Cleaned up various entities

This commit is contained in:
RogueException
2016-04-09 11:23:12 -03:00
parent 5bdd6a7ff3
commit a968b4205a
36 changed files with 275 additions and 239 deletions

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@@ -4,7 +4,7 @@ using Newtonsoft.Json;
namespace Discord.API.Rest namespace Discord.API.Rest
{ {
[JsonObject(MemberSerialization.OptIn)] [JsonObject(MemberSerialization.OptIn)]
public class CreateChannelRequest : IRestRequest<Channel> public class CreateGuildChannelRequest : IRestRequest<Channel>
{ {
string IRestRequest.Method => "POST"; string IRestRequest.Method => "POST";
string IRestRequest.Endpoint => $"guilds/{GuildId}/channels"; string IRestRequest.Endpoint => $"guilds/{GuildId}/channels";
@@ -19,7 +19,7 @@ namespace Discord.API.Rest
[JsonProperty("bitrate")] [JsonProperty("bitrate")]
public int Bitrate { get; set; } public int Bitrate { get; set; }
public CreateChannelRequest(ulong guildId) public CreateGuildChannelRequest(ulong guildId)
{ {
GuildId = guildId; GuildId = guildId;
} }

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@@ -2,7 +2,7 @@
namespace Discord.API.Rest namespace Discord.API.Rest
{ {
public class CreateRoleRequest : IRestRequest<Role> public class CreateGuildRoleRequest : IRestRequest<Role>
{ {
string IRestRequest.Method => "POST"; string IRestRequest.Method => "POST";
string IRestRequest.Endpoint => $"guilds/{GuildId}/roles"; string IRestRequest.Endpoint => $"guilds/{GuildId}/roles";
@@ -10,7 +10,7 @@ namespace Discord.API.Rest
public ulong GuildId { get; } public ulong GuildId { get; }
public CreateRoleRequest(ulong guildId) public CreateGuildRoleRequest(ulong guildId)
{ {
GuildId = guildId; GuildId = guildId;
} }

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@@ -27,7 +27,7 @@ namespace Discord.API.Rest
[JsonProperty("icon"), JsonConverter(typeof(ImageConverter))] [JsonProperty("icon"), JsonConverter(typeof(ImageConverter))]
public Stream Icon { get; set; } public Stream Icon { get; set; }
[JsonProperty("owner_id")] [JsonProperty("owner_id")]
public GuildPresence Owner { get; set; } public GuildMember Owner { get; set; }
[JsonProperty("splash"), JsonConverter(typeof(ImageConverter))] [JsonProperty("splash"), JsonConverter(typeof(ImageConverter))]
public Stream Splash { get; set; } public Stream Splash { get; set; }

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@@ -4,7 +4,7 @@ using Newtonsoft.Json;
namespace Discord.API.Rest namespace Discord.API.Rest
{ {
[JsonObject(MemberSerialization.OptIn)] [JsonObject(MemberSerialization.OptIn)]
public class UpdateMemberRequest : IRestRequest public class ModifyGuildMemberRequest : IRestRequest
{ {
string IRestRequest.Method => "PATCH"; string IRestRequest.Method => "PATCH";
string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}"; string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}";
@@ -22,7 +22,7 @@ namespace Discord.API.Rest
[JsonProperty("channel_id")] [JsonProperty("channel_id")]
public ulong? ChannelId { get; set; } public ulong? ChannelId { get; set; }
public UpdateMemberRequest(ulong guildId, ulong userId) public ModifyGuildMemberRequest(ulong guildId, ulong userId)
{ {
GuildId = guildId; GuildId = guildId;
UserId = userId; UserId = userId;

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@@ -4,7 +4,7 @@ using Newtonsoft.Json;
namespace Discord.API.Rest namespace Discord.API.Rest
{ {
[JsonObject(MemberSerialization.OptIn)] [JsonObject(MemberSerialization.OptIn)]
public class UpdateMessageRequest : IRestRequest<Message> public class ModifyMessageRequest : IRestRequest<Message>
{ {
string IRestRequest.Method => "PATCH"; string IRestRequest.Method => "PATCH";
string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}"; string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}";
@@ -16,7 +16,7 @@ namespace Discord.API.Rest
[JsonProperty("content")] [JsonProperty("content")]
public string Content { get; set; } = ""; public string Content { get; set; } = "";
public UpdateMessageRequest(ulong channelId, ulong messageId) public ModifyMessageRequest(ulong channelId, ulong messageId)
{ {
ChannelId = channelId; ChannelId = channelId;
MessageId = messageId; MessageId = messageId;

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@@ -212,15 +212,13 @@
<Compile Include="Entities\Permissions\GuildPermissions.cs" /> <Compile Include="Entities\Permissions\GuildPermissions.cs" />
<Compile Include="Entities\Permissions\Overwrite.cs" /> <Compile Include="Entities\Permissions\Overwrite.cs" />
<Compile Include="Entities\Permissions\OverwritePermissions.cs" /> <Compile Include="Entities\Permissions\OverwritePermissions.cs" />
<Compile Include="Entities\Presences\GuildPresence.cs" />
<Compile Include="Entities\Presences\Presence.cs" />
<Compile Include="Entities\Presences\VoiceState.cs" />
<Compile Include="Entities\Role.cs" />
<Compile Include="Entities\Users\DMUser.cs" /> <Compile Include="Entities\Users\DMUser.cs" />
<Compile Include="Entities\Users\GlobalUser.cs" />
<Compile Include="Entities\Users\GuildUser.cs" /> <Compile Include="Entities\Users\GuildUser.cs" />
<Compile Include="Entities\Users\PublicUser.cs" /> <Compile Include="Entities\Users\IUser.cs" />
<Compile Include="Entities\Users\VoiceState.cs" />
<Compile Include="Entities\Role.cs" />
<Compile Include="Entities\Users\SelfUser.cs" /> <Compile Include="Entities\Users\SelfUser.cs" />
<Compile Include="Entities\Users\User.cs" />
<Compile Include="Entities\VoiceRegion.cs" /> <Compile Include="Entities\VoiceRegion.cs" />
<Compile Include="Enums\ChannelType.cs" /> <Compile Include="Enums\ChannelType.cs" />
<Compile Include="Enums\ConnectionState.cs" /> <Compile Include="Enums\ConnectionState.cs" />

