Allow external VoiceChannel client API implementation (#1057)
* ConnectAsync(bool external) API implemented This allows developers to handle the AudioClient externally (for example with Lavalink) * Modify ConnectAsync API and add DisconnectAsync to IAudioChannel * Update summary message on IAudioChannel.DisconnectAsync() * Review changes: - Fix `if (!external)` styling - Remove unecessary ConnectAsync overload * SocketVoiceChannel overload update * Update IAudioChannel.ConnectAsync() - Remove ConfigAction from parameters - Add SelfDeafen/SelfMute to parameters * Remove SocketVoiceChannel.ConnectAsync() default params (Inherit)
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Finite Reality
parent
3acf2a9a6b
commit
890904f32c
@@ -1,4 +1,4 @@
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using Discord.Audio;
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using Discord.Audio;
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using System;
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using System.Threading.Tasks;
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@@ -7,6 +7,9 @@ namespace Discord
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public interface IAudioChannel : IChannel
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{
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/// <summary> Connects to this audio channel. </summary>
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Task<IAudioClient> ConnectAsync(Action<IAudioClient> configAction = null);
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Task<IAudioClient> ConnectAsync(bool selfDeaf = false, bool selfMute = false, bool external = false);
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/// <summary> Disconnects from this audio channel. </summary>
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Task DisconnectAsync();
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}
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}
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