More audio cleanup, finished receive streams
This commit is contained in:
@@ -11,6 +11,8 @@ namespace Discord.Audio
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private static extern void DestroyDecoder(IntPtr decoder);
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[DllImport("opus", EntryPoint = "opus_decode", CallingConvention = CallingConvention.Cdecl)]
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private static extern int Decode(IntPtr st, byte* data, int len, byte* pcm, int max_frame_size, int decode_fec);
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[DllImport("opus", EntryPoint = "opus_decoder_ctl", CallingConvention = CallingConvention.Cdecl)]
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private static extern int DecoderCtl(IntPtr st, OpusCtl request, int value);
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public OpusDecoder(int samplingRate, int channels)
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: base(samplingRate, channels)
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@@ -34,6 +34,8 @@ namespace Discord.Audio.Streams
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private readonly int _ticksPerFrame, _queueLength;
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private bool _isPreloaded;
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public BufferedWriteStream(AudioOutStream next, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, int maxFrameSize = 1500)
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: this(next, samplesPerFrame, bufferMillis, cancelToken, null, maxFrameSize) { }
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internal BufferedWriteStream(AudioOutStream next, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, Logger logger, int maxFrameSize = 1500)
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{
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//maxFrameSize = 1275 was too limiting at 128*1024
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@@ -55,7 +57,9 @@ namespace Discord.Audio.Streams
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private Task Run()
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{
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#if DEBUG
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uint num = 0;
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#endif
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return Task.Run(async () =>
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{
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try
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@@ -92,7 +96,7 @@ namespace Discord.Audio.Streams
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}
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}
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else
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await Task.Delay((int)(dist - (limit - 1))).ConfigureAwait(false);
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await Task.Delay((int)(dist - (limit - 1))/*, _cancelToken*/).ConfigureAwait(false);
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}
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}
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catch (OperationCanceledException) { }
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73
src/Discord.Net.WebSocket/Audio/Streams/InputStream.cs
Normal file
73
src/Discord.Net.WebSocket/Audio/Streams/InputStream.cs
Normal file
@@ -0,0 +1,73 @@
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Audio.Streams
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{
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///<summary> Reads the payload from an RTP frame </summary>
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public class InputStream : AudioInStream
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{
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private ConcurrentQueue<RTPFrame> _frames;
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private ushort _nextSeq;
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private uint _nextTimestamp;
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private bool _hasHeader;
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => true;
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public InputStream(byte[] secretKey)
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{
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_frames = new ConcurrentQueue<RTPFrame>();
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}
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public override Task<RTPFrame?> ReadFrameAsync(CancellationToken cancelToken)
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{
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if (_frames.TryDequeue(out var frame))
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return Task.FromResult<RTPFrame?>(frame);
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return Task.FromResult<RTPFrame?>(null);
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}
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public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
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{
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cancelToken.ThrowIfCancellationRequested();
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if (_frames.TryDequeue(out var frame))
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{
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if (count < frame.Payload.Length)
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throw new InvalidOperationException("Buffer is too small.");
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Buffer.BlockCopy(frame.Payload, 0, buffer, offset, frame.Payload.Length);
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return Task.FromResult(frame.Payload.Length);
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}
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return Task.FromResult(0);
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}
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public void WriteHeader(ushort seq, uint timestamp)
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{
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if (_hasHeader)
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throw new InvalidOperationException("Header received with no payload");
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_hasHeader = true;
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_nextSeq = seq;
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_nextTimestamp = timestamp;
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}
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public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
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{
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cancelToken.ThrowIfCancellationRequested();
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if (_frames.Count > 1000)
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return Task.Delay(0); //Buffer overloaded
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if (_hasHeader)
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throw new InvalidOperationException("Received payload with an RTP header");
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byte[] payload = new byte[count];
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Buffer.BlockCopy(buffer, offset, payload, 0, count);
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_frames.Enqueue(new RTPFrame(
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sequence: _nextSeq,
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timestamp: _nextTimestamp,
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payload: payload
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));
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_hasHeader = false;
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return Task.Delay(0);
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}
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}
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}
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@@ -1,34 +1,35 @@
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Audio.Streams
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{
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///<summary> Converts Opus to PCM </summary>
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public class OpusDecodeStream : AudioInStream
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public class OpusDecodeStream : AudioOutStream
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{
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private readonly BlockingCollection<byte[]> _queuedData; //TODO: Replace with max-length ring buffer
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private readonly AudioOutStream _next;
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private readonly byte[] _buffer;
