Add GetReactionUsersAsync(IEmote) overload (#731)
* Add GetReactionUsersAsync(IEmote) overload Resolves #730 * Remove obsolete GetReactionUsersAsync(string) overload
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@@ -22,7 +22,8 @@ namespace Discord
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Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null);
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/// <summary> Removes all reactions from this message. </summary>
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Task RemoveAllReactionsAsync(RequestOptions options = null);
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Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null);
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/// <summary> Gets all users that reacted to a message with a given emote </summary>
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Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null);
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/// <summary> Transforms this message's text into a human readable form by resolving its tags. </summary>
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string Resolve(
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@@ -43,11 +43,12 @@ namespace Discord.Rest
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await client.ApiClient.RemoveAllReactionsAsync(msg.Channel.Id, msg.Id, options);
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}
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public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, string emoji,
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public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, IEmote emote,
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Action<GetReactionUsersParams> func, BaseDiscordClient client, RequestOptions options)
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{
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var args = new GetReactionUsersParams();
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func(args);
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string emoji = (emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name);
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return (await client.ApiClient.GetReactionUsersAsync(msg.Channel.Id, msg.Id, emoji, args, options).ConfigureAwait(false)).Select(u => RestUser.Create(client, u)).ToImmutableArray();
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}
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@@ -136,10 +136,9 @@ namespace Discord.Rest
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=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
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public Task RemoveAllReactionsAsync(RequestOptions options = null)
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=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);
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public Task PinAsync(RequestOptions options = null)
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=> MessageHelper.PinAsync(this, Discord, options);
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@@ -108,9 +108,8 @@ namespace Discord.Rpc
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=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
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public Task RemoveAllReactionsAsync(RequestOptions options = null)
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=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit, ulong? afterUserId, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);
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public Task PinAsync(RequestOptions options)
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=> MessageHelper.PinAsync(this, Discord, options);
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@@ -130,9 +130,8 @@ namespace Discord.WebSocket
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=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
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public Task RemoveAllReactionsAsync(RequestOptions options = null)
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=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options);
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public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
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=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);
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public Task PinAsync(RequestOptions options = null)
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=> MessageHelper.PinAsync(this, Discord, options);
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