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@@ -49,7 +49,7 @@ namespace Discord
_connectionLock = new SemaphoreSlim(1, 1); _connectionLock = new SemaphoreSlim(1, 1);
_restClientProvider = config.RestClientProvider; _restClientProvider = config.RestClientProvider;
UserAgent = GetUserAgent(config.AppName, config.AppVersion, config.AppUrl); UserAgent = $"DiscordBot ({DiscordConfig.LibUrl}, v{DiscordConfig.LibVersion})";
_logManager = new LogManager(config.LogLevel); _logManager = new LogManager(config.LogLevel);
_logManager.Message += (s, e) => Log(this, e); _logManager.Message += (s, e) => Log(this, e);
@@ -165,18 +165,18 @@ namespace Discord
result[i] = CreateGuild(response[i]); result[i] = CreateGuild(response[i]);
return result.ToImmutable(); return result.ToImmutable();
} }
public virtual async Task<User> GetUser(ulong id) public virtual async Task<IUser> GetUser(ulong id)
{ {
var response = await RestClient.Send(new GetUserRequest(id)); var response = await RestClient.Send(new GetUserRequest(id));
var user = CreatePublicUser(response); var user = CreateGlobalUser(response);
return user; return user;
} }
public virtual async Task<User> GetUser(string username, ushort discriminator) public virtual async Task<IUser> GetUser(string username, ushort discriminator)
{ {
var response = await RestClient.Send(new QueryUserRequest() { Query = $"{username}#{discriminator}", Limit = 1 }); var response = await RestClient.Send(new QueryUserRequest() { Query = $"{username}#{discriminator}", Limit = 1 });
if (response.Length > 0) if (response.Length > 0)
{ {
var user = CreatePublicUser(response[0]); var user = CreateGlobalUser(response[0]);
return user; return user;
} }
return null; return null;
@@ -265,7 +265,7 @@ namespace Discord
guild.Update(model); guild.Update(model);
return guild; return guild;
} }
internal virtual Message CreateMessage(IMessageChannel channel, User user, API.Message model) internal virtual Message CreateMessage(IMessageChannel channel, IUser user, API.Message model)
{ {
var msg = new Message(model.Id, channel, user); var msg = new Message(model.Id, channel, user);
msg.Update(model); msg.Update(model);
@@ -277,28 +277,22 @@ namespace Discord
role.Update(model); role.Update(model);
return role; return role;
} }
internal virtual GuildUser CreateBannedUser(Guild guild, API.User model)
{
var user = new GuildUser(model.Id, guild, null, null);
user.Update(model);
return user;
}
internal virtual DMUser CreateDMUser(DMChannel channel, API.User model) internal virtual DMUser CreateDMUser(DMChannel channel, API.User model)
{ {
var user = new DMUser(model.Id, channel); var user = new DMUser(CreateGlobalUser(model), channel);
user.Update(model); user.Update(model);
return user; return user;
} }
internal virtual GuildUser CreateGuildUser(Guild guild, GuildPresence presence, VoiceState voiceState, API.GuildMember model) internal virtual GuildUser CreateGuildUser(Guild guild, API.GuildMember model)
{ {
var user = new GuildUser(model.User.Id, guild, presence, voiceState); var user = new GuildUser(CreateGlobalUser(model.User), guild);
user.Update(model); user.Update(model);
return user; return user;
} }
internal virtual PublicUser CreatePublicUser(API.User model) internal virtual GuildUser CreateBannedUser(Guild guild, API.User model)
{ {
var user = new PublicUser(model.Id, this); var user = new GuildUser(CreateGlobalUser(model), guild);
user.Update(model); //user.Update(model);
return user; return user;
} }
internal virtual SelfUser CreateSelfUser(API.User model) internal virtual SelfUser CreateSelfUser(API.User model)
@@ -307,6 +301,12 @@ namespace Discord
user.Update(model); user.Update(model);
return user; return user;
} }
internal virtual GlobalUser CreateGlobalUser(API.User model)
{
var user = new GlobalUser(model.Id, this);
user.Update(model);
return user;
}
internal virtual VoiceRegion CreateVoiceRegion(API.Rest.GetVoiceRegionsResponse model) internal virtual VoiceRegion CreateVoiceRegion(API.Rest.GetVoiceRegionsResponse model)
{ {
var region = new VoiceRegion(model.Id, this); var region = new VoiceRegion(model.Id, this);
@@ -314,6 +314,8 @@ namespace Discord
return region; return region;
} }
internal virtual void RemoveUser(GlobalUser user) { }
protected virtual void Dispose(bool disposing) protected virtual void Dispose(bool disposing)
{ {
if (!_isDisposed) if (!_isDisposed)
@@ -329,22 +331,6 @@ namespace Discord
} }
public void Dispose() => Dispose(true); public void Dispose() => Dispose(true);
private static string GetUserAgent(string appName, string appVersion, string appUrl)
{
var sb = new StringBuilder();
if (!string.IsNullOrEmpty(appName))
{
sb.Append(appName);
if (!string.IsNullOrEmpty(appVersion))
sb.Append($"/{appVersion}");
if (!string.IsNullOrEmpty(appUrl))
sb.Append($" ({appUrl})");
sb.Append(' ');
}
sb.Append($"DiscordBot ({DiscordConfig.LibUrl}, v{DiscordConfig.LibVersion})");
return sb.ToString();
}
protected void RaiseEvent(EventHandler eventHandler) protected void RaiseEvent(EventHandler eventHandler)
=> eventHandler?.Invoke(this, EventArgs.Empty); => eventHandler?.Invoke(this, EventArgs.Empty);
protected void RaiseEvent<T>(EventHandler<T> eventHandler, T eventArgs) where T : EventArgs protected void RaiseEvent<T>(EventHandler<T> eventHandler, T eventArgs) where T : EventArgs

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@@ -21,13 +21,6 @@ namespace Discord
internal const int MessageQueueInterval = 100; internal const int MessageQueueInterval = 100;
internal const int WebSocketQueueInterval = 100; internal const int WebSocketQueueInterval = 100;
/// <summary> Gets or sets name of your application, used in the user agent. </summary>
public string AppName { get; set; } = null;
/// <summary> Gets or sets url to your application, used in the user agent. </summary>
public string AppUrl { get; set; } = null;
/// <summary> Gets or sets the version of your application, used in the user agent. </summary>
public string AppVersion { get; set; } = null;
/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary> /// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary>
public LogSeverity LogLevel { get; set; } = LogSeverity.Info; public LogSeverity LogLevel { get; set; } = LogSeverity.Info;