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private readonly OpusDecoder _decoder;
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internal OpusDecodeStream(AudioClient audioClient, int samplingRate, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
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public OpusDecodeStream(AudioOutStream next, int samplingRate, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
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{
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_next = next;
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_buffer = new byte[bufferSize];
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_decoder = new OpusDecoder(samplingRate, channels);
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_queuedData = new BlockingCollection<byte[]>(100);
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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var queuedData = _queuedData.Take();
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Buffer.BlockCopy(queuedData, 0, buffer, offset, Math.Min(queuedData.Length, count));
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return queuedData.Length;
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}
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public override void Write(byte[] buffer, int offset, int count)
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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count = _decoder.DecodeFrame(buffer, offset, count, _buffer, 0);
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var newBuffer = new byte[count];
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Buffer.BlockCopy(_buffer, 0, newBuffer, 0, count);
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_queuedData.Add(newBuffer);
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await _next.WriteAsync(_buffer, 0, count, cancellationToken).ConfigureAwait(false);
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}
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public override async Task FlushAsync(CancellationToken cancelToken)
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{
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await _next.FlushAsync(cancelToken).ConfigureAwait(false);
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}
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public override async Task ClearAsync(CancellationToken cancelToken)
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{
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await _next.ClearAsync(cancelToken).ConfigureAwait(false);
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}
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protected override void Dispose(bool disposing)
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@@ -17,7 +17,7 @@ namespace Discord.Audio.Streams
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private byte[] _partialFrameBuffer;
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private int _partialFramePos;
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internal OpusEncodeStream(AudioOutStream next, int channels, int samplesPerFrame, int bitrate, AudioApplication application, int bufferSize = 4000)
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public OpusEncodeStream(AudioOutStream next, int channels, int samplesPerFrame, int bitrate, AudioApplication application, int bufferSize = 4000)
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{
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_next = next;
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_encoder = new OpusEncoder(SampleRate, channels, bitrate, application);
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@@ -26,10 +26,6 @@ namespace Discord.Audio.Streams
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_partialFrameBuffer = new byte[_frameSize];
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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WriteAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
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}
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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//Assume threadsafe
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@@ -1,59 +1,49 @@
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Audio.Streams
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{
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///<summary> Reads the payload from an RTP frame </summary>
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public class RTPReadStream : AudioInStream
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public class RTPReadStream : AudioOutStream
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{
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private readonly BlockingCollection<byte[]> _queuedData; //TODO: Replace with max-length ring buffer
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//private readonly BlockingCollection<RTPFrame> _queuedData; //TODO: Replace with max-length ring buffer
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private readonly AudioClient _audioClient;
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private readonly InputStream _queue;
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private readonly AudioOutStream _next;
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private readonly byte[] _buffer, _nonce, _secretKey;
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => true;
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internal RTPReadStream(AudioClient audioClient, byte[] secretKey, int bufferSize = 4000)
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public RTPReadStream(InputStream queue, byte[] secretKey, int bufferSize = 4000)
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: this(queue, null, secretKey, bufferSize) { }
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public RTPReadStream(InputStream queue, AudioOutStream next, byte[] secretKey, int bufferSize = 4000)
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{
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_audioClient = audioClient;
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_queue = queue;
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_next = next;
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_secretKey = secretKey;
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_buffer = new byte[bufferSize];
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_queuedData = new BlockingCollection<byte[]>(100);
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_nonce = new byte[24];
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}
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/*public RTPFrame ReadFrame()
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{
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var queuedData = _queuedData.Take();
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Buffer.BlockCopy(queuedData, 0, buffer, offset, Math.Min(queuedData.Length, count));
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return queuedData.Length;
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}*/
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public override int Read(byte[] buffer, int offset, int count)
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
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{
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var queuedData = _queuedData.Take();
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Buffer.BlockCopy(queuedData, 0, buffer, offset, Math.Min(queuedData.Length, count));
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return queuedData.Length;
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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var newBuffer = new byte[count];
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Buffer.BlockCopy(buffer, 0, newBuffer, 0, count);
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_queuedData.Add(newBuffer);
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}
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cancelToken.ThrowIfCancellationRequested();
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public override void Flush() { throw new NotSupportedException(); }
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var payload = new byte[count - 12];
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Buffer.BlockCopy(buffer, offset + 12, payload, 0, count - 12);
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public override long Length { get { throw new NotSupportedException(); } }
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public override long Position
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{
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get { throw new NotSupportedException(); }
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set { throw new NotSupportedException(); }
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ushort seq = (ushort)((buffer[offset + 3] << 8) |
