* Fix #1381 Guild PreferredLocale support Adds support for getting and modifying a guild's preferred_locale. This is a language tag in IETF BCP 47 format, which works with the built-in CultureInfo. While Discord only supports a number of cultures, I think that this restriction should be handled at the API and not by the wrapper. (Also easier on our end) * Add PreferredCulture to IGuild This property was defined in RestGuild and SocketGuild, so it only makes sense to make it part of IGuild as well.
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Christopher F
parent
0bda8a4217
commit
a61adb07e0
@@ -5,6 +5,7 @@ using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Globalization;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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@@ -105,6 +106,11 @@ namespace Discord.WebSocket
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public string Description { get; private set; }
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/// <inheritdoc />
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public int PremiumSubscriptionCount { get; private set; }
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/// <inheritdoc />
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public string PreferredLocale { get; private set; }
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/// <inheritdoc />
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public CultureInfo PreferredCulture { get; private set; }
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/// <inheritdoc />
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public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
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@@ -374,6 +380,8 @@ namespace Discord.WebSocket
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SystemChannelFlags = model.SystemChannelFlags;
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Description = model.Description;
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PremiumSubscriptionCount = model.PremiumSubscriptionCount.GetValueOrDefault();
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PreferredLocale = model.PreferredLocale;
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PreferredCulture = new CultureInfo(PreferredLocale);
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if (model.Emojis != null)
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{
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