[Docs] Update samples to use MessageContent intent & update v2 => v3 guide (#2471)
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@@ -37,6 +37,7 @@ _client = new DiscordSocketClient(config);
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- AllUnprivileged: This is a group of most common intents, that do NOT require any [developer portal] intents to be enabled.
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- AllUnprivileged: This is a group of most common intents, that do NOT require any [developer portal] intents to be enabled.
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This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages`
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This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages`
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- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal].
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- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal].
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- MessageContent: An intent also disabled by default as you also need to enable it in the [developer portal].
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- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`.
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- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`.
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- All: All intents, it is ill advised to use this without care, as it _can_ cause a memory leak from presence.
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- All: All intents, it is ill advised to use this without care, as it _can_ cause a memory leak from presence.
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The library will give responsive warnings if you specify unnecessary intents.
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The library will give responsive warnings if you specify unnecessary intents.
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@@ -34,9 +34,16 @@ namespace BasicBot
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public Program()
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public Program()
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{
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{
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// Config used by DiscordSocketClient
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// Define intents for the client
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var config = new DiscordSocketConfig
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{
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GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.MessageContent
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};
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// It is recommended to Dispose of a client when you are finished
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// It is recommended to Dispose of a client when you are finished
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// using it, at the end of your app's lifetime.
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// using it, at the end of your app's lifetime.
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_client = new DiscordSocketClient();
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_client = new DiscordSocketClient(config);
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// Subscribing to client events, so that we may receive them whenever they're invoked.
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// Subscribing to client events, so that we may receive them whenever they're invoked.
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_client.Log += LogAsync;
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_client.Log += LogAsync;
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@@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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@@ -6,7 +6,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Discord.Net.WebSocket" Version="3.6.1"/>
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<PackageReference Include="Discord.Net.WebSocket" Version="3.8.1"/>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -13,7 +13,7 @@
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<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="5.0.0" />
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<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="5.0.0" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="5.0.0" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="5.0.0" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Discord.Net.Interactions" Version="3.6.1" />
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<PackageReference Include="Discord.Net.Interactions" Version="3.8.1" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -28,7 +28,8 @@ namespace ShardedClient
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// have 1 shard per 1500-2000 guilds your bot is in.
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// have 1 shard per 1500-2000 guilds your bot is in.
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var config = new DiscordSocketConfig
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var config = new DiscordSocketConfig
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{
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{
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TotalShards = 2
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TotalShards = 2,
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GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.MessageContent
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};
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};
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// You should dispose a service provider created using ASP.NET
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// You should dispose a service provider created using ASP.NET
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Discord.Net" Version="3.6.1" />
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<PackageReference Include="Discord.Net" Version="3.8.1" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -60,6 +60,10 @@ namespace TextCommandFramework
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private ServiceProvider ConfigureServices()
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private ServiceProvider ConfigureServices()
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{
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{
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return new ServiceCollection()
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return new ServiceCollection()
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.AddSingleton(new DiscordSocketConfig
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{
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GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.MessageContent
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})
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.AddSingleton<DiscordSocketClient>()
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.AddSingleton<DiscordSocketClient>()
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.AddSingleton<CommandService>()
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.AddSingleton<CommandService>()
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.AddSingleton<CommandHandlingService>()
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.AddSingleton<CommandHandlingService>()
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@@ -8,8 +8,8 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="5.0.2" />
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<PackageReference Include="Discord.Net.Commands" Version="3.6.1" />
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<PackageReference Include="Discord.Net.Commands" Version="3.8.1" />
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<PackageReference Include="Discord.Net.Websocket" Version="3.6.1" />
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<PackageReference Include="Discord.Net.Websocket" Version="3.8.1" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -7,7 +7,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Discord.Net.Webhook" Version="3.6.1" />
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<PackageReference Include="Discord.Net.Webhook" Version="3.8.1" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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