ -921,8 +916,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is SocketGroupChannel channel)
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{
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var user = channel.RemoveUser(data.User.Id);
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if (user != null)
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@@ -1094,12 +1088,11 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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var guild = (channel as SocketGuildChannel)?.Guild;
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if (guild != null && !guild.IsSynced)
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{
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{
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await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false);
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return;
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}
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@@ -1142,8 +1135,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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var guild = (channel as SocketGuildChannel)?.Guild;
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if (guild != null && !guild.IsSynced)
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@@ -1174,9 +1166,9 @@ namespace Discord.WebSocket
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after = SocketMessage.Create(this, State, author, channel, data);
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}
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var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached , async () => await channel.GetMessageAsync(data.Id));
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var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
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await TimedInvokeAsync(_messageUpdatedEvent, nameof(MessageUpdated), cacheableBefore, after, channel).ConfigureAwait(false);
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await TimedInvokeAsync(_messageUpdatedEvent, nameof(MessageUpdated), cacheableBefore, after, channel).ConfigureAwait(false);
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}
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else
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{
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@@ -1190,8 +1182,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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var guild = (channel as SocketGuildChannel)?.Guild;
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if (!(guild?.IsSynced ?? true))
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@@ -1218,8 +1209,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_ADD)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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@@ -1243,8 +1233,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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@@ -1268,8 +1257,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<RemoveAllReactionsEvent>(_serializer);
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
|
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{
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SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
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bool isCached = cachedMsg != null;
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@@ -1291,8 +1279,7 @@ namespace Discord.WebSocket
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
|
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|
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var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
|
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
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if (channel != null)
|
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
|
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{
|
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var guild = (channel as SocketGuildChannel)?.Guild;
|
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if (!(guild?.IsSynced ?? true))
|
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@@ -1376,8 +1363,7 @@ namespace Discord.WebSocket
|
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await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
|
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|
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var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
|
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var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
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if (channel != null)
|
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if (State.GetChannel(data.ChannelId) is ISocketMessageChannel channel)
|
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{
|
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var guild = (channel as SocketGuildChannel)?.Guild;
|
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if (!(guild?.IsSynced ?? true))
|
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@@ -120,15 +120,13 @@ namespace Discord.WebSocket
|
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//Users
|
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public new SocketGroupUser GetUser(ulong id)
|
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{
|
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SocketGroupUser user;
|
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if (_users.TryGetValue(id, out user))
|
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if (_users.TryGetValue(id, out SocketGroupUser user))
|
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return user;
|
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return null;
|
||||
}
|
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internal SocketGroupUser GetOrAddUser(UserModel model)
|
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{
|
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SocketGroupUser user;
|
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if (_users.TryGetValue(model.Id, out user))
|
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if (_users.TryGetValue(model.Id, out SocketGroupUser user))
|
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return user as SocketGroupUser;
|
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else
|
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{
|
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@@ -139,8 +137,7 @@ namespace Discord.WebSocket
|
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}
|
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internal SocketGroupUser RemoveUser(ulong id)
|
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{
|
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SocketGroupUser user;
|
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if (_users.TryRemove(id, out user))
|
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if (_users.TryRemove(id, out SocketGroupUser user))
|
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{
|
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user.GlobalUser.RemoveRef(Discord);
|
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return user as SocketGroupUser;
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@@ -158,15 +155,13 @@ namespace Discord.WebSocket
|
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}
|
