fix: Sending 2 requests instead of 1 to create a Guild role. (#1557)
The GuildHelper.CreateRoleAsync() was sending 2 requests to create a role. One to create the role, and one to modify the role that was created. This can be done in one request. So i have moved it to a single request to lower the amount of requests send to the api. This will also solve issue #1451.
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19
src/Discord.Net.Rest/API/Rest/CreateGuildRoleParams.cs
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19
src/Discord.Net.Rest/API/Rest/CreateGuildRoleParams.cs
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@@ -0,0 +1,19 @@
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using Newtonsoft.Json;
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namespace Discord.API.Rest
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{
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[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
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public class CreateGuildRoleParams
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{
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[JsonProperty("name")]
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public Optional<string> Name { get; set; }
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[JsonProperty("permissions")]
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public Optional<ulong> Permissions { get; set; }
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[JsonProperty("color")]
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public Optional<uint> Color { get; set; }
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[JsonProperty("hoist")]
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public Optional<bool> Hoist { get; set; }
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[JsonProperty("mentionable")]
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public Optional<bool> Mentionable { get; set; }
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}
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}
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@@ -1174,13 +1174,13 @@ namespace Discord.API
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var ids = new BucketIds(guildId: guildId);
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return await SendAsync<IReadOnlyCollection<Role>>("GET", () => $"guilds/{guildId}/roles", ids, options: options).ConfigureAwait(false);
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}
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public async Task<Role> CreateGuildRoleAsync(ulong guildId, RequestOptions options = null)
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public async Task<Role> CreateGuildRoleAsync(ulong guildId, Rest.CreateGuildRoleParams args, RequestOptions options = null)
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{
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Preconditions.NotEqual(guildId, 0, nameof(guildId));
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options = RequestOptions.CreateOrClone(options);
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var ids = new BucketIds(guildId: guildId);
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return await SendAsync<Role>("POST", () => $"guilds/{guildId}/roles", ids, options: options).ConfigureAwait(false);
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return await SendJsonAsync<Role>("POST", () => $"guilds/{guildId}/roles", args, ids, options: options).ConfigureAwait(false);
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}
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public async Task DeleteGuildRoleAsync(ulong guildId, ulong roleId, RequestOptions options = null)
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{
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@@ -264,19 +264,18 @@ namespace Discord.Rest
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{
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if (name == null) throw new ArgumentNullException(paramName: nameof(name));
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var model = await client.ApiClient.CreateGuildRoleAsync(guild.Id, options).ConfigureAwait(false);
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var role = RestRole.Create(client, guild, model);
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await role.ModifyAsync(x =>
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var createGuildRoleParams = new API.Rest.CreateGuildRoleParams
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{
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x.Name = name;
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x.Permissions = (permissions ?? role.Permissions);
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x.Color = (color ?? Color.Default);
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x.Hoist = isHoisted;
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x.Mentionable = isMentionable;
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}, options).ConfigureAwait(false);
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Color = color?.RawValue ?? Optional.Create<uint>(),
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Hoist = isHoisted,
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Mentionable = isMentionable,
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Name = name,
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Permissions = permissions?.RawValue ?? Optional.Create<ulong>()
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};
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return role;
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var model = await client.ApiClient.CreateGuildRoleAsync(guild.Id, createGuildRoleParams, options).ConfigureAwait(false);
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return RestRole.Create(client, guild, model);
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}
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//Users
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