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@@ -22,11 +22,9 @@ namespace Discord
/// <inheritdoc /> /// <inheritdoc />
public string Name => $"@{Recipient.Username}#{Recipient.Discriminator}"; public string Name => $"@{Recipient.Username}#{Recipient.Discriminator}";
/// <inheritdoc /> /// <inheritdoc />
public IEnumerable<User> Users => ImmutableArray.Create<User>(Discord.CurrentUser, Recipient); public IEnumerable<IUser> Users => ImmutableArray.Create<IUser>(Discord.CurrentUser, Recipient);
/// <inheritdoc /> /// <inheritdoc />
ChannelType IChannel.Type => ChannelType.DM; ChannelType IChannel.Type => ChannelType.DM;
/// <inheritdoc />
IEnumerable<User> IChannel.Users => Users;
private readonly MessageManager _messages; private readonly MessageManager _messages;
@@ -45,7 +43,7 @@ namespace Discord
} }
/// <inheritdoc /> /// <inheritdoc />
public User GetUser(ulong id) public IUser GetUser(ulong id)
{ {
if (id == Recipient.Id) if (id == Recipient.Id)
return Recipient; return Recipient;

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@@ -27,9 +27,9 @@ namespace Discord
/// <inheritdoc /> /// <inheritdoc />
public DiscordClient Discord => Guild.Discord; public DiscordClient Discord => Guild.Discord;
/// <summary> Gets a collection of all users in this channel. </summary> /// <summary> Gets a collection of all users in this channel. </summary>
public IEnumerable<GuildUser> Users => _permissions.GetUsers(); public IEnumerable<GuildUser> Users => _permissions.GetMembers();
/// <inheritdoc /> /// <inheritdoc />
IEnumerable<User> IChannel.Users => _permissions.GetUsers(); IEnumerable<IUser> IChannel.Users => _permissions.GetMembers();
/// <summary> Gets a collection of permission overwrites for this channel. </summary> /// <summary> Gets a collection of permission overwrites for this channel. </summary>
public IEnumerable<Overwrite> PermissionOverwrites => _permissions.Overwrites; public IEnumerable<Overwrite> PermissionOverwrites => _permissions.Overwrites;
@@ -50,13 +50,12 @@ namespace Discord
} }
/// <summary> Gets a user in this channel with the given id. </summary> /// <summary> Gets a user in this channel with the given id. </summary>
public GuildUser GetUser(ulong id) public GuildUser GetUser(ulong id) => _permissions.GetUser(id);
=> _permissions.GetUser(id);
/// <inheritdoc /> /// <inheritdoc />
User IChannel.GetUser(ulong id) => GetUser(id); IUser IChannel.GetUser(ulong id) => GetUser(id);
/// <summary> Gets the permission overwrite for a specific user, or null if one does not exist. </summary> /// <summary> Gets the permission overwrite for a specific user, or null if one does not exist. </summary>
public OverwritePermissions? GetPermissionOverwrite(GuildUser user) public OverwritePermissions? GetPermissionOverwrite(IUser user)
=> _permissions.GetOverwrite(user); => _permissions.GetOverwrite(user);
/// <summary> Gets the permission overwrite for a specific role, or null if one does not exist. </summary> /// <summary> Gets the permission overwrite for a specific role, or null if one does not exist. </summary>
public OverwritePermissions? GetPermissionOverwrite(Role role) public OverwritePermissions? GetPermissionOverwrite(Role role)
@@ -74,23 +73,23 @@ namespace Discord
} }
/// <summary> Adds or updates the permission overwrite for the given user. </summary> /// <summary> Adds or updates the permission overwrite for the given user. </summary>
public Task UpdatePermissionOverwrite(GuildUser user, OverwritePermissions permissions) public Task UpdatePermissionOverwrite(IUser user, OverwritePermissions permissions)
=> _permissions.AddOrUpdateOverwrite(user, permissions); => _permissions.AddOrUpdateOverwrite(user, permissions);
/// <summary> Adds or updates the permission overwrite for the given role. </summary> /// <summary> Adds or updates the permission overwrite for the given role. </summary>
public Task UpdatePermissionOverwrite(Role role, OverwritePermissions permissions) public Task UpdatePermissionOverwrite(Role role, OverwritePermissions permissions)
=> _permissions.AddOrUpdateOverwrite(role, permissions); => _permissions.AddOrUpdateOverwrite(role, permissions);
/// <summary> Removes the permission overwrite for the given user, if one exists. </summary> /// <summary> Removes the permission overwrite for the given user, if one exists. </summary>
public Task RemovePermissionOverwrite(GuildUser user) public Task RemovePermissionOverwrite(IUser user)
=> _permissions.RemoveOverwrite(user); => _permissions.RemoveOverwrite(user);
/// <summary> Removes the permission overwrite for the given role, if one exists. </summary> /// <summary> Removes the permission overwrite for the given role, if one exists. </summary>
public Task RemovePermissionOverwrite(Role role) public Task RemovePermissionOverwrite(Role role)
=> _permissions.RemoveOverwrite(role); => _permissions.RemoveOverwrite(role);
internal ChannelPermissions GetPermissions(GuildUser user) internal ChannelPermissions GetPermissions(IUser user)
=> _permissions.GetPermissions(user); => _permissions.GetPermissions(user);
internal void UpdatePermissions() internal void UpdatePermissions()
=> _permissions.UpdatePermissions(); => _permissions.UpdatePermissions();
internal void UpdatePermissions(GuildUser user) internal void UpdatePermissions(IUser user)
=> _permissions.UpdatePermissions(user); => _permissions.UpdatePermissions(user);
/// <summary> Creates a new invite to this channel. </summary> /// <summary> Creates a new invite to this channel. </summary>

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@@ -9,9 +9,9 @@ namespace Discord
/// <summary> Gets the name of this channel. </summary> /// <summary> Gets the name of this channel. </summary>
string Name { get; } string Name { get; }
/// <summary> Gets a collection of all users in this channel. </summary> /// <summary> Gets a collection of all users in this channel. </summary>
IEnumerable<User> Users { get; } IEnumerable<IUser> Users { get; }
/// <summary> Gets a user in this channel with the given id. </summary> /// <summary> Gets a user in this channel with the given id. </summary>
User GetUser(ulong id); IUser GetUser(ulong id);
} }
} }

