Implemented ClientDisconnect event for audio client. (#2520)
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@@ -13,6 +13,7 @@ namespace Discord.Audio
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event Func<ulong, AudioInStream, Task> StreamCreated;
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event Func<ulong, Task> StreamDestroyed;
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event Func<ulong, bool, Task> SpeakingUpdated;
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event Func<ulong, Task> ClientDisconnected;
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/// <summary> Gets the current connection state of this client. </summary>
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ConnectionState ConnectionState { get; }
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