Improved voice socket error handling
This commit is contained in:
@@ -24,22 +24,10 @@ namespace Discord
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if (channelId == null) throw new ArgumentNullException(nameof(channelId));
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await _voiceSocket.Disconnect().ConfigureAwait(false);
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_voiceSocket.SetChannel(_voiceServerId, channelId);
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await _voiceSocket.SetChannel(_voiceServerId, channelId).ConfigureAwait(false);
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_dataSocket.SendJoinVoice(_voiceServerId, channelId);
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CancellationTokenSource tokenSource = new CancellationTokenSource();
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try
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{
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await Task.Run(() => _voiceSocket.WaitForConnection(tokenSource.Token))
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.Timeout(_config.ConnectionTimeout, tokenSource)
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.ConfigureAwait(false);
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}
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catch (TimeoutException)
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{
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tokenSource.Cancel();
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await _voiceSocket.Disconnect().ConfigureAwait(false);
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throw;
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}
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await _voiceSocket.WaitForConnection(_config.ConnectionTimeout);
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}
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/*async Task IDiscordVoiceClient.Disconnect()
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@@ -19,7 +19,8 @@ namespace Discord.WebSockets.Data
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public async Task Login(string token)
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{
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await Connect().ConfigureAwait(false);
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await BeginConnect().ConfigureAwait(false);
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await Start().ConfigureAwait(false);
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LoginCommand msg = new LoginCommand();
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msg.Payload.Token = token;
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@@ -29,7 +30,9 @@ namespace Discord.WebSockets.Data
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private async Task Redirect(string server)
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{
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await DisconnectInternal(isUnexpected: false).ConfigureAwait(false);
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await Connect().ConfigureAwait(false);
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await BeginConnect().ConfigureAwait(false);
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await Start().ConfigureAwait(false);
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var resumeMsg = new ResumeCommand();
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resumeMsg.Payload.SessionId = _sessionId;
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@@ -87,7 +90,7 @@ namespace Discord.WebSockets.Data
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}
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RaiseReceivedEvent(msg.Type, token);
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if (msg.Type == "READY" || msg.Type == "RESUMED")
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CompleteConnect();
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EndConnect();
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}
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break;
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case 7: //Redirect
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@@ -61,14 +61,16 @@ namespace Discord.WebSockets.Voice
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_encoder = new OpusEncoder(48000, 1, 20, Opus.Application.Audio);
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}
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public void SetChannel(string serverId, string channelId)
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public Task SetChannel(string serverId, string channelId)
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{
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_serverId = serverId;
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_channelId = channelId;
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return base.BeginConnect();
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}
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public async Task Login(string userId, string sessionId, string token, CancellationToken cancelToken)
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{
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if ((WebSocketState)_state != WebSocketState.Disconnected)
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if ((WebSocketState)_state == WebSocketState.Connected)
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{
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//Adjust the host and tell the system to reconnect
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await DisconnectInternal(new Exception("Server transfer occurred."), isUnexpected: false);
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@@ -79,7 +81,7 @@ namespace Discord.WebSockets.Voice
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_sessionId = sessionId;
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_token = token;
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await Connect().ConfigureAwait(false);
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await Start().ConfigureAwait(false);
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}
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public async Task Reconnect()
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{
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@@ -91,7 +93,7 @@ namespace Discord.WebSockets.Voice
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{
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try
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{
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await Connect().ConfigureAwait(false);
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await Start().ConfigureAwait(false);
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break;
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}
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catch (OperationCanceledException) { throw; }
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@@ -245,7 +247,7 @@ namespace Discord.WebSockets.Voice
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int port = packet[68] | packet[69] << 8;
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string ip = Encoding.ASCII.GetString(packet, 4, 70 - 6).TrimEnd('\0');
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CompleteConnect();
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EndConnect();
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var login2 = new Login2Command();
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login2.Payload.Protocol = "udp";
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@@ -599,9 +601,20 @@ namespace Discord.WebSockets.Voice
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{
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_sendQueueEmptyWait.Wait(_cancelToken);
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}
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public void WaitForConnection(CancellationToken cancelToken)
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public Task WaitForConnection(int timeout)
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{
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_connectedEvent.Wait(cancelToken);
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return Task.Run(() =>
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{
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try
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{
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if (!_connectedEvent.Wait(timeout, _cancelToken))
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throw new TimeoutException();
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}
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catch (OperationCanceledException ex)
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{
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ThrowError();
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}
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});
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}
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}
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}
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@@ -41,14 +41,14 @@ namespace Discord.WebSockets
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_webSocket.OnError += async (s, e) =>
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{
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_parent.RaiseOnLog(LogMessageSeverity.Error, $"Websocket Error: {e.Message}");
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await _parent.DisconnectInternal(e.Exception, isUnexpected: true, skipAwait: true);
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await _parent.DisconnectInternal(e.Exception, skipAwait: true);
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};
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_webSocket.OnClose += async (s, e) =>
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{
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string code = e.WasClean ? e.Code.ToString() : "Unexpected";
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string reason = e.Reason != "" ? e.Reason : "No Reason";
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Exception ex = new Exception($"Got Close Message ({code}): {reason}");
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await _parent.DisconnectInternal(ex, isUnexpected: !e.WasClean, skipAwait: true);
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await _parent.DisconnectInternal(ex, skipAwait: true);
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};
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_webSocket.Log.Output = (e, m) => { }; //Dont let websocket-sharp print to console
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_webSocket.Connect();
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@@ -59,7 +59,12 @@ namespace Discord.WebSockets
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{
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string ignored;
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while (_sendQueue.TryDequeue(out ignored)) { }
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_webSocket.Close();
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var socket = _webSocket;
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_webSocket = null;
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if (socket != null)
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socket.Close();
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return TaskHelper.CompletedTask;
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}
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@@ -77,7 +82,7 @@ namespace Discord.WebSockets
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{
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try
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{
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while (_webSocket.IsAlive && !cancelToken.IsCancellationRequested)
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while (!cancelToken.IsCancellationRequested)
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{
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string json;
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while (_sendQueue.TryDequeue(out json))
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@@ -79,12 +79,9 @@ namespace Discord.WebSockets
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};
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}
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protected virtual async Task Connect()
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protected async Task BeginConnect()
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{
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if (_state != (int)WebSocketState.Disconnected)
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throw new InvalidOperationException("Client is already connected or connecting to the server.");
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try
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try
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{
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await Disconnect().ConfigureAwait(false);
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@@ -93,19 +90,34 @@ namespace Discord.WebSockets
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_cancelTokenSource = new CancellationTokenSource();
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_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_cancelTokenSource.Token, ParentCancelToken.Value).Token;
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_state = (int)WebSocketState.Connecting;
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}
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catch (Exception ex)
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{
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await DisconnectInternal(ex, isUnexpected: false).ConfigureAwait(false);
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throw;
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}
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}
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protected virtual async Task Start()
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{
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try
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{
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if (_state != (int)WebSocketState.Connecting)
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throw new InvalidOperationException("Socket is in the wrong state.");
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_lastHeartbeat = DateTime.UtcNow;
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await _engine.Connect(Host, _cancelToken).ConfigureAwait(false);
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_state = (int)WebSocketState.Connecting;
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_runTask = RunTasks();
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}
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catch (Exception ex)
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{
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await DisconnectInternal(ex, isUnexpected: false).ConfigureAwait(false);
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throw; //Dont handle this exception internally, send up it upwards
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throw;
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}
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}
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protected void CompleteConnect()
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protected void EndConnect()
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{
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_state = (int)WebSocketState.Connected;
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_connectedEvent.Set();
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