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@@ -27,9 +27,9 @@ namespace Discord
private ConcurrentDictionary<ulong, GuildChannel> _channels; private ConcurrentDictionary<ulong, GuildChannel> _channels;
private ConcurrentDictionary<ulong, Member> _members; private ConcurrentDictionary<ulong, Member> _members;
private ConcurrentDictionary<ulong, GuildPresence> _presences; //private ConcurrentDictionary<ulong, GuildPresence> _presences;
private ConcurrentDictionary<ulong, Role> _roles; private ConcurrentDictionary<ulong, Role> _roles;
private ConcurrentDictionary<ulong, VoiceState> _voiceStates; //private ConcurrentDictionary<ulong, VoiceState> _voiceStates;
private ulong _ownerId; private ulong _ownerId;
private ulong? _afkChannelId, _embedChannelId; private ulong? _afkChannelId, _embedChannelId;
private int _userCount; private int _userCount;
@@ -100,9 +100,9 @@ namespace Discord
_channels = new ConcurrentDictionary<ulong, GuildChannel>(); _channels = new ConcurrentDictionary<ulong, GuildChannel>();
_members = new ConcurrentDictionary<ulong, Member>(); _members = new ConcurrentDictionary<ulong, Member>();
_presences = new ConcurrentDictionary<ulong, GuildPresence>(); //_presences = new ConcurrentDictionary<ulong, GuildPresence>();
_roles = new ConcurrentDictionary<ulong, Role>(); _roles = new ConcurrentDictionary<ulong, Role>();
_voiceStates = new ConcurrentDictionary<ulong, VoiceState>(); //_voiceStates = new ConcurrentDictionary<ulong, VoiceState>();
} }
internal void Update(Model model) internal void Update(Model model)
@@ -207,7 +207,7 @@ namespace Discord
public GuildUser GetUser(string mention) => GetUser(MentionHelper.GetUserId(mention)); public GuildUser GetUser(string mention) => GetUser(MentionHelper.GetUserId(mention));
private GuildUser GetUser(ulong? id) => id != null ? GetUser(id.Value) : null; private GuildUser GetUser(ulong? id) => id != null ? GetUser(id.Value) : null;
public async Task<IEnumerable<User>> GetBans() public async Task<IEnumerable<IUser>> GetBans()
{ {
var discord = Discord; var discord = Discord;
var response = await Discord.RestClient.Send(new GetGuildBansRequest(Id)).ConfigureAwait(false); var response = await Discord.RestClient.Send(new GetGuildBansRequest(Id)).ConfigureAwait(false);
@@ -229,7 +229,7 @@ namespace Discord
{ {
if (name == null) throw new ArgumentNullException(nameof(name)); if (name == null) throw new ArgumentNullException(nameof(name));
var request = new CreateChannelRequest(Id) { Name = name, Type = ChannelType.Text }; var request = new CreateGuildChannelRequest(Id) { Name = name, Type = ChannelType.Text };
var response = await Discord.RestClient.Send(request).ConfigureAwait(false); var response = await Discord.RestClient.Send(request).ConfigureAwait(false);
return Discord.CreateTextChannel(this, response); return Discord.CreateTextChannel(this, response);
@@ -238,7 +238,7 @@ namespace Discord
{ {
if (name == null) throw new ArgumentNullException(nameof(name)); if (name == null) throw new ArgumentNullException(nameof(name));
var request = new CreateChannelRequest(Id) { Name = name, Type = ChannelType.Voice }; var request = new CreateGuildChannelRequest(Id) { Name = name, Type = ChannelType.Voice };
var response = await Discord.RestClient.Send(request).ConfigureAwait(false); var response = await Discord.RestClient.Send(request).ConfigureAwait(false);
return Discord.CreateVoiceChannel(this, response); return Discord.CreateVoiceChannel(this, response);
@@ -251,7 +251,7 @@ namespace Discord
{ {
if (name == null) throw new ArgumentNullException(nameof(name)); if (name == null) throw new ArgumentNullException(nameof(name));
var createRequest = new CreateRoleRequest(Id); var createRequest = new CreateGuildRoleRequest(Id);
var createResponse = await Discord.RestClient.Send(createRequest).ConfigureAwait(false); var createResponse = await Discord.RestClient.Send(createRequest).ConfigureAwait(false);
var role = Discord.CreateRole(this, createResponse); var role = Discord.CreateRole(this, createResponse);
@@ -347,7 +347,7 @@ namespace Discord
newPermissions = GuildPermissions.All.RawValue; newPermissions = GuildPermissions.All.RawValue;
else else
{ {
foreach (var role in user.Presence.Roles) foreach (var role in user.Roles)
newPermissions |= role.Permissions.RawValue; newPermissions |= role.Permissions.RawValue;
} }

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@@ -11,7 +11,7 @@ namespace Discord
private static readonly Regex _channelRegex = new Regex(@"<#([0-9]+)>"); private static readonly Regex _channelRegex = new Regex(@"<#([0-9]+)>");
private static readonly Regex _roleRegex = new Regex(@"@everyone"); private static readonly Regex _roleRegex = new Regex(@"@everyone");
internal static string Mention(User user) => $"<@{user.Id}>"; internal static string Mention(IUser user) => $"<@{user.Id}>";
internal static string Mention(IChannel channel) => $"<#{channel.Id}>"; internal static string Mention(IChannel channel) => $"<#{channel.Id}>";
internal static string Mention(Role role) => role.IsEveryone ? "@everyone" : ""; internal static string Mention(Role role) => role.IsEveryone ? "@everyone" : "";

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@@ -29,7 +29,7 @@ namespace Discord
} }
} }
internal Message Add(Model model, User user) internal Message Add(Model model, IUser user)
=> Add(_channel.Discord.CreateMessage(_channel, user, model)); => Add(_channel.Discord.CreateMessage(_channel, user, model));
private Message Add(Message message) private Message Add(Message message)
{ {

