Added remaining gateway events, added IAudioChannel, added CacheModes
This commit is contained in:
@@ -0,0 +1,6 @@
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namespace Discord.WebSocket
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{
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public interface ISocketAudioChannel : IAudioChannel
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{
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}
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}
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@@ -0,0 +1,32 @@
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using Discord.Rest;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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namespace Discord.WebSocket
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{
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public interface ISocketMessageChannel : IMessageChannel
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{
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/// <summary> Gets all messages in this channel's cache. </summary>
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IReadOnlyCollection<SocketMessage> CachedMessages { get; }
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/// <summary> Sends a message to this message channel. </summary>
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new Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false);
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/// <summary> Sends a file to this text channel, with an optional caption. </summary>
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new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false);
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/// <summary> Sends a file to this text channel, with an optional caption. </summary>
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new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false);
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SocketMessage GetCachedMessage(ulong id);
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/// <summary> Gets a message from this message channel with the given id, or null if not found. </summary>
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Task<IMessage> GetMessageAsync(ulong id);
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/// <summary> Gets the last N messages from this message channel. </summary>
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Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary> Gets a collection of messages in this channel. </summary>
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Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary> Gets a collection of messages in this channel. </summary>
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Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary> Gets a collection of pinned messages in this channel. </summary>
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new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync();
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}
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}
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@@ -0,0 +1,9 @@
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using System.Collections.Generic;
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namespace Discord.WebSocket
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{
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public interface ISocketPrivateChannel : IPrivateChannel
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{
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new IReadOnlyCollection<SocketUser> Recipients { get; }
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}
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}
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@@ -11,35 +11,37 @@ namespace Discord.WebSocket
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public abstract class SocketChannel : SocketEntity<ulong>, IChannel
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{
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public IReadOnlyCollection<SocketUser> Users => GetUsersInternal();
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internal SocketChannel(DiscordSocketClient discord, ulong id)
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: base(discord, id)
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{
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}
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internal static SocketChannel Create(DiscordSocketClient discord, Model model)
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internal static ISocketPrivateChannel CreatePrivate(DiscordSocketClient discord, ClientState state, Model model)
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{
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switch (model.Type)
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{
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case ChannelType.Text:
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return SocketTextChannel.Create(discord, model);
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case ChannelType.Voice:
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return SocketVoiceChannel.Create(discord, model);
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case ChannelType.DM:
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return SocketDMChannel.Create(discord, model);
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return SocketDMChannel.Create(discord, state, model);
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case ChannelType.Group:
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return SocketGroupChannel.Create(discord, model);
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return SocketGroupChannel.Create(discord, state, model);
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default:
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throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
