Greatly reduce code complexity & make IF samples functional (#2205)
* Greatly reduce code complexity * Fixes sharded client IF implementation
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@@ -5,7 +5,7 @@ using System.Threading.Tasks;
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namespace ShardedClient.Modules
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{
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// A display of portability, which shows how minimal the difference between the 2 frameworks is.
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public class InteractionModule : InteractionModuleBase<ShardedInteractionContext<SocketSlashCommand>>
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public class InteractionModule : InteractionModuleBase<ShardedInteractionContext>
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{
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[SlashCommand("info", "Information about this shard.")]
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public async Task InfoAsync()
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