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@@ -46,7 +46,7 @@ namespace Discord
UpdatePermissions(); UpdatePermissions();
} }
public OverwritePermissions? GetOverwrite(GuildUser user) public OverwritePermissions? GetOverwrite(IUser user)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
@@ -64,7 +64,7 @@ namespace Discord
return rule.Permissions; return rule.Permissions;
return null; return null;
} }
public Task AddOrUpdateOverwrite(GuildUser user, OverwritePermissions permissions) public Task AddOrUpdateOverwrite(IUser user, OverwritePermissions permissions)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
return AddOrUpdateOverwrite(user.Id, permissions); return AddOrUpdateOverwrite(user.Id, permissions);
@@ -83,7 +83,7 @@ namespace Discord
}; };
return _channel.Discord.RestClient.Send(request); return _channel.Discord.RestClient.Send(request);
} }
public Task RemoveOverwrite(GuildUser user) public Task RemoveOverwrite(IUser user)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
return RemoveOverwrite(user.Id); return RemoveOverwrite(user.Id);
@@ -99,7 +99,7 @@ namespace Discord
catch (HttpException ex) when (ex.StatusCode == HttpStatusCode.NotFound) { } catch (HttpException ex) when (ex.StatusCode == HttpStatusCode.NotFound) { }
} }
public ChannelPermissions GetPermissions(GuildUser user) public ChannelPermissions GetPermissions(IUser user)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
@@ -131,7 +131,7 @@ namespace Discord
} }
} }
} }
public void UpdatePermissions(GuildUser user) public void UpdatePermissions(IUser user)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
@@ -147,22 +147,37 @@ namespace Discord
} }
} }
public ChannelPermissions ResolvePermissions(IUser user)
public ChannelPermissions ResolvePermissions(GuildUser user)
{ {
var permissions = new ChannelPermissions(); var permissions = new ChannelPermissions();
ResolvePermissions(user, ref permissions); ResolvePermissions(user, ref permissions);
return permissions; return permissions;
} }
public bool ResolvePermissions(GuildUser user, ref ChannelPermissions permissions) private ChannelPermissions ResolvePermissions(GuildUser user)
{
var permissions = new ChannelPermissions();
ResolvePermissions(user, ref permissions);
return permissions;
}
public bool ResolvePermissions(IUser user, ref ChannelPermissions permissions)
{ {
if (user == null) throw new ArgumentNullException(nameof(user)); if (user == null) throw new ArgumentNullException(nameof(user));
GuildUser guildUser = _channel.GetUser(user.Id);
if (guildUser == null)
{
permissions = ChannelPermissions.None;
return false;
}
else
return ResolvePermissions(user, ref permissions);
}
private bool ResolvePermissions(GuildUser user, ref ChannelPermissions permissions)
{
uint newPermissions = 0; uint newPermissions = 0;
var guild = user.Guild;
uint mask = ChannelPermissions.All(_channel.Type).RawValue; uint mask = ChannelPermissions.All(_channel.Type).RawValue;
if (user == guild.Owner) if (user == user.Guild.Owner)
newPermissions = mask; //Private messages and owners always have all permissions newPermissions = mask; //Private messages and owners always have all permissions
else else
{ {
@@ -171,7 +186,7 @@ namespace Discord
var rules = _rules; var rules = _rules;
Overwrite entry; Overwrite entry;
var roles = user.Presence.Roles.ToArray(); var roles = user.Roles.ToArray();
if (roles.Length > 0) if (roles.Length > 0)
{ {
for (int i = 0; i < roles.Length; i++) for (int i = 0; i < roles.Length; i++)
@@ -228,13 +243,13 @@ namespace Discord
} }
else if (_channel.Type == ChannelType.Voice) else if (_channel.Type == ChannelType.Voice)
{ {
if (user.VoiceState?.VoiceChannel == _channel) if (user.VoiceChannel == _channel)
return user; return user;
} }
} }
return null; return null;
} }
public IEnumerable<GuildUser> GetUsers() public IEnumerable<GuildUser> GetMembers()
{ {
if (_users != null) if (_users != null)
return _users.Select(x => x.Value.User); return _users.Select(x => x.Value.User);
@@ -247,7 +262,7 @@ namespace Discord
return users.Where(x => ResolvePermissions(x, ref perms)); return users.Where(x => ResolvePermissions(x, ref perms));
} }
else if (_channel.Type == ChannelType.Voice) else if (_channel.Type == ChannelType.Voice)
return users.Where(x => x.VoiceState?.VoiceChannel == _channel); return users.Where(x => x.VoiceChannel == _channel);
} }
return Enumerable.Empty<GuildUser>(); return Enumerable.Empty<GuildUser>();
} }

View File

@@ -3,6 +3,7 @@ using Discord.Net;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Immutable; using System.Collections.Immutable;
using System.Linq;
using System.Net; using System.Net;
using System.Threading.Tasks; using System.Threading.Tasks;
using Model = Discord.API.Message; using Model = Discord.API.Message;
@@ -11,27 +12,28 @@ namespace Discord
{ {
public class Message : IEntity<ulong> public class Message : IEntity<ulong>
{ {
//TODO: Docstrings
/// <inheritdoc /> /// <inheritdoc />
public ulong Id { get; } public ulong Id { get; }
public IMessageChannel Channel { get; } public IMessageChannel Channel { get; }
public User User { get; } public IUser User { get; }
public bool IsTTS { get; internal set; } public bool IsTTS { get; private set; }
public string RawText { get; internal set; } public string RawText { get; private set; }
public string Text { get; internal set; } public string Text { get; private set; }
public DateTime Timestamp { get; internal set; } public DateTime Timestamp { get; private set; }
public DateTime? EditedTimestamp { get; private set; } public DateTime? EditedTimestamp { get; private set; }
public IReadOnlyList<Attachment> Attachments { get; private set; } public IReadOnlyList<Attachment> Attachments { get; private set; }
public IReadOnlyList<Embed> Embeds { get; private set; } public IReadOnlyList<Embed> Embeds { get; private set; }
public IReadOnlyList<GuildUser> MentionedUsers { get; private set; } public IReadOnlyList<GuildUser> MentionedUsers { get; private set; }
public IReadOnlyList<GuildChannel> MentionedChannels { get; private set; } public IReadOnlyList<GuildChannel> MentionedChannels { get; private set; }
public IReadOnlyList<Role> MentionedRoles { get; private set; } public IReadOnlyList<Role> MentionedRoles { get; private set; }
internal int Nonce { get; set; }
public DiscordClient Discord => Channel.Discord; public DiscordClient Discord => Channel.Discord;
public bool IsAuthor => false; public bool IsAuthor => User.Id == Discord.CurrentUser.Id;
internal Message(ulong id, IMessageChannel channel, User user) internal Message(ulong id, IMessageChannel channel, IUser user)
{ {
Id = id; Id = id;
Channel = channel; Channel = channel;
@@ -102,7 +104,28 @@ namespace Discord
Text = text; Text = text;
} }
public bool IsMentioningMe(bool includeRoles = false) => false; /// <summary> Returns true if the logged-in user was mentioned. </summary>
public bool IsMentioningMe(bool includeRoles = false)
{
var me = Channel.GetCurrentUser() as GuildUser;
if (me != null)
{
if (includeRoles)
return MentionedUsers.Contains(me) || MentionedRoles.Any(x => me.HasRole(x));
else
return MentionedUsers.Contains(me);
}
return false;
}
public async Task Modify(Action<ModifyMessageRequest> func)
{
if (func != null) throw new NullReferenceException(nameof(func));
var req = new ModifyMessageRequest(Channel.Id, Id);
func(req);
await Discord.RestClient.Send(req).ConfigureAwait(false);
}
public Task Update() { throw new NotSupportedException(); } //TODO: Not supported yet public Task Update() { throw new NotSupportedException(); } //TODO: Not supported yet