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}
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}
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internal abstract void Update(ClientState state, Model model);
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//IChannel
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IReadOnlyCollection<IUser> IChannel.CachedUsers => ImmutableArray.Create<IUser>();
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//User
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public SocketUser GetUser(ulong id) => GetUserInternal(id);
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internal abstract SocketUser GetUserInternal(ulong id);
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internal abstract IReadOnlyCollection<SocketUser> GetUsersInternal();
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IUser IChannel.GetCachedUser(ulong id)
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=> null;
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Task<IUser> IChannel.GetUserAsync(ulong id)
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=> Task.FromResult<IUser>(null);
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable();
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internal SocketChannel Clone() => MemberwiseClone() as SocketChannel;
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//IChannel
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Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode)
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=> Task.FromResult<IUser>(null); //Overridden
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode)
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable(); //Overridden
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}
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}
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@@ -0,0 +1,81 @@
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Discord.WebSocket
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{
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internal static class SocketChannelHelper
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{
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public static async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(SocketChannel channel, DiscordSocketClient discord, MessageCache messages,
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ulong? fromMessageId, Direction dir, int limit)
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{
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if (messages == null) //Cache disabled
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{
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var msgs = await ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit).Flatten();
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return msgs.ToImmutableArray();
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}
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var cachedMessages = messages.GetMany(fromMessageId, dir, limit);
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limit -= cachedMessages.Count;
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if (limit == 0)
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return cachedMessages;
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if (dir == Direction.Before)
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fromMessageId = cachedMessages.Min(x => x.Id);
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else
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fromMessageId = cachedMessages.Max(x => x.Id);
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var downloadedMessages = await ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit).Flatten();
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return cachedMessages.Concat<IMessage>(downloadedMessages).ToImmutableArray();
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}
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public static IAsyncEnumerable<IReadOnlyCollection<IMessage>> PagedGetMessagesAsync(SocketChannel channel, DiscordSocketClient discord, MessageCache messages,
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ulong? fromMessageId, Direction dir, int limit)
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{
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if (messages == null) //Cache disabled
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return ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit);
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var cachedMessages = messages.GetMany(fromMessageId, dir, limit);
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var result = ImmutableArray.Create(cachedMessages).ToAsyncEnumerable<IReadOnlyCollection<IMessage>>();
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limit -= cachedMessages.Count;
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if (limit == 0)
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return result;
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if (dir == Direction.Before)
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fromMessageId = cachedMessages.Min(x => x.Id);
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else
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fromMessageId = cachedMessages.Max(x => x.Id);
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var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit);
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return result.Concat(downloadedMessages);
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}
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public static void AddMessage(ISocketMessageChannel channel, DiscordSocketClient discord,
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SocketMessage msg)
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{
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//C#7 Candidate for pattern matching
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if (channel is SocketDMChannel)
