Cleaned up command builders and async func names
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@@ -1,95 +1,39 @@
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Collections.Generic;
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namespace Discord.Commands
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{
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internal class CommandMap
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{
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static readonly char[] _whitespaceChars = new char[] { ' ', '\r', '\n' };
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private readonly object _lockObj = new object();
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private readonly ConcurrentDictionary<string, CommandMapNode> _nodes;
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private readonly CommandMapNode _root;
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private static readonly string[] _blankAliases = new[] { "" };
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public CommandMap()
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{
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_nodes = new ConcurrentDictionary<string, CommandMapNode>();
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_root = new CommandMapNode("");
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}
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public void AddCommand(CommandInfo command)
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{
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foreach (string text in command.Aliases)
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{
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int nextSpace = NextWhitespace(text);
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string name;
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if (nextSpace == -1)
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name = text;
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else
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name = text.Substring(0, nextSpace);
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lock (_lockObj)
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{
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var nextNode = _nodes.GetOrAdd(name, x => new CommandMapNode(x));
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nextNode.AddCommand(nextSpace == -1 ? "" : text, nextSpace + 1, command);
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}
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}
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foreach (string text in GetAliases(command))
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_root.AddCommand(text, 0, command);
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}
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public void RemoveCommand(CommandInfo command)
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{
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foreach (string text in command.Aliases)
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{
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int nextSpace = NextWhitespace(text);
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string name;
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if (nextSpace == -1)
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name = text;
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else
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name = text.Substring(0, nextSpace);
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lock (_lockObj)
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{
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CommandMapNode nextNode;
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if (_nodes.TryGetValue(name, out nextNode))
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{
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nextNode.RemoveCommand(nextSpace == -1 ? "" : text, nextSpace + 1, command);
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if (nextNode.IsEmpty)
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_nodes.TryRemove(name, out nextNode);
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}
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}
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}
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foreach (string text in GetAliases(command))
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_root.RemoveCommand(text, 0, command);
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}
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public IEnumerable<CommandInfo> GetCommands(string text)
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{
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int nextSpace = NextWhitespace(text);
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string name;
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if (nextSpace == -1)
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name = text;
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else
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name = text.Substring(0, nextSpace);
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lock (_lockObj)
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{
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CommandMapNode nextNode;
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if (_nodes.TryGetValue(name, out nextNode))
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return nextNode.GetCommands(text, nextSpace + 1);
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else
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return Enumerable.Empty<CommandInfo>();
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}
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return _root.GetCommands(text, 0);
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}
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private static int NextWhitespace(string text)
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private IReadOnlyList<string> GetAliases(CommandInfo command)
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{
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int lowest = int.MaxValue;
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for (int i = 0; i < _whitespaceChars.Length; i++)
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{
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int index = text.IndexOf(_whitespaceChars[i]);
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if (index != -1 && index < lowest)
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lowest = index;
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}
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return (lowest != int.MaxValue) ? lowest : -1;
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var aliases = command.Aliases;
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if (aliases.Count == 0)
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return _blankAliases;
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return aliases;
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}
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}
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}
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@@ -1,4 +1,5 @@
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using System.Collections.Concurrent;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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@@ -6,6 +7,8 @@ namespace Discord.Commands
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{
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internal class CommandMapNode
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{
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private static readonly char[] _whitespaceChars = new char[] { ' ', '\r', '\n' };
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private readonly ConcurrentDictionary<string, CommandMapNode> _nodes;
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private readonly string _name;
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private readonly object _lockObj = new object();
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@@ -22,13 +25,17 @@ namespace Discord.Commands
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public void AddCommand(string text, int index, CommandInfo command)
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{
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int nextSpace = text.IndexOf(' ', index);
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int nextSpace = NextWhitespace(text, index);
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string name;
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lock (_lockObj)
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{
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if (text == "")
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{
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if (_name == "")
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throw new InvalidOperationException("Cannot add commands to the root node.");
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_commands = _commands.Add(command);
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}
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else
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{
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if (nextSpace == -1)
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@@ -43,7 +50,7 @@ namespace Discord.Commands
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}
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public void RemoveCommand(string text, int index, CommandInfo command)
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{
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int nextSpace = text.IndexOf(' ', index);
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int nextSpace = NextWhitespace(text, index);
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string name;
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lock (_lockObj)
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@@ -70,7 +77,7 @@ namespace Discord.Commands
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public IEnumerable<CommandInfo> GetCommands(string text, int index)
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{
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int nextSpace = text.IndexOf(' ', index);
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int nextSpace = NextWhitespace(text, index);
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string name;
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var commands = _commands;
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@@ -92,5 +99,17 @@ namespace Discord.Commands
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}
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}
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}
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private static int NextWhitespace(string text, int startIndex)
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{
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int lowest = int.MaxValue;
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for (int i = 0; i < _whitespaceChars.Length; i++)
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{
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int index = text.IndexOf(_whitespaceChars[i], startIndex);
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if (index != -1 && index < lowest)
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lowest = index;
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}
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return (lowest != int.MaxValue) ? lowest : -1;
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}
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}
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}
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