View File

@@ -63,8 +63,8 @@ namespace Discord
public bool DeafenMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.DeafenMembers); public bool DeafenMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.DeafenMembers);
/// <summary> If True, a user may move other users between voice channels. </summary> /// <summary> If True, a user may move other users between voice channels. </summary>
public bool MoveMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.MoveMembers); public bool MoveMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.MoveMembers);
/// <summary> If True, a user may use voice activation rather than push-to-talk. </summary> /// <summary> If True, a user may use voice-activity-detection rather than push-to-talk. </summary>
public bool UseVoiceActivation => PermissionsHelper.GetValue(RawValue, PermissionBit.UseVoiceActivation); public bool UseVAD => PermissionsHelper.GetValue(RawValue, PermissionBit.UseVAD);
/// <summary> Creates a new ChannelPermissions with the provided packed value. </summary> /// <summary> Creates a new ChannelPermissions with the provided packed value. </summary>
public ChannelPermissions(uint rawValue) { RawValue = rawValue; } public ChannelPermissions(uint rawValue) { RawValue = rawValue; }
@@ -93,7 +93,7 @@ namespace Discord
PermissionsHelper.SetValue(ref value, muteMembers, PermissionBit.MuteMembers); PermissionsHelper.SetValue(ref value, muteMembers, PermissionBit.MuteMembers);
PermissionsHelper.SetValue(ref value, deafenMembers, PermissionBit.DeafenMembers); PermissionsHelper.SetValue(ref value, deafenMembers, PermissionBit.DeafenMembers);
PermissionsHelper.SetValue(ref value, moveMembers, PermissionBit.MoveMembers); PermissionsHelper.SetValue(ref value, moveMembers, PermissionBit.MoveMembers);
PermissionsHelper.SetValue(ref value, useVoiceActivation, PermissionBit.UseVoiceActivation); PermissionsHelper.SetValue(ref value, useVoiceActivation, PermissionBit.UseVAD);
RawValue = value; RawValue = value;
} }

View File

@@ -52,8 +52,8 @@ namespace Discord
public bool DeafenMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.DeafenMembers); public bool DeafenMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.DeafenMembers);
/// <summary> If True, a user may move other users between voice channels. </summary> /// <summary> If True, a user may move other users between voice channels. </summary>
public bool MoveMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.MoveMembers); public bool MoveMembers => PermissionsHelper.GetValue(RawValue, PermissionBit.MoveMembers);
/// <summary> If True, a user may use voice activation rather than push-to-talk. </summary> /// <summary> If True, a user may use voice-activity-detection rather than push-to-talk. </summary>
public bool UseVoiceActivation => PermissionsHelper.GetValue(RawValue, PermissionBit.UseVoiceActivation); public bool UseVAD => PermissionsHelper.GetValue(RawValue, PermissionBit.UseVAD);
/// <summary> Creates a new GuildPermissions with the provided packed value. </summary> /// <summary> Creates a new GuildPermissions with the provided packed value. </summary>
public GuildPermissions(uint rawValue) { RawValue = rawValue; } public GuildPermissions(uint rawValue) { RawValue = rawValue; }
@@ -86,7 +86,7 @@ namespace Discord
PermissionsHelper.SetValue(ref value, muteMembers, PermissionBit.MuteMembers); PermissionsHelper.SetValue(ref value, muteMembers, PermissionBit.MuteMembers);
PermissionsHelper.SetValue(ref value, deafenMembers, PermissionBit.DeafenMembers); PermissionsHelper.SetValue(ref value, deafenMembers, PermissionBit.DeafenMembers);
PermissionsHelper.SetValue(ref value, moveMembers, PermissionBit.MoveMembers); PermissionsHelper.SetValue(ref value, moveMembers, PermissionBit.MoveMembers);
PermissionsHelper.SetValue(ref value, useVoiceActivation, PermissionBit.UseVoiceActivation); PermissionsHelper.SetValue(ref value, useVoiceActivation, PermissionBit.UseVAD);
RawValue = value; RawValue = value;
} }

View File

@@ -51,8 +51,8 @@ namespace Discord
public PermValue DeafenMembers => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.DeafenMembers); public PermValue DeafenMembers => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.DeafenMembers);
/// <summary> If True, a user may move other users between voice channels. </summary> /// <summary> If True, a user may move other users between voice channels. </summary>
public PermValue MoveMembers => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.MoveMembers); public PermValue MoveMembers => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.MoveMembers);
/// <summary> If True, a user may use voice activation rather than push-to-talk. </summary> /// <summary> If True, a user may use voice-activity-detection rather than push-to-talk. </summary>
public PermValue UseVoiceActivation => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.UseVoiceActivation); public PermValue UseVAD => PermissionsHelper.GetValue(AllowValue, DenyValue, PermissionBit.UseVAD);
/// <summary> Creates a new OverwritePermissions with the provided allow and deny packed values. </summary> /// <summary> Creates a new OverwritePermissions with the provided allow and deny packed values. </summary>
public OverwritePermissions(uint allowValue, uint denyValue) public OverwritePermissions(uint allowValue, uint denyValue)
@@ -83,7 +83,7 @@ namespace Discord
PermissionsHelper.SetValue(ref allowValue, ref denyValue, muteMembers, PermissionBit.MuteMembers); PermissionsHelper.SetValue(ref allowValue, ref denyValue, muteMembers, PermissionBit.MuteMembers);
PermissionsHelper.SetValue(ref allowValue, ref denyValue, deafenMembers, PermissionBit.DeafenMembers); PermissionsHelper.SetValue(ref allowValue, ref denyValue, deafenMembers, PermissionBit.DeafenMembers);
PermissionsHelper.SetValue(ref allowValue, ref denyValue, moveMembers, PermissionBit.MoveMembers); PermissionsHelper.SetValue(ref allowValue, ref denyValue, moveMembers, PermissionBit.MoveMembers);
PermissionsHelper.SetValue(ref allowValue, ref denyValue, useVoiceActivation, PermissionBit.UseVoiceActivation); PermissionsHelper.SetValue(ref allowValue, ref denyValue, useVoiceActivation, PermissionBit.UseVAD);
AllowValue = allowValue; AllowValue = allowValue;
DenyValue = denyValue; DenyValue = denyValue;

View File

@@ -1,33 +0,0 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Model = Discord.API.MemberPresence;
namespace Discord
{
public class GuildPresence : Presence
{
public Guild Guild { get; }
public ulong UserId { get; }
/// <inheritdoc />
public IReadOnlyList<Role> Roles { get; private set; }
internal GuildPresence(ulong userId, Guild guild)
{
UserId = userId;
Guild = guild;
}
internal override void Update(Model model)
{
base.Update(model);
Roles = model.Roles.Select(x => Guild.GetRole(x)).ToImmutableArray();
}
public bool HasRole(Role role) => false;
//TODO: Unsure about these
/*public Task AddRoles(params Role[] roles) => xxx;
public Task RemoveRoles(params Role[] roles) => xxx;*/
}
}

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@@ -1,18 +0,0 @@
using Model = Discord.API.MemberPresence;
namespace Discord
{
public class Presence
{
public string CurrentGame { get; private set; }
public UserStatus Status { get; private set; }
internal Presence() { }
internal virtual void Update(Model model)
{
CurrentGame = model.Game?.Name;
Status = model.Status;
}
}
}