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(channel as SocketDMChannel).AddMessage(msg);
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else if (channel is SocketGroupChannel)
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(channel as SocketDMChannel).AddMessage(msg);
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else if (channel is SocketTextChannel)
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(channel as SocketDMChannel).AddMessage(msg);
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else
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throw new NotSupportedException("Unexpected ISocketMessageChannel type");
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}
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public static SocketMessage RemoveMessage(ISocketMessageChannel channel, DiscordSocketClient discord,
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ulong id)
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{
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//C#7 Candidate for pattern matching
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if (channel is SocketDMChannel)
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return (channel as SocketDMChannel).RemoveMessage(id);
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else if (channel is SocketGroupChannel)
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return (channel as SocketDMChannel).RemoveMessage(id);
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else if (channel is SocketTextChannel)
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return (channel as SocketDMChannel).RemoveMessage(id);
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else
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throw new NotSupportedException("Unexpected ISocketMessageChannel type");
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}
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}
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}
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@@ -12,60 +12,52 @@ using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketDMChannel : SocketChannel, IDMChannel
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public class SocketDMChannel : SocketChannel, IDMChannel, ISocketPrivateChannel, ISocketMessageChannel
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{
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private readonly MessageCache _messages;
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public SocketUser Recipient { get; private set; }
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public IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
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public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
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public new IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
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internal SocketDMChannel(DiscordSocketClient discord, ulong id, ulong recipientId)
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internal SocketDMChannel(DiscordSocketClient discord, ulong id, SocketGlobalUser recipient)
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: base(discord, id)
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{
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Recipient = new SocketUser(Discord, recipientId);
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Recipient = recipient;
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord, this);
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}
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internal new static SocketDMChannel Create(DiscordSocketClient discord, Model model)
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internal static SocketDMChannel Create(DiscordSocketClient discord, ClientState state, Model model)
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{
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var entity = new SocketDMChannel(discord, model.Id, model.Recipients.Value[0].Id);
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entity.Update(model);
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var entity = new SocketDMChannel(discord, model.Id, discord.GetOrCreateUser(state, model.Recipients.Value[0]));
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entity.Update(state, model);
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return entity;
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}
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internal void Update(Model model)
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internal override void Update(ClientState state, Model model)
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{
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Recipient.Update(model.Recipients.Value[0]);
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Recipient.Update(state, model.Recipients.Value[0]);
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}
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public Task CloseAsync()
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=> ChannelHelper.DeleteAsync(this, Discord);
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public SocketUser GetUser(ulong id)
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{
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if (id == Recipient.Id)
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return Recipient;
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else if (id == Discord.CurrentUser.Id)
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return Discord.CurrentUser as SocketSelfUser;
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else
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return null;
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}
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public SocketMessage GetMessage(ulong id)
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//Messages
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public SocketMessage GetCachedMessage(ulong id)
