feature: Add support for setting X-RateLimit-Precision (#1354)
* support X-RateLimit-Reset sending integer or float values This changes the way that the X-RateLimit-Request header is parsed, so that it will work with both integer seconds and float values with seconds and milliseconds * Add RateLimitPrecision enum, set X-RateLimit-Precision Adds the RateLimitPrecision enum, with Second and Millisecond values. (Do we want to use an extension method to convert it into a string, or is ToString().ToLower() fine?) Adds RateLimitPrecision as a parameter to DiscordRestApiClient, and to DiscordConfig so that it can set the X-RateLimit-Precision header.
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committed by
Christopher F
parent
07f4d5f353
commit
9482204bcf
@@ -140,5 +140,17 @@ namespace Discord
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/// the API version it uses on startup.
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/// </remarks>
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internal bool DisplayInitialLog { get; set; } = true;
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/// <summary>
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/// Gets or sets the level of precision of the rate limit reset response.
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/// </summary>
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/// <remarks>
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/// If set to <see cref="RateLimitPrecision.Second"/>, this value will be rounded up to the
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/// nearest second.
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/// </remarks>
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/// <returns>
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/// The currently set <see cref="RateLimitPrecision"/>.
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/// </returns>
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public RateLimitPrecision RateLimitPrecision { get; set; } = RateLimitPrecision.Second;
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}
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}
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18
src/Discord.Net.Core/RateLimitPrecision.cs
Normal file
18
src/Discord.Net.Core/RateLimitPrecision.cs
Normal file
@@ -0,0 +1,18 @@
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namespace Discord
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{
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/// <summary>
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/// Specifies the level of precision to request in the rate limit
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/// response header.
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/// </summary>
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public enum RateLimitPrecision
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{
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/// <summary>
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/// Specifies precision rounded up to the nearest whole second
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/// </summary>
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Second,
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/// <summary>
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/// Specifies precision rounded to the nearest millisecond.
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/// </summary>
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Millisecond
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}
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}
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@@ -45,17 +45,19 @@ namespace Discord.API
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internal string AuthToken { get; private set; }
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internal IRestClient RestClient { get; private set; }
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internal ulong? CurrentUserId { get; set; }
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public RateLimitPrecision RateLimitPrecision { get; private set; }
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internal JsonSerializer Serializer => _serializer;
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/// <exception cref="ArgumentException">Unknown OAuth token type.</exception>
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public DiscordRestApiClient(RestClientProvider restClientProvider, string userAgent, RetryMode defaultRetryMode = RetryMode.AlwaysRetry,
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JsonSerializer serializer = null)
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JsonSerializer serializer = null, RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second)
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{
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_restClientProvider = restClientProvider;
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UserAgent = userAgent;
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DefaultRetryMode = defaultRetryMode;
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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RateLimitPrecision = rateLimitPrecision;
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RequestQueue = new RequestQueue();
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_stateLock = new SemaphoreSlim(1, 1);
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@@ -71,6 +73,7 @@ namespace Discord.API
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RestClient.SetHeader("accept", "*/*");
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RestClient.SetHeader("user-agent", UserAgent);
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RestClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, AuthToken));
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RestClient.SetHeader("X-RateLimit-Precision", RateLimitPrecision.ToString().ToLower());
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}
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/// <exception cref="ArgumentException">Unknown OAuth token type.</exception>
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internal static string GetPrefixedToken(TokenType tokenType, string token)
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@@ -21,7 +21,7 @@ namespace Discord.Net
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Remaining = headers.TryGetValue("X-RateLimit-Remaining", out temp) &&
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int.TryParse(temp, out var remaining) ? remaining : (int?)null;
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Reset = headers.TryGetValue("X-RateLimit-Reset", out temp) &&
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int.TryParse(temp, out var reset) ? DateTimeOffset.FromUnixTimeSeconds(reset) : (DateTimeOffset?)null;
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float.TryParse(temp, out var reset) ? DateTimeOffset.FromUnixTimeMilliseconds((long)(reset * 1000)) : (DateTimeOffset?)null;
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RetryAfter = headers.TryGetValue("Retry-After", out temp) &&
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int.TryParse(temp, out var retryAfter) ? retryAfter : (int?)null;
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Lag = headers.TryGetValue("Date", out temp) &&
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@@ -80,7 +80,8 @@ namespace Discord.WebSocket
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internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client)
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: base(config, client) => BaseConfig = config;
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private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent);
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=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent,
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rateLimitPrecision: config.RateLimitPrecision);
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/// <summary>
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/// Gets a Discord application information for the logged-in user.
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@@ -85,7 +85,8 @@ namespace Discord.WebSocket
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}
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}
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private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent);
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=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent,
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rateLimitPrecision: config.RateLimitPrecision);
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internal override async Task OnLoginAsync(TokenType tokenType, string token)
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{
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@@ -38,8 +38,9 @@ namespace Discord.API
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public ConnectionState ConnectionState { get; private set; }
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public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent,
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string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null)
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: base(restClientProvider, userAgent, defaultRetryMode, serializer)
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string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null,
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RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second)
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: base(restClientProvider, userAgent, defaultRetryMode, serializer, rateLimitPrecision)
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{
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_gatewayUrl = url;
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if (url != null)
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@@ -176,7 +176,8 @@ namespace Discord.WebSocket
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_largeGuilds = new ConcurrentQueue<ulong>();
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}
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private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost);
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=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost,
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rateLimitPrecision: config.RateLimitPrecision);
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/// <inheritdoc />
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internal override void Dispose(bool disposing)
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{
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