View File

@@ -1,15 +1,42 @@
namespace Discord using System;
using System.Threading.Tasks;
using Model = Discord.API.User;
namespace Discord
{ {
public class DMUser : User public class DMUser : IUser
{ {
private readonly GlobalUser _user;
public DMChannel Channel { get; } public DMChannel Channel { get; }
/// <inheritdoc />
public DiscordClient Discord => _user.Discord;
/// <inheritdoc />
public ulong Id => _user.Id;
/// <inheritdoc />
public string Username => _user.Username;
/// <inheritdoc />
public ushort Discriminator => _user.Discriminator;
/// <inheritdoc />
public bool IsBot => _user.IsBot;
/// <inheritdoc />
public string CurrentGame => _user.CurrentGame;
/// <inheritdoc />
public UserStatus Status => _user.Status;
/// <inheritdoc />
public string AvatarUrl => _user.AvatarUrl;
/// <inheritdoc />
public string Mention => _user.Mention;
public override DiscordClient Discord => Channel.Discord; internal DMUser(GlobalUser user, DMChannel channel)
internal DMUser(ulong id, DMChannel channel)
: base(id)
{ {
_user = user;
Channel = channel; Channel = channel;
} }
public void Update(Model model) => _user.Update(model);
public virtual Task Update() { throw new NotSupportedException(); }
} }
} }

View File

@@ -4,25 +4,29 @@ using Model = Discord.API.User;
namespace Discord namespace Discord
{ {
public abstract class User : IEntity<ulong> public class GlobalUser : IUser, IEntity<ulong>
{ {
private string _avatarId; private string _avatarId;
private int _refCount;
/// <inheritdoc /> /// <inheritdoc />
public ulong Id { get; } public ulong Id { get; }
/// <inheritdoc /> /// <inheritdoc />
public abstract DiscordClient Discord { get; } public DiscordClient Discord { get; }
public string Username { get; private set; } public string Username { get; private set; }
public ushort Discriminator { get; private set; } public ushort Discriminator { get; private set; }
public bool IsBot { get; private set; } public bool IsBot { get; private set; }
public string CurrentGame { get; private set; }
public UserStatus Status { get; private set; }
public string AvatarUrl => CDN.GetUserAvatarUrl(Id, _avatarId); public string AvatarUrl => CDN.GetUserAvatarUrl(Id, _avatarId);
public string Mention => MentionHelper.Mention(this); public string Mention => MentionHelper.Mention(this);
internal User(ulong id) internal GlobalUser(ulong id, DiscordClient discord)
{ {
Id = id; Id = id;
Discord = discord;
} }
internal virtual void Update(Model model) internal virtual void Update(Model model)
{ {
@@ -34,6 +38,18 @@ namespace Discord
public virtual Task Update() { throw new NotSupportedException(); } public virtual Task Update() { throw new NotSupportedException(); }
public async Task<DMChannel> CreateDMChannel() => await Discord.GetOrCreateDMChannel(Id); //TODO: We dont want both this and .Channel to appear on DMUser public async Task<DMChannel> CreateDMChannel() => await Discord.GetOrCreateDMChannel(Id);
internal void Attach(IUser user)
{
//Only ever called from the gateway thread
_refCount++;
}
internal void Detach(IUser user)
{
//Only ever called from the gateway thread
if (--_refCount == 0)
Discord.RemoveUser(this);
}
} }
} }

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@@ -1,48 +1,81 @@
using Discord.API.Rest; using Discord.API.Rest;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Model = Discord.API.GuildMember; using Model = Discord.API.GuildMember;
namespace Discord namespace Discord
{ {
public class GuildUser : User, IMentionable public class GuildUser : IUser
{ {
private readonly GlobalUser _user;
public Guild Guild { get; } public Guild Guild { get; }
public GuildPresence Presence { get; }
public VoiceState VoiceState { get; } /// <inheritdoc />
public string CurrentGame { get; private set; }
/// <inheritdoc />
public UserStatus Status { get; private set; }
public VoiceChannel VoiceChannel { get; private set; }
/// <inheritdoc />
public DiscordClient Discord => _user.Discord;
/// <inheritdoc />
public ulong Id => _user.Id;
/// <inheritdoc />
public string Username => _user.Username;
/// <inheritdoc />
public ushort Discriminator => _user.Discriminator;
/// <inheritdoc />
public bool IsBot => _user.IsBot;
/// <inheritdoc />
public string AvatarUrl => _user.AvatarUrl;
/// <inheritdoc />
public string Mention => _user.Mention;
/// <inheritdoc />
public IReadOnlyList<Role> Roles { get; private set; }
internal GuildUser(GlobalUser user, Guild guild)
{
_user = user;
Guild = guild;
}
internal void Update(Model model)
{
JoinedAt = model.JoinedAt.Value;
Roles = model.Roles.Select(x => Guild.GetRole(x)).ToImmutableArray();
}
public bool HasRole(Role role) => false; //TODO: Implement
public Task Kick() => Discord.RestClient.Send(new RemoveGuildMemberRequest(Guild.Id, Id));
public Task Ban(int pruneDays = 0) => Discord.RestClient.Send(new CreateGuildBanRequest(Guild.Id, Id) { PruneDays = pruneDays });
public Task Unban() => Discord.RestClient.Send(new RemoveGuildBanRequest(Guild.Id, Id));
/// <inheritdoc /> /// <inheritdoc />
public DateTime JoinedAt { get; private set; } public DateTime JoinedAt { get; private set; }
public GuildPermissions GuildPermissions { get; internal set; } public GuildPermissions GuildPermissions { get; internal set; }
public Task<DMChannel> CreateDMChannel() => _user.CreateDMChannel();
public override DiscordClient Discord => Guild.Discord; /// <inheritdoc />
public IEnumerable<TextChannel> TextChannels => Guild.TextChannels.Where(x => GetPermissions(x).ReadMessages); public Task Update() { throw new NotSupportedException(); } //TODO: Not supported
internal GuildUser(ulong id, Guild guild, GuildPresence presence, VoiceState voiceState)
: base(id)
{
Guild = guild;
Presence = presence;
VoiceState = voiceState;
}
internal void Update(Model model)
{
base.Update(model.User);
JoinedAt = model.JoinedAt.Value;
}
public ChannelPermissions GetPermissions(GuildChannel channel) public ChannelPermissions GetPermissions(GuildChannel channel)
{ {
if (channel == null) throw new ArgumentNullException(nameof(channel)); if (channel == null) throw new ArgumentNullException(nameof(channel));
return channel.GetPermissions(this); return channel.GetPermissions(this);
} }
/// <inheritdoc /> public async Task Modify(Action<ModifyGuildMemberRequest> func)
public override Task Update() { throw new NotSupportedException(); } //TODO: Not supported yet {
public Task Kick() => Discord.RestClient.Send(new RemoveGuildMemberRequest(Guild.Id, Id)); if (func != null) throw new NullReferenceException(nameof(func));
public Task Ban(int pruneDays = 0) => Discord.RestClient.Send(new CreateGuildBanRequest(Guild.Id, Id) { PruneDays = pruneDays });
public Task Unban() => Discord.RestClient.Send(new RemoveGuildBanRequest(Guild.Id, Id)); var req = new ModifyGuildMemberRequest(Guild.Id, Id);
func(req);
await Discord.RestClient.Send(req).ConfigureAwait(false);
}
} }
} }