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=> _messages?.Get(id);
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public async Task<IMessage> GetMessageAsync(ulong id, bool allowDownload = true)
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public async Task<IMessage> GetMessageAsync(ulong id)
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{
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IMessage msg = _messages?.Get(id);
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if (msg == null && allowDownload)
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if (msg == null)
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msg = await ChannelHelper.GetMessageAsync(this, Discord, id);
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return msg;
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}
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
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public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
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public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
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public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit);
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
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@@ -82,38 +74,61 @@ namespace Discord.WebSocket
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public IDisposable EnterTypingState()
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=> ChannelHelper.EnterTypingState(this, Discord);
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internal SocketMessage AddMessage(SocketUser author, MessageModel model)
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{
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var msg = SocketMessage.Create(Discord, author, model);
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_messages.Add(msg);
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return msg;
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}
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internal void AddMessage(SocketMessage msg)
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=> _messages.Add(msg);
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internal SocketMessage RemoveMessage(ulong id)
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{
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return _messages.Remove(id);
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}
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=> _messages.Remove(id);
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public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
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//Users
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public new SocketUser GetUser(ulong id)
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{
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if (id == Recipient.Id)
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return Recipient;
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else if (id == Discord.CurrentUser.Id)
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return Discord.CurrentUser as SocketSelfUser;
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else
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return null;
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}
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public override string ToString() => $"@{Recipient}";
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private string DebuggerDisplay => $"@{Recipient} ({Id}, DM)";
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internal new SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
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//SocketChannel
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internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
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internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
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//IDMChannel
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IUser IDMChannel.Recipient => Recipient;
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//ISocketPrivateChannel
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IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
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//IPrivateChannel
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IReadOnlyCollection<IUser> IPrivateChannel.Recipients => ImmutableArray.Create<IUser>(Recipient);
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//IMessageChannel
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IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
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IMessage IMessageChannel.GetCachedMessage(ulong id) => null;
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
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=> await GetMessageAsync(id);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
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=> GetMessagesAsync(limit);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
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=> GetMessagesAsync(fromMessageId, dir, limit);
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode)
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{
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if (mode == CacheMode.AllowDownload)
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return await GetMessageAsync(id);
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else
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return GetCachedMessage(id);
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}
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode)
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{
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if (mode == CacheMode.AllowDownload)
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return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
