Fix gateway interactions not running without bot scope. (#2217)
* Init * Implement public channelId
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@@ -2331,7 +2331,7 @@ namespace Discord.WebSocket
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SocketUser user = data.User.IsSpecified
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? State.GetOrAddUser(data.User.Value.Id, (_) => SocketGlobalUser.Create(this, State, data.User.Value))
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: guild.AddOrUpdateUser(data.Member.Value);
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: guild?.AddOrUpdateUser(data.Member.Value); // null if the bot scope isn't set, so the guild cannot be retrieved.
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SocketChannel channel = null;
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if(data.ChannelId.IsSpecified)
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@@ -2346,8 +2346,12 @@ namespace Discord.WebSocket
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}
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else
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{
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await UnknownChannelAsync(type, data.ChannelId.Value).ConfigureAwait(false);
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return;
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if (guild != null) // The guild id is set, but the guild cannot be found as the bot scope is not set.
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{
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await UnknownChannelAsync(type, data.ChannelId.Value).ConfigureAwait(false);
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return;
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}
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// The channel isnt required when responding to an interaction, so we can leave the channel null.
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}
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}
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}
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