Use Discord heartbeat interval in audio. (#2765)

Reduce heartbeat interval to ensure Discord receives it within range.
Refactor some AudioClient code.

Co-authored-by: Quin Lynch <49576606+quinchs@users.noreply.github.com>
This commit is contained in:
José Santos Garrido
2023-11-18 21:52:48 +01:00
committed by GitHub
parent 8d5022acb8
commit 9cedfbcdd9
3 changed files with 62 additions and 38 deletions

View File

@@ -238,6 +238,15 @@ namespace Discord
/// </summary>
public const int MaxApplicationTagCount = 5;
/// <summary>
/// Returns the factor to reduce the heartbeat interval.
/// </summary>
/// <remarks>
/// If a heartbeat takes longer than the interval estimated by Discord, the connection will be closed.
/// This factor is used to reduce the interval and ensure that Discord will get the heartbeat within the estimated interval.
/// </remarks>
internal const double HeartbeatIntervalFactor = 0.9;
/// <summary>
/// Returns the maximum length of a voice channel status.
/// </summary>

View File

@@ -18,7 +18,10 @@ namespace Discord.Audio
//TODO: Add audio reconnecting
internal partial class AudioClient : IAudioClient
{
internal struct StreamPair
private static readonly int ConnectionTimeoutMs = 30000; // 30 seconds
private static readonly int KeepAliveIntervalMs = 5000; // 5 seconds
private struct StreamPair
{
public AudioInStream Reader;
public AudioOutStream Writer;
@@ -40,6 +43,7 @@ namespace Discord.Audio
private readonly ConcurrentDictionary<ulong, StreamPair> _streams;
private Task _heartbeatTask, _keepaliveTask;
private int _heartbeatInterval;
private long _lastMessageTime;
private string _url, _sessionId, _token;
private ulong _userId;
@@ -71,7 +75,7 @@ namespace Discord.Audio
ApiClient.ReceivedPacket += ProcessPacketAsync;
_stateLock = new SemaphoreSlim(1, 1);
_connection = new ConnectionManager(_stateLock, _audioLogger, 30000,
_connection = new ConnectionManager(_stateLock, _audioLogger, ConnectionTimeoutMs,
OnConnectingAsync, OnDisconnectingAsync, x => ApiClient.Disconnected += x);
_connection.Connected += () => _connectedEvent.InvokeAsync();
_connection.Disconnected += (ex, recon) => _disconnectedEvent.InvokeAsync(ex);
@@ -113,8 +117,8 @@ namespace Discord.Audio
private async Task OnConnectingAsync()
{
await _audioLogger.DebugAsync("Connecting ApiClient").ConfigureAwait(false);
await ApiClient.ConnectAsync("wss://" + _url + "?v=" + DiscordConfig.VoiceAPIVersion).ConfigureAwait(false);
await _audioLogger.DebugAsync("Listening on port " + ApiClient.UdpPort).ConfigureAwait(false);
await ApiClient.ConnectAsync($"wss://{_url}?v={DiscordConfig.VoiceAPIVersion}").ConfigureAwait(false);
await _audioLogger.DebugAsync($"Listening on port {ApiClient.UdpPort}").ConfigureAwait(false);
await _audioLogger.DebugAsync("Sending Identity").ConfigureAwait(false);
await ApiClient.SendIdentityAsync(_userId, _sessionId, _token).ConfigureAwait(false);
@@ -128,13 +132,13 @@ namespace Discord.Audio
//Wait for tasks to complete
await _audioLogger.DebugAsync("Waiting for heartbeater").ConfigureAwait(false);
var heartbeatTask = _heartbeatTask;
if (heartbeatTask != null)
await heartbeatTask.ConfigureAwait(false);
if (_heartbeatTask != null)
await _heartbeatTask.ConfigureAwait(false);
_heartbeatTask = null;
var keepaliveTask = _keepaliveTask;
if (keepaliveTask != null)
await keepaliveTask.ConfigureAwait(false);
if (_keepaliveTask != null)
await _keepaliveTask.ConfigureAwait(false);
_keepaliveTask = null;
while (_heartbeatTimes.TryDequeue(out _))
@@ -194,11 +198,12 @@ namespace Discord.Audio
{
if (_streams.TryGetValue(id, out StreamPair streamPair))
return streamPair.Reader;
return null;
}
internal async Task RemoveInputStreamAsync(ulong userId)
{
if (_streams.TryRemove(userId, out var pair))
if (_streams.TryRemove(userId, out StreamPair pair))
{
await _streamDestroyedEvent.InvokeAsync(userId).ConfigureAwait(false);
pair.Reader.Dispose();
@@ -236,8 +241,7 @@ namespace Discord.Audio
ApiClient.SetUdpEndpoint(data.Ip, data.Port);
await ApiClient.SendDiscoveryAsync(_ssrc).ConfigureAwait(false);
_heartbeatTask = RunHeartbeatAsync(41250, _connection.CancelToken);
_heartbeatTask = RunHeartbeatAsync(_heartbeatInterval, _connection.CancelToken);
}
break;
case VoiceOpCode.SessionDescription:
@@ -250,10 +254,10 @@ namespace Discord.Audio
SecretKey = data.SecretKey;
_isSpeaking = false;
await ApiClient.SendSetSpeaking(false).ConfigureAwait(false);
_keepaliveTask = RunKeepaliveAsync(5000, _connection.CancelToken);
await ApiClient.SendSetSpeaking(_isSpeaking).ConfigureAwait(false);
