Add default ratelimit callback (#2037)

This commit is contained in:
Quin Lynch
2022-01-14 07:55:57 -04:00
committed by GitHub
parent 3429cf99c8
commit 4d9389b3aa
8 changed files with 27 additions and 13 deletions

View File

@@ -46,17 +46,19 @@ namespace Discord.API
internal IRestClient RestClient { get; private set; }
internal ulong? CurrentUserId { get; set; }
internal bool UseSystemClock { get; set; }
internal Func<IRateLimitInfo, Task> DefaultRatelimitCallback { get; set; }
internal JsonSerializer Serializer => _serializer;
/// <exception cref="ArgumentException">Unknown OAuth token type.</exception>
public DiscordRestApiClient(RestClientProvider restClientProvider, string userAgent, RetryMode defaultRetryMode = RetryMode.AlwaysRetry,
JsonSerializer serializer = null, bool useSystemClock = true)
JsonSerializer serializer = null, bool useSystemClock = true, Func<IRateLimitInfo, Task> defaultRatelimitCallback = null)
{
_restClientProvider = restClientProvider;
UserAgent = userAgent;
DefaultRetryMode = defaultRetryMode;
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
UseSystemClock = useSystemClock;
DefaultRatelimitCallback = defaultRatelimitCallback;
RequestQueue = new RequestQueue();
_stateLock = new SemaphoreSlim(1, 1);
@@ -279,10 +281,10 @@ namespace Discord.API
{
if (!request.Options.IgnoreState)
CheckState();
if (request.Options.RetryMode == null)
request.Options.RetryMode = DefaultRetryMode;
if (request.Options.UseSystemClock == null)
request.Options.UseSystemClock = UseSystemClock;
request.Options.RetryMode ??= DefaultRetryMode;
request.Options.UseSystemClock ??= UseSystemClock;
request.Options.RatelimitCallback ??= DefaultRatelimitCallback;
var stopwatch = Stopwatch.StartNew();
var responseStream = await RequestQueue.SendAsync(request).ConfigureAwait(false);

View File

@@ -37,7 +37,7 @@ namespace Discord.Rest
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient api) : base(config, api) { }
private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config)
=> new API.DiscordRestApiClient(config.RestClientProvider, DiscordRestConfig.UserAgent, serializer: Serializer, useSystemClock: config.UseSystemClock);
=> new API.DiscordRestApiClient(config.RestClientProvider, DiscordRestConfig.UserAgent, serializer: Serializer, useSystemClock: config.UseSystemClock, defaultRatelimitCallback: config.DefaultRatelimitCallback);
internal override void Dispose(bool disposing)
{