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else
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return ChannelHelper.GetMessagesAsync(this, Discord, null, Direction.Before, limit);
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}
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode)
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{
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if (mode == CacheMode.AllowDownload)
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return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
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else
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return ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
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}
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async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
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=> await GetPinnedMessagesAsync().ConfigureAwait(false);
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async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS)
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@@ -125,14 +140,10 @@ namespace Discord.WebSocket
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IDisposable IMessageChannel.EnterTypingState()
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=> EnterTypingState();
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//IChannel
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IReadOnlyCollection<IUser> IChannel.CachedUsers => Users;
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IUser IChannel.GetCachedUser(ulong id)
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=> GetUser(id);
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Task<IUser> IChannel.GetUserAsync(ulong id)
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//IChannel
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Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode)
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=> Task.FromResult<IUser>(GetUser(id));
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable();
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode)
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
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}
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}
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@@ -7,7 +7,6 @@ using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using MessageModel = Discord.API.Message;
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using Model = Discord.API.Channel;
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using UserModel = Discord.API.User;
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using VoiceStateModel = Discord.API.VoiceState;
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@@ -15,7 +14,7 @@ using VoiceStateModel = Discord.API.VoiceState;
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namespace Discord.WebSocket
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketGroupChannel : SocketChannel, IGroupChannel
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public class SocketGroupChannel : SocketChannel, IGroupChannel, ISocketPrivateChannel, ISocketMessageChannel, ISocketAudioChannel
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{
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private readonly MessageCache _messages;
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@@ -25,7 +24,8 @@ namespace Discord.WebSocket
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public string Name { get; private set; }
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public IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
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public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
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public new IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
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public IReadOnlyCollection<SocketGroupUser> Recipients
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=> _users.Select(x => x.Value).Where(x => x.Id != Discord.CurrentUser.Id).ToReadOnlyCollection(() => _users.Count - 1);
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@@ -37,13 +37,13 @@ namespace Discord.WebSocket
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_voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(1, 5);
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_users = new ConcurrentDictionary<ulong, SocketGroupUser>(1, 5);
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}
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internal new static SocketGroupChannel Create(DiscordSocketClient discord, Model model)
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internal static SocketGroupChannel Create(DiscordSocketClient discord, ClientState state, Model model)
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{
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var entity = new SocketGroupChannel(discord, model.Id);
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entity.Update(model);
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entity.Update(state, model);
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return entity;
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}
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internal void Update(Model model)
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internal override void Update(ClientState state, Model model)
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{
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if (model.Name.IsSpecified)
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Name = model.Name.Value;
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@@ -51,37 +51,35 @@ namespace Discord.WebSocket
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_iconId = model.Icon.Value;
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if (model.Recipients.IsSpecified)
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UpdateUsers(model.Recipients.Value);