_keepaliveTask = RunKeepaliveAsync(_connection.CancelToken);
var _ = _connection.CompleteAsync();
_ = _connection.CompleteAsync();
}
break;
case VoiceOpCode.HeartbeatAck:
@@ -270,6 +274,14 @@ namespace Discord.Audio
}
}
break;
case VoiceOpCode.Hello:
{
await _audioLogger.DebugAsync("Received Hello").ConfigureAwait(false);
var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
_heartbeatInterval = data.HeartbeatInterval;
}
break;
case VoiceOpCode.Speaking:
{
await _audioLogger.DebugAsync("Received Speaking").ConfigureAwait(false);
@@ -291,13 +303,12 @@ namespace Discord.Audio
break;
default:
await _audioLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
return;
break;
}
}
catch (Exception ex)
{
await _audioLogger.ErrorAsync($"Error handling {opCode}", ex).ConfigureAwait(false);
return;
}
}
private async Task ProcessPacketAsync(byte[] packet)
@@ -358,29 +369,28 @@ namespace Discord.Audio
}
else
{
if (!RTPReadStream.TryReadSsrc(packet, 0, out var ssrc))
if (!RTPReadStream.TryReadSsrc(packet, 0, out uint ssrc))
{
await _audioLogger.DebugAsync("Malformed Frame").ConfigureAwait(false);
return;
}
if (!_ssrcMap.TryGetValue(ssrc, out var userId))
else if (!_ssrcMap.TryGetValue(ssrc, out ulong userId))
{
await _audioLogger.DebugAsync($"Unknown SSRC {ssrc}").ConfigureAwait(false);
return;
}
if (!_streams.TryGetValue(userId, out var pair))
else if (!_streams.TryGetValue(userId, out StreamPair pair))
{
await _audioLogger.DebugAsync($"Unknown User {userId}").ConfigureAwait(false);
return;
}
try
else
{
await pair.Writer.WriteAsync(packet, 0, packet.Length).ConfigureAwait(false);
}
catch (Exception ex)
{
await _audioLogger.DebugAsync("Malformed Frame", ex).ConfigureAwait(false);
return;
try
{
await pair.Writer.WriteAsync(packet, 0, packet.Length).ConfigureAwait(false);
}
catch (Exception ex)
{
await _audioLogger.DebugAsync("Malformed Frame", ex).ConfigureAwait(false);
}
}
//await _audioLogger.DebugAsync($"Received {packet.Length} bytes from user {userId}").ConfigureAwait(false);
}
@@ -389,19 +399,20 @@ namespace Discord.Audio
catch (Exception ex)
{
await _audioLogger.WarningAsync("Failed to process UDP packet", ex).ConfigureAwait(false);
return;
}
}
private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
{
int delayInterval = (int)(intervalMillis * DiscordConfig.HeartbeatIntervalFactor);
// TODO: Clean this up when Discord's session patch is live
try
{
await _audioLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
while (!cancelToken.IsCancellationRequested)
{
var now = Environment.TickCount;
int now = Environment.TickCount;
//Did server respond to our last heartbeat?
if (_heartbeatTimes.Count != 0 && (now - _lastMessageTime) > intervalMillis &&
@@ -421,7 +432,8 @@ namespace Discord.Audio
await _audioLogger.WarningAsync("Failed to send heartbeat", ex).ConfigureAwait(false);
}
await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
int delay = Math.Max(0, delayInterval - Latency);
await Task.Delay(delay, cancelToken).ConfigureAwait(false);
}
await _audioLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
}
@@ -434,14 +446,14 @@ namespace Discord.Audio
await _audioLogger.ErrorAsync("Heartbeat Errored", ex).ConfigureAwait(false);
}
}
private async Task RunKeepaliveAsync(int intervalMillis, CancellationToken cancelToken)
private async Task RunKeepaliveAsync(CancellationToken cancelToken)
{
try
{
await _audioLogger.DebugAsync("Keepalive Started").ConfigureAwait(false);
while (!cancelToken.IsCancellationRequested)
{
var now = Environment.TickCount;
int now = Environment.TickCount;
try
{
@@ -454,7 +466,7 @@ namespace Discord.Audio
await _audioLogger.WarningAsync("Failed to send keepalive", ex).ConfigureAwait(false);
}
await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
await Task.Delay(KeepAliveIntervalMs, cancelToken).ConfigureAwait(false);
}
await _audioLogger.DebugAsync("Keepalive Stopped").ConfigureAwait(false);
}

View File

@@ -3200,6 +3200,8 @@ namespace Discord.WebSocket
private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
{
int delayInterval = (int)(intervalMillis * DiscordConfig.HeartbeatIntervalFactor);
try
{
await _gatewayLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
@@ -3227,7 +3229,8 @@ namespace Discord.WebSocket
await _gatewayLogger.WarningAsync("Heartbeat Errored", ex).ConfigureAwait(false);
}
await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
int delay = Math.Max(0, delayInterval - Latency);
await Task.Delay(delay, cancelToken).ConfigureAwait(false);
}
await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
}