Remove payload compression, use stream compression (#853)
This commit is contained in:
committed by
Christopher F
parent
d8c4b7537b
commit
759db34146
@@ -13,8 +13,6 @@ namespace Discord.API.Gateway
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public IDictionary<string, string> Properties { get; set; }
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[JsonProperty("large_threshold")]
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public int LargeThreshold { get; set; }
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[JsonProperty("compress")]
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public bool UseCompression { get; set; }
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[JsonProperty("shard")]
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public Optional<int[]> ShardingParams { get; set; }
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}
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@@ -30,6 +30,10 @@ namespace Discord.API
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private string _gatewayUrl;
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private bool _isExplicitUrl;
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//Store our decompression streams for zlib shared state
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private MemoryStream _compressed;
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private DeflateStream _decompressor;
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internal IWebSocketClient WebSocketClient { get; }
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public ConnectionState ConnectionState { get; private set; }
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@@ -43,14 +47,29 @@ namespace Discord.API
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_isExplicitUrl = true;
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WebSocketClient = webSocketProvider();
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//WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+)
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WebSocketClient.BinaryMessage += async (data, index, count) =>
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{
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using (var compressed = new MemoryStream(data, index + 2, count - 2))
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using (var decompressed = new MemoryStream())
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{
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using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
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zlib.CopyTo(decompressed);
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if (data[0] == 0x78)
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{
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//Strip the zlib header
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_compressed.Write(data, index + 2, count - 2);
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_compressed.SetLength(count - 2);
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}
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else
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{
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_compressed.Write(data, index, count);
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_compressed.SetLength(count);
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}
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//Reset positions so we don't run out of memory
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_compressed.Position = 0;
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_decompressor.CopyTo(decompressed);
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_compressed.Position = 0;
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decompressed.Position = 0;
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using (var reader = new StreamReader(decompressed))
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using (var jsonReader = new JsonTextReader(reader))
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{
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@@ -76,6 +95,7 @@ namespace Discord.API
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await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
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};
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}
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internal override void Dispose(bool disposing)
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{
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if (!_isDisposed)
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@@ -84,6 +104,8 @@ namespace Discord.API
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{
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_connectCancelToken?.Dispose();
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(WebSocketClient as IDisposable)?.Dispose();
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_decompressor?.Dispose();
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_compressed?.Dispose();
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}
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_isDisposed = true;
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}
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@@ -105,6 +127,12 @@ namespace Discord.API
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if (WebSocketClient == null)
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throw new NotSupportedException("This client is not configured with websocket support.");
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//Re-create streams to reset the zlib state
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_compressed?.Dispose();
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_decompressor?.Dispose();
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_compressed = new MemoryStream();
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_decompressor = new DeflateStream(_compressed, CompressionMode.Decompress);
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ConnectionState = ConnectionState.Connecting;
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try
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{
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@@ -115,7 +143,7 @@ namespace Discord.API
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if (!_isExplicitUrl)
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{
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var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
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_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
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_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}&compress=zlib-stream";
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}
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await WebSocketClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
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@@ -191,7 +219,7 @@ namespace Discord.API
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options = RequestOptions.CreateOrClone(options);
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return await SendAsync<GetBotGatewayResponse>("GET", () => "gateway/bot", new BucketIds(), options: options).ConfigureAwait(false);
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}
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public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, int shardID = 0, int totalShards = 1, RequestOptions options = null)
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public async Task SendIdentifyAsync(int largeThreshold = 100, int shardID = 0, int totalShards = 1, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var props = new Dictionary<string, string>
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@@ -202,8 +230,7 @@ namespace Discord.API
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{
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Token = AuthToken,
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Properties = props,
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LargeThreshold = largeThreshold,
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UseCompression = useCompression,
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LargeThreshold = largeThreshold
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};
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if (totalShards > 1)
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msg.ShardingParams = new int[] { shardID, totalShards };
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