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UpdateUsers(state, model.Recipients.Value);
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}
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internal virtual void UpdateUsers(API.User[] models)
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internal virtual void UpdateUsers(ClientState state, UserModel[] models)
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{
|
||||
var users = new ConcurrentDictionary<ulong, SocketGroupUser>(1, (int)(models.Length * 1.05));
|
||||
for (int i = 0; i < models.Length; i++)
|
||||
users[models[i].Id] = SocketGroupUser.Create(Discord, models[i]);
|
||||
users[models[i].Id] = SocketGroupUser.Create(this, state, models[i]);
|
||||
_users = users;
|
||||
}
|
||||
|
||||
public async Task UpdateAsync()
|
||||
=> Update(await ChannelHelper.GetAsync(this, Discord));
|
||||
|
||||
public Task LeaveAsync()
|
||||
=> ChannelHelper.DeleteAsync(this, Discord);
|
||||
|
||||
public SocketGroupUser GetUser(ulong id)
|
||||
//Messages
|
||||
public SocketMessage GetCachedMessage(ulong id)
|
||||
=> _messages?.Get(id);
|
||||
public async Task<IMessage> GetMessageAsync(ulong id)
|
||||
{
|
||||
SocketGroupUser user;
|
||||
if (_users.TryGetValue(id, out user))
|
||||
return user;
|
||||
return null;
|
||||
IMessage msg = _messages?.Get(id);
|
||||
if (msg == null)
|
||||
msg = await ChannelHelper.GetMessageAsync(this, Discord, id);
|
||||
return msg;
|
||||
}
|
||||
|
||||
public Task<RestMessage> GetMessageAsync(ulong id)
|
||||
=> ChannelHelper.GetMessageAsync(this, Discord, id);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit);
|
||||
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
|
||||
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
|
||||
|
||||
@@ -98,20 +96,101 @@ namespace Discord.WebSocket
|
||||
public IDisposable EnterTypingState()
|
||||
=> ChannelHelper.EnterTypingState(this, Discord);
|
||||
|
||||
internal void AddMessage(SocketMessage msg)
|
||||
=> _messages.Add(msg);
|
||||
internal SocketMessage RemoveMessage(ulong id)
|
||||
=> _messages.Remove(id);
|
||||
|
||||
//Users
|
||||
public new SocketGroupUser GetUser(ulong id)
|
||||
{
|
||||
SocketGroupUser user;
|
||||
if (_users.TryGetValue(id, out user))
|
||||
return user;
|
||||
return null;
|
||||
}
|
||||
internal SocketGroupUser AddUser(UserModel model)
|
||||
{
|
||||
SocketGroupUser user;
|
||||
if (_users.TryGetValue(model.Id, out user))
|
||||
return user as SocketGroupUser;
|
||||
else
|
||||
{
|
||||
var privateUser = SocketGroupUser.Create(this, Discord.State, model);
|
||||
_users[privateUser.Id] = privateUser;
|
||||
return privateUser;
|
||||
}
|
||||
}
|
||||
internal SocketGroupUser RemoveUser(ulong id)
|
||||
{
|
||||
SocketGroupUser user;
|
||||
if (_users.TryRemove(id, out user))
|
||||
{
|
||||
user.GlobalUser.RemoveRef(Discord);
|
||||
return user as SocketGroupUser;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//Voice States
|
||||
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
|
||||
{
|
||||
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
|
||||
var voiceState = SocketVoiceState.Create(voiceChannel, model);
|
||||
_voiceStates[model.UserId] = voiceState;
|
||||
return voiceState;
|
||||
}
|
||||
internal SocketVoiceState? GetVoiceState(ulong id)
|
||||
{
|
||||
SocketVoiceState voiceState;
|
||||
if (_voiceStates.TryGetValue(id, out voiceState))
|
||||
return voiceState;
|
||||
return null;
|
||||
}
|
||||
internal SocketVoiceState? RemoveVoiceState(ulong id)
|
||||
{
|
||||
SocketVoiceState voiceState;
|
||||
if (_voiceStates.TryRemove(id, out voiceState))
|
||||
return voiceState;
|
||||
return null;
|
||||
}
|
||||
|
||||
public override string ToString() => Name;
|
||||
private string DebuggerDisplay => $"{Name} ({Id}, Group)";
|
||||
internal new SocketGroupChannel Clone() => MemberwiseClone() as SocketGroupChannel;
|
||||
|
||||
//SocketChannel
|
||||
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
|
||||
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
|
||||
|
||||
//ISocketPrivateChannel
|
||||
IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => Recipients;
|
||||
|
||||
//IPrivateChannel
|
||||
IReadOnlyCollection<IUser> IPrivateChannel.Recipients => Recipients;
|
||||
|
||||
//IMessageChannel
|
||||
IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id)
|
||||
=> null;
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
|
||||
=> await GetMessageAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
|
||||
=> GetMessagesAsync(limit);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
|
||||
=> GetMessagesAsync(fromMessageId, dir, limit);
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return await GetMessageAsync(id);
|
||||
else
|
||||
return GetCachedMessage(id);
|
||||
}
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
|
||||
else
|
||||
return ChannelHelper.GetMessagesAsync(this, Discord, null, Direction.Before, limit);
|
||||
}
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
|
||||
else
|
||||
return ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
|
||||
}
|
||||
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
|
||||
=> await GetPinnedMessagesAsync();
|
||||
|
||||
@@ -124,14 +203,10 @@ namespace Discord.WebSocket
|
||||
IDisposable IMessageChannel.EnterTypingState()
|
||||
=> EnterTypingState();
|
||||
|
||||
//IChannel
|
||||
IReadOnlyCollection<IUser> IChannel.CachedUsers => Users;
|
||||
|
||||
IUser IChannel.GetCachedUser(ulong id)
|
||||
=> GetUser(id);
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id)
|
||||
//IChannel
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode)
|
||||
=> Task.FromResult<IUser>(GetUser(id));
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode)
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,31 +15,31 @@ namespace Discord.WebSocket
|
||||
{
|
||||
private ImmutableArray<Overwrite> _overwrites;
|
||||
|
||||
public IReadOnlyCollection<Overwrite> PermissionOverwrites => _overwrites;
|
||||
|
||||
public ulong GuildId { get; }
|
||||
|
||||
public SocketGuild Guild { get; }
|
||||
