Project restructure, Added .Net Core support, Fixed some bugs
This commit is contained in:
67
src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj
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67
src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1B5603B4-6F8F-4289-B945-7BAAE523D740}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Discord.Net</RootNamespace>
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<AssemblyName>Discord.Net.Commands</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup />
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Discord.Net.Net45\Discord.Net.csproj">
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<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
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<Name>Discord.Net</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\Discord.Net.Commands\CommandBuilder.cs">
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<Link>CommandBuilder.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Commands\CommandParser.cs">
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<Link>CommandParser.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Commands\DiscordBotClient.cs">
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<Link>DiscordBotClient.cs</Link>
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</Compile>
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<Compile Include="..\Discord.Net.Commands\DiscordBotClient.Events.cs">
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<Link>DiscordBotClient.Events.cs</Link>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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17
src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs
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17
src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.InteropServices;
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[assembly: AssemblyTitle("Discord.Net")]
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[assembly: AssemblyDescription("An unofficial .Net API wrapper for the Discord client.")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("RogueException")]
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[assembly: AssemblyProduct("Discord.Net")]
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[assembly: AssemblyCopyright("Copyright © 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]
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[assembly: AssemblyVersion("0.2.0.0")]
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[assembly: AssemblyFileVersion("0.2.0.0")]
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