Another crash fix
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@@ -53,10 +53,6 @@ namespace Discord.API
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=> Send<ResponseT>(_patch, path, data);
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=> Send<ResponseT>(_patch, path, data);
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internal Task Patch(string path, object data)
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internal Task Patch(string path, object data)
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=> Send(_patch, path, data);
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=> Send(_patch, path, data);
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internal Task<ResponseT> Patch<ResponseT>(string path) where ResponseT : class
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=> Send<ResponseT>(_patch, path);
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internal Task Patch(string path)
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=> Send(_patch, path);
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private static readonly HttpMethod _post = HttpMethod.Post;
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private static readonly HttpMethod _post = HttpMethod.Post;
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internal Task<ResponseT> Post<ResponseT>(string path, object data) where ResponseT : class
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internal Task<ResponseT> Post<ResponseT>(string path, object data) where ResponseT : class
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@@ -52,7 +52,7 @@ namespace Discord
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/// <summary> Initializes a new instance of the DiscordClient class. </summary>
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/// <summary> Initializes a new instance of the DiscordClient class. </summary>
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public DiscordClient(DiscordClientConfig config = null)
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public DiscordClient(DiscordClientConfig config = null)
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: base(config)
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: base(config ?? new DiscordClientConfig())
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{
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{
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_rand = new Random();
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_rand = new Random();
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_api = new DiscordAPIClient(_config.LogLevel, _config.UserAgent, _config.APITimeout);
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_api = new DiscordAPIClient(_config.LogLevel, _config.UserAgent, _config.APITimeout);
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