public string Name { get; private set; }
|
||||
public int Position { get; private set; }
|
||||
|
||||
internal SocketGuildChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
public IReadOnlyCollection<Overwrite> PermissionOverwrites => _overwrites;
|
||||
public new abstract IReadOnlyCollection<SocketGuildUser> Users { get; }
|
||||
|
||||
internal SocketGuildChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
|
||||
: base(discord, id)
|
||||
{
|
||||
GuildId = guildId;
|
||||
Guild = guild;
|
||||
}
|
||||
internal new static SocketGuildChannel Create(DiscordSocketClient discord, Model model)
|
||||
internal static SocketGuildChannel Create(SocketGuild guild, ClientState state, Model model)
|
||||
{
|
||||
switch (model.Type)
|
||||
{
|
||||
case ChannelType.Text:
|
||||
return SocketTextChannel.Create(discord, model);
|
||||
return SocketTextChannel.Create(guild, state, model);
|
||||
case ChannelType.Voice:
|
||||
return SocketVoiceChannel.Create(discord, model);
|
||||
return SocketVoiceChannel.Create(guild, state, model);
|
||||
default:
|
||||
throw new InvalidOperationException("Unknown guild channel type");
|
||||
}
|
||||
}
|
||||
internal virtual void Update(Model model)
|
||||
internal override void Update(ClientState state, Model model)
|
||||
{
|
||||
Name = model.Name.Value;
|
||||
Position = model.Position.Value;
|
||||
@@ -50,9 +50,7 @@ namespace Discord.WebSocket
|
||||
newOverwrites.Add(new Overwrite(overwrites[i]));
|
||||
_overwrites = newOverwrites.ToImmutable();
|
||||
}
|
||||
|
||||
public async Task UpdateAsync()
|
||||
=> Update(await ChannelHelper.GetAsync(this, Discord));
|
||||
|
||||
public Task ModifyAsync(Action<ModifyGuildChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
public Task DeleteAsync()
|
||||
@@ -118,7 +116,18 @@ namespace Discord.WebSocket
|
||||
public async Task<RestInviteMetadata> CreateInviteAsync(int? maxAge = 3600, int? maxUses = null, bool isTemporary = true)
|
||||
=> await ChannelHelper.CreateInviteAsync(this, Discord, maxAge, maxUses, isTemporary);
|
||||
|
||||
public new abstract SocketGuildUser GetUser(ulong id);
|
||||
|
||||
public override string ToString() => Name;
|
||||
internal new SocketGuildChannel Clone() => MemberwiseClone() as SocketGuildChannel;
|
||||
|
||||
//SocketChannel
|
||||
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
|
||||
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
|
||||
|
||||
//IGuildChannel
|
||||
ulong IGuildChannel.GuildId => Guild.Id;
|
||||
|
||||
async Task<IReadOnlyCollection<IInviteMetadata>> IGuildChannel.GetInvitesAsync()
|
||||
=> await GetInvitesAsync();
|
||||
async Task<IInviteMetadata> IGuildChannel.CreateInviteAsync(int? maxAge, int? maxUses, bool isTemporary)
|
||||
@@ -136,24 +145,16 @@ namespace Discord.WebSocket
|
||||
=> await RemovePermissionOverwriteAsync(role);
|
||||
async Task IGuildChannel.RemovePermissionOverwriteAsync(IUser user)
|
||||
=> await RemovePermissionOverwriteAsync(user);
|
||||
|
||||
IReadOnlyCollection<IGuildUser> IGuildChannel.CachedUsers
|
||||
=> ImmutableArray.Create<IGuildUser>();
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>().ToAsyncEnumerable(); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IGuildUser>(null); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
IGuildUser IGuildChannel.GetCachedUser(ulong id)
|
||||
=> null;
|
||||
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode)
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode)
|
||||
=> Task.FromResult<IGuildUser>(GetUser(id));
|
||||
|
||||
//IChannel
|
||||
IReadOnlyCollection<IUser> IChannel.CachedUsers
|
||||
=> ImmutableArray.Create<IUser>();
|
||||
IUser IChannel.GetCachedUser(ulong id)
|
||||
=> null;
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable(); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IUser>(null); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode)
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable(); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode)
|
||||
=> Task.FromResult<IUser>(GetUser(id)); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,29 +13,34 @@ using Model = Discord.API.Channel;
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class SocketTextChannel : SocketGuildChannel, ITextChannel
|
||||
public class SocketTextChannel : SocketGuildChannel, ITextChannel, ISocketMessageChannel
|
||||
{
|
||||
private readonly MessageCache _messages;
|
||||
|
||||
public string Topic { get; private set; }
|
||||
|
||||
public string Mention => MentionUtils.MentionChannel(Id);
|
||||
|
||||
internal SocketTextChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
: base(discord, id, guildId)
|
||||
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
|
||||
public override IReadOnlyCollection<SocketGuildUser> Users
|
||||
=> Guild.Users.Where(x => Permissions.GetValue(
|
||||
Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
|
||||
ChannelPermission.ReadMessages)).ToImmutableArray();
|
||||
|
||||
internal SocketTextChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
|
||||
: base(discord, id, guild)
|
||||
{
|
||||
if (Discord.MessageCacheSize > 0)
|
||||
_messages = new MessageCache(Discord, this);
|
||||
}
|
||||
internal new static SocketTextChannel Create(DiscordSocketClient discord, Model model)
|
||||
internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model)
|
||||
{
|
||||
var entity = new SocketTextChannel(discord, model.Id, model.GuildId.Value);
|
||||
entity.Update(model);
|
||||
var entity = new SocketTextChannel(guild.Discord, model.Id, guild);
|
||||
entity.Update(state, model);
|
||||
return entity;
|
||||
}
|
||||
internal override void Update(Model model)
|
||||
internal override void Update(ClientState state, Model model)
|
||||
{
|
||||
base.Update(model);
|
||||
base.Update(state, model);
|
||||
|
||||
Topic = model.Topic.Value;
|
||||
}
|
||||
@@ -43,19 +48,22 @@ namespace Discord.WebSocket
|
||||
public Task ModifyAsync(Action<ModifyTextChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
|
||||
public Task<RestGuildUser> GetUserAsync(ulong id)
|
||||
