Improved discord HTTP exceptions
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@@ -54,12 +54,10 @@ namespace Discord.Net.Queue
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sending...");
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#endif
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TimeSpan lag = default(TimeSpan);
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RateLimitInfo info = default(RateLimitInfo);
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try
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{
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var response = await request.SendAsync().ConfigureAwait(false);
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lag = DateTimeOffset.UtcNow - DateTimeOffset.Parse(response.Headers["Date"]);
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info = new RateLimitInfo(response.Headers);
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if (response.StatusCode < (HttpStatusCode)200 || response.StatusCode >= (HttpStatusCode)300)
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@@ -72,14 +70,14 @@ namespace Discord.Net.Queue
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429 [Global]");
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#endif
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_queue.PauseGlobal(info, lag);
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_queue.PauseGlobal(info);
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429");
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#endif
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UpdateRateLimit(id, request, info, lag, true);
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UpdateRateLimit(id, request, info, true);
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}
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await _queue.RaiseRateLimitTriggered(Id, info).ConfigureAwait(false);
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continue; //Retry
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@@ -92,6 +90,7 @@ namespace Discord.Net.Queue
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continue; //Retry
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default:
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int? code = null;
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string reason = null;
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if (response.Stream != null)
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{
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@@ -101,12 +100,13 @@ namespace Discord.Net.Queue
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using (var jsonReader = new JsonTextReader(reader))
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{
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var json = JToken.Load(jsonReader);
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reason = json.Value<string>("message");
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try { code = json.Value<int>("code"); } catch { };
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try { reason = json.Value<string>("message"); } catch { };
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}
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}
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catch { }
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}
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throw new HttpException(response.StatusCode, reason);
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throw new HttpException(response.StatusCode, code, reason);
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}
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}
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else
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@@ -142,7 +142,7 @@ namespace Discord.Net.Queue
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}*/
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finally
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{
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UpdateRateLimit(id, request, info, lag, false);
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UpdateRateLimit(id, request, info, false);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Stop");
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#endif
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@@ -214,7 +214,7 @@ namespace Discord.Net.Queue
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}
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}
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private void UpdateRateLimit(int id, RestRequest request, RateLimitInfo info, TimeSpan lag, bool is429)
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private void UpdateRateLimit(int id, RestRequest request, RateLimitInfo info, bool is429)
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{
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if (WindowCount == 0)
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return;
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@@ -250,10 +250,10 @@ namespace Discord.Net.Queue
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}
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else if (info.Reset.HasValue)
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{
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resetTick = info.Reset.Value.AddSeconds(/*1.0 +*/ lag.TotalSeconds);
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resetTick = info.Reset.Value.AddSeconds(info.Lag?.TotalSeconds ?? 1.0);
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int diff = (int)(resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] X-RateLimit-Reset: {info.Reset.Value.ToUnixTimeSeconds()} ({diff} ms, {lag.TotalMilliseconds} ms lag)");
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Debug.WriteLine($"[{id}] X-RateLimit-Reset: {info.Reset.Value.ToUnixTimeSeconds()} ({diff} ms, {info.Lag?.TotalMilliseconds} ms lag)");
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#endif
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}
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else if (request.Options.IsClientBucket && request.Options.BucketId != null)
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