Add GetReactionUsersAsync(IEmote) overload (#731)

* Add GetReactionUsersAsync(IEmote) overload

Resolves #730

* Remove obsolete GetReactionUsersAsync(string) overload
This commit is contained in:
Christopher F
2017-08-29 17:09:28 -04:00
committed by GitHub
parent 0de5d5b02b
commit 5d7f2fc7ec
5 changed files with 11 additions and 12 deletions

View File

@@ -43,11 +43,12 @@ namespace Discord.Rest
await client.ApiClient.RemoveAllReactionsAsync(msg.Channel.Id, msg.Id, options);
}
public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, string emoji,
public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, IEmote emote,
Action<GetReactionUsersParams> func, BaseDiscordClient client, RequestOptions options)
{
var args = new GetReactionUsersParams();
func(args);
string emoji = (emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name);
return (await client.ApiClient.GetReactionUsersAsync(msg.Channel.Id, msg.Id, emoji, args, options).ConfigureAwait(false)).Select(u => RestUser.Create(client, u)).ToImmutableArray();
}