Allow clients to send 'Gateway Voice State Update' command (#1888)
* Expose SendVoiceStateUpdateAsync API to clients Fixes #1882 * Revert "Expose SendVoiceStateUpdateAsync API to clients" This reverts commit 1a11cae7 * Add IAudioChannel.ModifyAsync API * fix NRE with request options Co-authored-by: Quin Lynch <49576606+quinchs@users.noreply.github.com> Co-authored-by: quin lynch <lynchquin@gmail.com>
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@@ -0,0 +1,18 @@
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namespace Discord
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{
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/// <summary>
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/// Provides properties that are used to modify an <see cref="IAudioChannel" /> with the specified changes.
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/// </summary>
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public class AudioChannelProperties
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{
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/// <summary>
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/// Sets whether the user should be muted.
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/// </summary>
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public Optional<bool> SelfMute { get; set; }
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/// <summary>
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/// Sets whether the user should be deafened.
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/// </summary>
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public Optional<bool> SelfDeaf { get; set; }
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}
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}
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@@ -1,4 +1,5 @@
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using Discord.Audio;
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using System;
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using System.Threading.Tasks;
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namespace Discord
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@@ -27,5 +28,16 @@ namespace Discord
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/// A task representing the asynchronous operation for disconnecting from the audio channel.
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/// </returns>
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Task DisconnectAsync();
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/// <summary>
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/// Modifies this audio channel.
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/// </summary>
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/// <param name="func">The properties to modify the channel with.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous modification operation.
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/// </returns>
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/// <seealso cref="AudioChannelProperties"/>
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Task ModifyAsync(Action<AudioChannelProperties> func, RequestOptions options = null);
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}
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}
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