Restructure documentation layout
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56
docs/guides/commands/samples/command_handler.cs
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56
docs/guides/commands/samples/command_handler.cs
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using System.Threading.Tasks;
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using System.Reflection;
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using Discord;
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using Discord.WebSocket;
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using Discord.Commands;
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public class Program
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{
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private CommandService commands;
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private DiscordSocketClient client;
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private DependencyMap map;
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static void Main(string[] args) => new Program().Start().GetAwaiter().GetResult();
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public async Task Start()
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{
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client = new DiscordSocketClient();
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commands = new CommandService();
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string token = "bot token here";
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map = new DependencyMap();
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await InstallCommands();
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await client.LoginAsync(TokenType.Bot, token);
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await client.ConnectAsync();
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await Task.Delay(-1);
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}
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public async Task InstallCommands()
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{
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// Hook the MessageReceived Event into our Command Handler
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client.MessageReceived += HandleCommand;
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// Discover all of the commands in this assembly and load them.
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await commands.AddModulesAsync(Assembly.GetEntryAssembly());
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}
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public async Task HandleCommand(SocketMessage messageParam)
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{
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// Don't process the command if it was a System Message
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var message = messageParam as SocketUserMessage;
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if (message == null) return;
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// Create a number to track where the prefix ends and the command begins
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int argPos = 0;
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// Determine if the message is a command, based on if it starts with '!' or a mention prefix
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if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(client.CurrentUser, ref argPos))) return;
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// Create a Command Context
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var context = new CommandContext(client, message);
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// Execute the command. (result does not indicate a return value,
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// rather an object stating if the command executed succesfully)
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var result = await commands.ExecuteAsync(context, argPos, map);
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if (!result.IsSuccess)
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await context.Channel.SendMessageAsync(result.ErrorReason);
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}
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}
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