View File

@@ -0,0 +1,14 @@
namespace Discord
{
public interface IUser : IEntity<ulong>
{
string Username { get; }
ushort Discriminator { get; }
bool IsBot { get; }
string AvatarUrl { get; }
string Mention { get; }
string CurrentGame { get; }
UserStatus Status { get; }
}
}

View File

@@ -1,13 +0,0 @@
namespace Discord
{
public class PublicUser : User
{
public override DiscordClient Discord { get; }
internal PublicUser(ulong id, DiscordClient discord)
: base(id)
{
Discord = discord;
}
}
}

View File

@@ -2,17 +2,14 @@
namespace Discord namespace Discord
{ {
public class SelfUser : User public class SelfUser : GlobalUser
{ {
public override DiscordClient Discord { get; }
public string Email { get; private set; } public string Email { get; private set; }
public bool IsVerified { get; private set; } public bool IsVerified { get; private set; }
internal SelfUser(ulong id, DiscordClient discord) internal SelfUser(ulong id, DiscordClient discord)
: base(id) : base(id, discord)
{ {
Discord = discord;
} }
internal override void Update(Model model) internal override void Update(Model model)

View File

@@ -1,8 +1,4 @@
using Discord.API.Rest; /*using System;
using System;
using System.Collections.Immutable;
using System.Linq;
using System.Threading.Tasks;
using Model = Discord.API.MemberVoiceState; using Model = Discord.API.MemberVoiceState;
namespace Discord namespace Discord
@@ -63,4 +59,4 @@ namespace Discord
_voiceStates &= ~VoiceStates.Suppressed; _voiceStates &= ~VoiceStates.Suppressed;
} }
} }
} }*/

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@@ -26,6 +26,6 @@
MuteMembers = 22, MuteMembers = 22,
DeafenMembers = 23, DeafenMembers = 23,
MoveMembers = 24, MoveMembers = 24,
UseVoiceActivation = 25 UseVAD = 25
} }
} }

View File

@@ -2,6 +2,7 @@
{ {
public enum UserStatus public enum UserStatus
{ {
Unknown,
Online, Online,
Idle, Idle,
Offline Offline

View File

@@ -5,9 +5,9 @@ namespace Discord
public class TypingEventArgs : EventArgs public class TypingEventArgs : EventArgs
{ {
public IMessageChannel Channel { get; } public IMessageChannel Channel { get; }
public User User { get; } public IUser User { get; }
public TypingEventArgs(IMessageChannel channel, User user) public TypingEventArgs(IMessageChannel channel, IUser user)
{ {
Channel = channel; Channel = channel;
User = user; User = user;

View File

@@ -4,9 +4,9 @@ namespace Discord
{ {
public class UserEventArgs : EventArgs public class UserEventArgs : EventArgs
{ {
public User User { get; } public IUser User { get; }
public UserEventArgs(User user) public UserEventArgs(IUser user)
{ {
User = user; User = user;
} }

View File

@@ -2,10 +2,10 @@
{ {
public class UserUpdatedEventArgs : UserEventArgs public class UserUpdatedEventArgs : UserEventArgs
{ {
public User Before { get; } public IUser Before { get; }
public User After => User; public IUser After => User;
public UserUpdatedEventArgs(User before, User after) public UserUpdatedEventArgs(IUser before, IUser after)
: base(after) : base(after)
{ {
Before = before; Before = before;

View File

@@ -2,7 +2,7 @@
{ {
internal static class InternalExtensions internal static class InternalExtensions
{ {
public static User GetCurrentUser(this IChannel channel) public static IUser GetCurrentUser(this IChannel channel)
{ {
switch (channel.Type) switch (channel.Type)
{ {

View File

@@ -197,7 +197,7 @@ namespace Discord
//{ //{
try try
{ {
var request = new UpdateMessageRequest(msg.Channel.Id, msg.Id) var request = new ModifyMessageRequest(msg.Channel.Id, msg.Id)
{ {
Content = item.NewText Content = item.NewText
}; };

View File

@@ -242,7 +242,7 @@ namespace Discord.Tests
"MessageUpdated event never received", "MessageUpdated event never received",
async () => await message.Modify(x => async () => await message.Modify(x =>
{ {
x.Text = text + " updated"; x.Content = text + " updated";
}), }),
x => _targetBot.MessageUpdated += x, x => _targetBot.MessageUpdated += x,
x => _targetBot.MessageUpdated -= x, x => _targetBot.MessageUpdated -= x,
@@ -293,7 +293,11 @@ namespace Discord.Tests
var user = _testGuild.GetUser(_targetBot.CurrentUser.Id); var user = _testGuild.GetUser(_targetBot.CurrentUser.Id);
AssertEvent<UserUpdatedEventArgs>( AssertEvent<UserUpdatedEventArgs>(
"UserUpdated never fired", "UserUpdated never fired",
async () => await user.Modify(true, true, null, null), async () => await user.Modify(x =>
{
x.Deaf = true;
x.Mute = true;
}),
x => _targetBot.UserUpdated += x, x => _targetBot.UserUpdated += x,
x => _targetBot.UserUpdated -= x); x => _targetBot.UserUpdated -= x);
} }
@@ -319,7 +323,7 @@ namespace Discord.Tests
x => _observerBot.UserUpdated -= x, x => _observerBot.UserUpdated -= x,
(s, e) => e.After.Status == UserStatus.Idle); (s, e) => e.After.Status == UserStatus.Idle);
} }
private async Task SetStatus(DiscordClient _client, UserStatus status) private Task SetStatus(DiscordClient _client, UserStatus status)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
/*_client.SetStatus(status); /*_client.SetStatus(status);
@@ -336,7 +340,7 @@ namespace Discord.Tests
(s, e) => _targetBot.CurrentUser.CurrentGame == "test game"); (s, e) => _targetBot.CurrentUser.CurrentGame == "test game");
} }
private async Task SetGame(DiscordClient _client, string game) private Task SetGame(DiscordClient _client, string game)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
//_client.SetGame(game); //_client.SetGame(game);