Add voice guide
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@@ -45,4 +45,6 @@ For more information, go to [MSDN's Async-Await section.](https://msdn.microsoft
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>[!NOTE]
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>In previous versions of Discord.Net, you had to hook into the `Ready` and `GuildAvailable` events to determine when your client was ready for use.
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>In 1.0, the [ConnectAsync](xref:Discord.DiscordSocketClient#ConnectAsync) method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.
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>In 1.0, the [ConnectAsync] method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.
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[ConnectAsync]: xref:Discord.WebSocket.DiscordSocketClient#Discord_WebSocket_DiscordSocketClient_ConnectAsync_System_Boolean_
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