Isolated API definitions to their own library
This commit is contained in:
312
src/Discord.Net.Rest/Net/Queue/RequestQueueBucket.cs
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312
src/Discord.Net.Rest/Net/Queue/RequestQueueBucket.cs
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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#if DEBUG_LIMITS
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using System.Diagnostics;
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#endif
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using System.IO;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Net.Queue
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{
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internal class RequestBucket
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{
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private readonly object _lock;
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private readonly RequestQueue _queue;
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private int _semaphore;
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private DateTimeOffset? _resetTick;
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public string Id { get; private set; }
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public int WindowCount { get; private set; }
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public DateTimeOffset LastAttemptAt { get; private set; }
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public RequestBucket(RequestQueue queue, RestRequest request, string id)
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{
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_queue = queue;
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Id = id;
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_lock = new object();
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if (request.Options.IsClientBucket)
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WindowCount = ClientBucket.Get(request.Options.BucketId).WindowCount;
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else
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WindowCount = 1; //Only allow one request until we get a header back
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_semaphore = WindowCount;
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_resetTick = null;
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LastAttemptAt = DateTimeOffset.UtcNow;
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}
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static int nextId = 0;
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public async Task<Stream> SendAsync(RestRequest request)
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{
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int id = Interlocked.Increment(ref nextId);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Start");
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#endif
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LastAttemptAt = DateTimeOffset.UtcNow;
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while (true)
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{
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await _queue.EnterGlobalAsync(id, request).ConfigureAwait(false);
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await EnterAsync(id, request).ConfigureAwait(false);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sending...");
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#endif
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TimeSpan lag = default(TimeSpan);
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RateLimitInfo info = default(RateLimitInfo);
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try
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{
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var response = await request.SendAsync().ConfigureAwait(false);
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lag = DateTimeOffset.UtcNow - DateTimeOffset.Parse(response.Headers["Date"]);
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info = new RateLimitInfo(response.Headers);
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if (response.StatusCode < (HttpStatusCode)200 || response.StatusCode >= (HttpStatusCode)300)
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{
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switch (response.StatusCode)
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{
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case (HttpStatusCode)429:
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if (info.IsGlobal)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429 [Global]");
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#endif
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_queue.PauseGlobal(info, lag);
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429");
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#endif
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UpdateRateLimit(id, request, info, lag, true);
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}
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await _queue.RaiseRateLimitTriggered(Id, info).ConfigureAwait(false);
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continue; //Retry
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case HttpStatusCode.BadGateway: //502
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 502");
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#endif
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if ((request.Options.RetryMode & RetryMode.Retry502) == 0)
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throw new HttpException(HttpStatusCode.BadGateway, null);
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continue; //Retry
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default:
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string reason = null;
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if (response.Stream != null)
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{
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try
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{
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using (var reader = new StreamReader(response.Stream))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var json = JToken.Load(jsonReader);
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reason = json.Value<string>("message");
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}
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}
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catch { }
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}
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throw new HttpException(response.StatusCode, reason);
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}
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Success");
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#endif
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return response.Stream;
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}
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}
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catch (TimeoutException)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Timeout");
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#endif
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if ((request.Options.RetryMode & RetryMode.RetryTimeouts) == 0)
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throw;
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await Task.Delay(500);
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continue; //Retry
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}
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catch (Exception)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Error");
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#endif
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if ((request.Options.RetryMode & RetryMode.RetryErrors) == 0)
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throw;
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await Task.Delay(500);
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continue; //Retry
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}
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finally
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{
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UpdateRateLimit(id, request, info, lag, false);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Stop");
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#endif
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}
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}
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}
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private async Task EnterAsync(int id, RestRequest request)
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{
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int windowCount;
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DateTimeOffset? resetAt;
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bool isRateLimited = false;
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while (true)
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{
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if (DateTimeOffset.UtcNow > request.TimeoutAt || request.Options.CancelToken.IsCancellationRequested)
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{
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if (!isRateLimited)
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throw new TimeoutException();
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else
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throw new RateLimitedException();
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}