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(buffer[offset + 2] << 0));
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uint timestamp = (uint)((buffer[offset + 4] << 24) |
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(buffer[offset + 5] << 16) |
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(buffer[offset + 6] << 16) |
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(buffer[offset + 7] << 0));
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_queue.WriteHeader(seq, timestamp);
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await (_next ?? _queue as Stream).WriteAsync(buffer, offset, count, cancelToken).ConfigureAwait(false);
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}
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public override void SetLength(long value) { throw new NotSupportedException(); }
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public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); }
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}
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}
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@@ -14,7 +14,7 @@ namespace Discord.Audio.Streams
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protected readonly byte[] _buffer;
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internal RTPWriteStream(AudioOutStream next, int samplesPerFrame, uint ssrc, int bufferSize = 4000)
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public RTPWriteStream(AudioOutStream next, int samplesPerFrame, uint ssrc, int bufferSize = 4000)
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{
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_next = next;
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_samplesPerFrame = samplesPerFrame;
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@@ -29,13 +29,10 @@ namespace Discord.Audio.Streams
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_header[11] = (byte)(_ssrc >> 0);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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WriteAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
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}
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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cancellationToken.ThrowIfCancellationRequested();
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unchecked
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{
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if (_header[3]++ == byte.MaxValue)
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@@ -1,42 +1,46 @@
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Audio.Streams
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{
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///<summary> Decrypts an RTP frame using libsodium </summary>
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public class SodiumDecryptStream : AudioInStream
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public class SodiumDecryptStream : AudioOutStream
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{
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private readonly BlockingCollection<byte[]> _queuedData; //TODO: Replace with max-length ring buffer
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private readonly AudioClient _audioClient;
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private readonly AudioOutStream _next;
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private readonly byte[] _buffer, _nonce, _secretKey;
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => true;
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internal SodiumDecryptStream(AudioClient audioClient, byte[] secretKey, int bufferSize = 4000)
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public SodiumDecryptStream(AudioOutStream next, byte[] secretKey, int bufferSize = 4000)
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{
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_audioClient = audioClient;
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_next = next;
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_secretKey = secretKey;
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_buffer = new byte[bufferSize];
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_queuedData = new BlockingCollection<byte[]>(100);
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_nonce = new byte[24];
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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var queuedData = _queuedData.Take();
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Buffer.BlockCopy(queuedData, 0, buffer, offset, Math.Min(queuedData.Length, count));
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return queuedData.Length;
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}
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public override void Write(byte[] buffer, int offset, int count)
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
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{
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cancelToken.ThrowIfCancellationRequested();
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Buffer.BlockCopy(buffer, 0, _nonce, 0, 12); //Copy RTP header to nonce
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count = SecretBox.Decrypt(buffer, offset, count, _buffer, 0, _nonce, _secretKey);
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var newBuffer = new byte[count];
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Buffer.BlockCopy(_buffer, 0, newBuffer, 0, count);
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_queuedData.Add(newBuffer);
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await _next.WriteAsync(buffer, 0, count + 12, cancelToken).ConfigureAwait(false);
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}
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public override async Task FlushAsync(CancellationToken cancelToken)
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{
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await _next.FlushAsync(cancelToken).ConfigureAwait(false);
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}
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public override async Task ClearAsync(CancellationToken cancelToken)
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{
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await _next.ClearAsync(cancelToken).ConfigureAwait(false);
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}
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}
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}
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@@ -12,7 +12,7 @@ namespace Discord.Audio.Streams
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//protected readonly byte[] _buffer;
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internal SodiumEncryptStream(AudioOutStream next, byte[] secretKey/*, int bufferSize = 4000*/)
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public SodiumEncryptStream(AudioOutStream next, byte[] secretKey/*, int bufferSize = 4000*/)
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{
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_next = next;
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_secretKey = secretKey;
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@@ -20,17 +20,13 @@ namespace Discord.Audio.Streams
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_nonce = new byte[24];
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}
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public override void Write(byte[] buffer, int offset, int count)
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
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{
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WriteAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
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}
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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cancellationToken.ThrowIfCancellationRequested();
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cancelToken.ThrowIfCancellationRequested();
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Buffer.BlockCopy(buffer, offset, _nonce, 0, 12); //Copy nonce from RTP header
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count = SecretBox.Encrypt(buffer, offset + 12, count - 12, buffer, 12, _nonce, _secretKey);
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await _next.WriteAsync(buffer, 0, count + 12, cancellationToken).ConfigureAwait(false);
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await _next.WriteAsync(buffer, 0, count + 12, cancelToken).ConfigureAwait(false);
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}
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public override async Task FlushAsync(CancellationToken cancelToken)
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Reference in New Issue
Block a user