fix: Sending 2 requests instead of 1 to create a Guild role. (#1557)

The GuildHelper.CreateRoleAsync() was sending 2 requests to create a role. One to create the role, and one to modify the role that was created. This can be done in one request. So i have moved it to a single request to lower the amount of requests send to the api. This will also solve issue #1451.
This commit is contained in:
Bram
2020-06-15 06:11:05 +02:00
committed by GitHub
parent a89f0761f4
commit 5430cc8df9
3 changed files with 31 additions and 13 deletions

View File

@@ -264,19 +264,18 @@ namespace Discord.Rest
{
if (name == null) throw new ArgumentNullException(paramName: nameof(name));
var model = await client.ApiClient.CreateGuildRoleAsync(guild.Id, options).ConfigureAwait(false);
var role = RestRole.Create(client, guild, model);
await role.ModifyAsync(x =>
var createGuildRoleParams = new API.Rest.CreateGuildRoleParams
{
x.Name = name;
x.Permissions = (permissions ?? role.Permissions);
x.Color = (color ?? Color.Default);
x.Hoist = isHoisted;
x.Mentionable = isMentionable;
}, options).ConfigureAwait(false);
Color = color?.RawValue ?? Optional.Create<uint>(),
Hoist = isHoisted,
Mentionable = isMentionable,
Name = name,
Permissions = permissions?.RawValue ?? Optional.Create<ulong>()
};
return role;
var model = await client.ApiClient.CreateGuildRoleAsync(guild.Id, createGuildRoleParams, options).ConfigureAwait(false);
return RestRole.Create(client, guild, model);
}
//Users