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lock (_lock)
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{
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windowCount = WindowCount;
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resetAt = _resetTick;
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}
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DateTimeOffset? timeoutAt = request.TimeoutAt;
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if (windowCount > 0 && Interlocked.Decrement(ref _semaphore) < 0)
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{
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if (!isRateLimited)
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{
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isRateLimited = true;
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await _queue.RaiseRateLimitTriggered(Id, null).ConfigureAwait(false);
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}
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if ((request.Options.RetryMode & RetryMode.RetryRatelimit) == 0)
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throw new RateLimitedException();
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if (resetAt.HasValue)
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{
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if (resetAt > timeoutAt)
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throw new RateLimitedException();
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int millis = (int)Math.Ceiling((resetAt.Value - DateTimeOffset.UtcNow).TotalMilliseconds);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sleeping {millis} ms (Pre-emptive)");
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#endif
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if (millis > 0)
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await Task.Delay(millis, request.Options.CancelToken).ConfigureAwait(false);
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}
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else
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{
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if ((timeoutAt.Value - DateTimeOffset.UtcNow).TotalMilliseconds < 500.0)
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throw new RateLimitedException();
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sleeping 500* ms (Pre-emptive)");
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#endif
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await Task.Delay(500, request.Options.CancelToken).ConfigureAwait(false);
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}
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continue;
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}
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#if DEBUG_LIMITS
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else
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Debug.WriteLine($"[{id}] Entered Semaphore ({_semaphore}/{WindowCount} remaining)");
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#endif
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break;
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}
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}
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private void UpdateRateLimit(int id, RestRequest request, RateLimitInfo info, TimeSpan lag, bool is429)
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{
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if (WindowCount == 0)
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return;
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lock (_lock)
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{
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bool hasQueuedReset = _resetTick != null;
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if (info.Limit.HasValue && WindowCount != info.Limit.Value)
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{
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WindowCount = info.Limit.Value;
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_semaphore = info.Remaining.Value;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Upgraded Semaphore to {info.Remaining.Value}/{WindowCount}");
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#endif
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}
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var now = DateTimeUtils.ToUnixSeconds(DateTimeOffset.UtcNow);
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DateTimeOffset? resetTick = null;
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//Using X-RateLimit-Remaining causes a race condition
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/*if (info.Remaining.HasValue)
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{
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Debug.WriteLine($"[{id}] X-RateLimit-Remaining: " + info.Remaining.Value);
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_semaphore = info.Remaining.Value;
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}*/
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if (info.RetryAfter.HasValue)
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{
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//RetryAfter is more accurate than Reset, where available
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resetTick = DateTimeOffset.UtcNow.AddMilliseconds(info.RetryAfter.Value);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Retry-After: {info.RetryAfter.Value} ({info.RetryAfter.Value} ms)");
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#endif
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}
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else if (info.Reset.HasValue)
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{
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resetTick = info.Reset.Value.AddSeconds(/*1.0 +*/ lag.TotalSeconds);
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int diff = (int)(resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] X-RateLimit-Reset: {info.Reset.Value.ToUnixTimeSeconds()} ({diff} ms, {lag.TotalMilliseconds} ms lag)");
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#endif
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}
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else if (request.Options.IsClientBucket && request.Options.BucketId != null)
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{
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resetTick = DateTimeOffset.UtcNow.AddSeconds(ClientBucket.Get(request.Options.BucketId).WindowSeconds);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Client Bucket ({ClientBucket.Get(request.Options.BucketId).WindowSeconds * 1000} ms)");
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#endif
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}
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if (resetTick == null)
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{
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WindowCount = 0; //No rate limit info, disable limits on this bucket (should only ever happen with a user token)
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Disabled Semaphore");
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#endif
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return;
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}
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if (!hasQueuedReset || resetTick > _resetTick)
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{
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_resetTick = resetTick;
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LastAttemptAt = resetTick.Value; //Make sure we dont destroy this until after its been reset
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms");
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#endif
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if (!hasQueuedReset)
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{
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var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds));
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}
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}
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}
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}
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private async Task QueueReset(int id, int millis)
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{
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while (true)
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{
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if (millis > 0)
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await Task.Delay(millis).ConfigureAwait(false);
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lock (_lock)
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{
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millis = (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds);
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if (millis <= 0) //Make sure we havent gotten a more accurate reset time
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] * Reset *");
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#endif
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_semaphore = WindowCount;
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_resetTick = null;
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return;
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}
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}
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}
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}
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}
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}
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