=> ChannelHelper.GetUserAsync(this, Discord, id);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestGuildUser>> GetUsersAsync()
|
||||
=> ChannelHelper.GetUsersAsync(this, Discord);
|
||||
|
||||
public Task<RestMessage> GetMessageAsync(ulong id)
|
||||
=> ChannelHelper.GetMessageAsync(this, Discord, id);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
|
||||
//Messages
|
||||
public SocketMessage GetCachedMessage(ulong id)
|
||||
=> _messages?.Get(id);
|
||||
public async Task<IMessage> GetMessageAsync(ulong id)
|
||||
{
|
||||
IMessage msg = _messages?.Get(id);
|
||||
if (msg == null)
|
||||
msg = await ChannelHelper.GetMessageAsync(this, Discord, id);
|
||||
return msg;
|
||||
}
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
|
||||
public Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit);
|
||||
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
|
||||
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
|
||||
|
||||
@@ -72,36 +80,56 @@ namespace Discord.WebSocket
|
||||
public IDisposable EnterTypingState()
|
||||
=> ChannelHelper.EnterTypingState(this, Discord);
|
||||
|
||||
internal SocketMessage AddMessage(SocketUser author, MessageModel model)
|
||||
{
|
||||
var msg = SocketMessage.Create(Discord, author, model);
|
||||
_messages.Add(msg);
|
||||
return msg;
|
||||
}
|
||||
internal void AddMessage(SocketMessage msg)
|
||||
=> _messages.Add(msg);
|
||||
internal SocketMessage RemoveMessage(ulong id)
|
||||
{
|
||||
return _messages.Remove(id);
|
||||
}
|
||||
=> _messages.Remove(id);
|
||||
|
||||
public override string ToString() => Name;
|
||||
private string DebuggerDisplay => $"@{Name} ({Id}, Text)";
|
||||
//Users
|
||||
public override SocketGuildUser GetUser(ulong id)
|
||||
{
|
||||
var user = Guild.GetUser(id);
|
||||
if (user != null)
|
||||
{
|
||||
var guildPerms = Permissions.ResolveGuild(Guild, user);
|
||||
var channelPerms = Permissions.ResolveChannel(Guild, user, this, guildPerms);
|
||||
if (Permissions.GetValue(channelPerms, ChannelPermission.ReadMessages))
|
||||
return user;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private string DebuggerDisplay => $"{Name} ({Id}, Text)";
|
||||
internal new SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
|
||||
|
||||
//IGuildChannel
|
||||
async Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> await GetUserAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> GetUsersAsync();
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode)
|
||||
=> Task.FromResult<IGuildUser>(GetUser(id));
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode)
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
|
||||
|
||||
//IMessageChannel
|
||||
IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => null;
|
||||
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
|
||||
=> await GetMessageAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
|
||||
=> GetMessagesAsync(limit);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
|
||||
=> GetMessagesAsync(fromMessageId, dir, limit);
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return await GetMessageAsync(id);
|
||||
else
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit);
|
||||
else
|
||||
return ChannelHelper.GetMessagesAsync(this, Discord, null, Direction.Before, limit);
|
||||
}
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode)
|
||||
{
|
||||
if (mode == CacheMode.AllowDownload)
|
||||
return SocketChannelHelper.PagedGetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit);
|
||||
else
|
||||
return ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
|
||||
}
|
||||
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
|
||||
=> await GetPinnedMessagesAsync().ConfigureAwait(false);
|
||||
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS)
|
||||
|
||||
@@ -12,24 +12,27 @@ using Model = Discord.API.Channel;
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel
|
||||
public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel, ISocketAudioChannel
|
||||
{
|
||||
public int Bitrate { get; private set; }
|
||||
public int UserLimit { get; private set; }
|
||||
|
||||
internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
: base(discord, id, guildId)
|
||||
public override IReadOnlyCollection<SocketGuildUser> Users
|
||||
=> Guild.Users.Where(x => x.VoiceChannel?.Id == Id).ToImmutableArray();
|
||||
|
||||
internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
|
||||
: base(discord, id, guild)
|
||||
{
|
||||
}
|
||||
internal new static SocketVoiceChannel Create(DiscordSocketClient discord, Model model)
|
||||
internal new static SocketVoiceChannel Create(SocketGuild guild, ClientState state, Model model)
|
||||
{
|
||||
var entity = new SocketVoiceChannel(discord, model.Id, model.GuildId.Value);
|
||||
entity.Update(model);
|
||||
var entity = new SocketVoiceChannel(guild.Discord, model.Id, guild);
|
||||
entity.Update(state, model);
|
||||
return entity;
|
||||
}
|
||||
internal override void Update(Model model)
|
||||
internal override void Update(ClientState state, Model model)
|
||||
{
|
||||
base.Update(model);
|
||||
base.Update(state, model);
|
||||
|
||||
Bitrate = model.Bitrate.Value;
|
||||
UserLimit = model.UserLimit.Value;
|
||||
@@ -38,13 +41,24 @@ namespace Discord.WebSocket
|
||||
public Task ModifyAsync(Action<ModifyVoiceChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
|
||||
public override SocketGuildUser GetUser(ulong id)
|
||||
{
|
||||
var user = Guild.GetUser(id);
|
||||
if (user?.VoiceChannel?.Id == Id)
|
||||
return user;
|
||||
return null;
|
||||
}
|
||||
|
||||
private string DebuggerDisplay => $"{Name} ({Id}, Voice)";
|
||||
internal new SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
|
||||
|
||||
//IVoiceChannel
|
||||
Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); }
|
||||
|
||||
//IGuildChannel
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IGuildUser>(null);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>().ToAsyncEnumerable();
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode)
|
||||
=> Task.FromResult<IGuildUser>(GetUser(id));
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode)
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user