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internal SocketVoiceState? GetVoiceState(ulong id)
|
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{
|
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SocketVoiceState voiceState;
|
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if (_voiceStates.TryGetValue(id, out voiceState))
|
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if (_voiceStates.TryGetValue(id, out SocketVoiceState voiceState))
|
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return voiceState;
|
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return null;
|
||||
}
|
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internal SocketVoiceState? RemoveVoiceState(ulong id)
|
||||
{
|
||||
SocketVoiceState voiceState;
|
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if (_voiceStates.TryRemove(id, out voiceState))
|
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if (_voiceStates.TryRemove(id, out SocketVoiceState voiceState))
|
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return voiceState;
|
||||
return null;
|
||||
}
|
||||
|
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@@ -82,16 +82,7 @@ namespace Discord.WebSocket
|
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=> Channels.Select(x => x as SocketTextChannel).Where(x => x != null).ToImmutableArray();
|
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public IReadOnlyCollection<SocketVoiceChannel> VoiceChannels
|
||||
=> Channels.Select(x => x as SocketVoiceChannel).Where(x => x != null).ToImmutableArray();
|
||||
public SocketGuildUser CurrentUser
|
||||
{
|
||||
get
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(Discord.CurrentUser.Id, out member))
|
||||
return member;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
public SocketGuildUser CurrentUser => _members.TryGetValue(Discord.CurrentUser.Id, out SocketGuildUser member) ? member : null;
|
||||
public SocketRole EveryoneRole => GetRole(Id);
|
||||
public IReadOnlyCollection<SocketGuildChannel> Channels
|
||||
{
|
||||
@@ -162,8 +153,7 @@ namespace Discord.WebSocket
|
||||
|
||||
for (int i = 0; i < model.Presences.Length; i++)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (members.TryGetValue(model.Presences[i].User.Id, out member))
|
||||
if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member))
|
||||
member.Update(state, model.Presences[i], true);
|
||||
else
|
||||
Debug.Assert(false);
|
||||
@@ -248,8 +238,7 @@ namespace Discord.WebSocket
|
||||
|
||||
for (int i = 0; i < model.Presences.Length; i++)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (members.TryGetValue(model.Presences[i].User.Id, out member))
|
||||
if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member))
|
||||
member.Update(state, model.Presences[i], true);
|
||||
else
|
||||
Debug.Assert(false);
|
||||
@@ -343,8 +332,7 @@ namespace Discord.WebSocket
|
||||
//Roles
|
||||
public SocketRole GetRole(ulong id)
|
||||
{
|
||||
SocketRole value;
|
||||
if (_roles.TryGetValue(id, out value))
|
||||
if (_roles.TryGetValue(id, out SocketRole value))
|
||||
return value;
|
||||
return null;
|
||||
}
|
||||
@@ -359,8 +347,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
internal SocketRole RemoveRole(ulong id)
|
||||
{
|
||||
SocketRole role;
|
||||
if (_roles.TryRemove(id, out role))
|
||||
if (_roles.TryRemove(id, out SocketRole role))
|
||||
return role;
|
||||
return null;
|
||||
}
|
||||
@@ -368,8 +355,7 @@ namespace Discord.WebSocket
|
||||
//Users
|
||||
public SocketGuildUser GetUser(ulong id)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(id, out member))
|
||||
if (_members.TryGetValue(id, out SocketGuildUser member))
|
||||
return member;
|
||||
return null;
|
||||
}
|
||||
@@ -378,8 +364,7 @@ namespace Discord.WebSocket
|
||||
|
||||
internal SocketGuildUser AddOrUpdateUser(UserModel model)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(model.Id, out member))
|
||||
if (_members.TryGetValue(model.Id, out SocketGuildUser member))
|
||||
member.GlobalUser?.Update(Discord.State, model);
|
||||
else
|
||||
{
|
||||
@@ -391,8 +376,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
internal SocketGuildUser AddOrUpdateUser(MemberModel model)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(model.User.Id, out member))
|
||||
if (_members.TryGetValue(model.User.Id, out SocketGuildUser member))
|
||||
member.Update(Discord.State, model);
|
||||
else
|
||||
{
|
||||
@@ -404,8 +388,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
internal SocketGuildUser AddOrUpdateUser(PresenceModel model)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(model.User.Id, out member))
|
||||
if (_members.TryGetValue(model.User.Id, out SocketGuildUser member))
|
||||
member.Update(Discord.State, model, false);
|
||||
else
|
||||
{
|
||||
@@ -417,8 +400,7 @@ namespace Discord.WebSocket
|
||||
}
|
||||
internal SocketGuildUser RemoveUser(ulong id)
|
||||
{
|
||||
SocketGuildUser member;
|
||||
if (_members.TryRemove(id, out member))
|
||||
if (_members.TryRemove(id, out SocketGuildUser member))
|
||||
{
|
||||
DownloadedMemberCount--;
|
||||
member.GlobalUser.RemoveRef(Discord);
|
||||
@@ -466,15 +448,13 @@ namespace Discord.WebSocket
|
||||
}
|
||||
internal SocketVoiceState? GetVoiceState(ulong id)
|
||||
{
|
||||
SocketVoiceState voiceState;
|
||||
if (_voiceStates.TryGetValue(id, out voiceState))
|
||||
if (_voiceStates.TryGetValue(id, out SocketVoiceState voiceState))
|
||||
return voiceState;
|
||||
return null;
|
||||
}
|
||||
internal async Task<SocketVoiceState?> RemoveVoiceStateAsync(ulong id)
|
||||
{
|
||||
SocketVoiceState voiceState;
|
||||
if (_voiceStates.TryRemove(id, out voiceState))
|
||||
if (_voiceStates.TryRemove(id, out SocketVoiceState voiceState))
|
||||
{
|
||||
if (_audioClient != null)
|
||||
await _audioClient.RemoveInputStreamAsync(id).ConfigureAwait(false); //User changed channels, end their stream
|
||||
|
||||
@@ -27,24 +27,20 @@ namespace Discord.WebSocket
|
||||
{
|
||||
_orderedMessages.Enqueue(message.Id);
|
||||
|
||||
ulong msgId;
|
||||
SocketMessage msg;
|
||||
while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out msgId))
|
||||
_messages.TryRemove(msgId, out msg);
|
||||
while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out ulong msgId))
|
||||
_messages.TryRemove(msgId, out SocketMessage msg);
|
||||
}
|
||||
}
|
||||
|
||||
public SocketMessage Remove(ulong id)
|
||||
{
|
||||
SocketMessage msg;
|
||||
_messages.TryRemove(id, out msg);
|
||||
_messages.TryRemove(id, out SocketMessage msg);
|
||||
return msg;
|
||||
}
|
||||
|
||||
public SocketMessage Get(ulong id)
|
||||
{
|
||||
SocketMessage result;
|
||||
if (_messages.TryGetValue(id, out result))
|
||||
if (_messages.TryGetValue(id, out SocketMessage result))
|
||||
return result;
|
||||
return null;
|
||||
}
|
||||
@@ -67,8 +63,7 @@ namespace Discord.WebSocket
|
||||
return cachedMessageIds
|
||||
.Select(x =>
|
||||
{
|
||||
SocketMessage msg;
|
||||
if (_messages.TryGetValue(x, out msg))
|
||||
if (_messages.TryGetValue(x, out SocketMessage msg))
|
||||
return msg;
|
||||
return null;
|
||||
})
|
||||
|
||||
@@ -206,8 +206,7 @@ namespace Discord.Net.WebSockets
|
||||
|
||||
//Use the internal buffer if we can get it
|
||||
resultCount = (int)stream.Length;
|
||||
ArraySegment<byte> streamBuffer;
|
||||
if (stream.TryGetBuffer(out streamBuffer))
|
||||
if (stream.TryGetBuffer(out ArraySegment<byte> streamBuffer))
|
||||
result = streamBuffer.Array;
|
||||
else
|
||||
result = stream.ToArray();
|
||||
|
||||
Reference in New Issue
Block a user