split management into server- and user-; wrote docs for server/user
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@@ -42,7 +42,7 @@ namespace Discord.Tests
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//Create new server and invite the other bots to it
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_testServer = _hostClient.CreateServer("Discord.Net Testing", _hostClient.Regions.First()).Result;
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_testServerChannel = _testServer.DefaultChannel;
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Invite invite = _testServer.CreateInvite(60, 1, false, false).Result;
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var invite = _testServer.CreateInvite(60, 2, false, false).Result;
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WaitAll(
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_targetBot.GetInvite(invite.Code).Result.Accept(),
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_observerBot.GetInvite(invite.Code).Result.Accept());
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@@ -122,6 +122,8 @@ namespace Discord.Tests
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_observerBot.Disconnect());
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}
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// Unit Test Helpers
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private static void AssertEvent<TArgs>(string msg, Func<Task> action, Action<EventHandler<TArgs>> addEvent, Action<EventHandler<TArgs>> removeEvent, Func<object, TArgs, bool> test = null)
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{
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AssertEvent(msg, action, addEvent, removeEvent, test, true);
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