[Feature] Thread user member & thread members pagination (#2580)
* initial commit * return & update old method * mark old method as obsolete
This commit is contained in:
@@ -214,5 +214,13 @@ namespace Discord
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/// If set to <see langword="false"/>, this value will be "Discord#1234".
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/// </remarks>
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public bool FormatUsersInBidirectionalUnicode { get; set; } = true;
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/// <summary>
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/// Returns the max thread members allowed to be in a request.
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/// </summary>
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/// <returns>
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/// The maximum number of thread members that can be gotten per-batch.
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/// </returns>
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public const int MaxThreadMembersPerBatch = 100;
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}
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}
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@@ -21,5 +21,10 @@ namespace Discord
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/// Gets the guild this thread was created in.
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/// </summary>
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IGuild Guild { get; }
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/// <summary>
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/// Gets the <see cref="IGuildUser"/> on the server this thread was created in.
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/// </summary>
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IGuildUser GuildUser { get; }
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}
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}
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@@ -16,5 +16,8 @@ namespace Discord.API
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[JsonProperty("flags")]
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public int Flags { get; set; } // No enum type (yet?)
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[JsonProperty("member")]
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public Optional<GuildMember> GuildMember { get; set; }
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}
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}
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@@ -564,15 +564,22 @@ namespace Discord.API
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await SendAsync("DELETE", () => $"channels/{channelId}/thread-members/{userId}", bucket, options: options).ConfigureAwait(false);
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}
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public async Task<ThreadMember[]> ListThreadMembersAsync(ulong channelId, RequestOptions options = null)
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public async Task<ThreadMember[]> ListThreadMembersAsync(ulong channelId, ulong? after = null, int? limit = null, RequestOptions options = null)
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{
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Preconditions.NotEqual(channelId, 0, nameof(channelId));
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var query = "?with_member=true";
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if (limit.HasValue)
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query += $"&limit={limit}";
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if (after.HasValue)
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query += $"&after={after}";
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options = RequestOptions.CreateOrClone(options);
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var bucket = new BucketIds(channelId: channelId);
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return await SendAsync<ThreadMember[]>("GET", () => $"channels/{channelId}/thread-members", bucket, options: options).ConfigureAwait(false);
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return await SendAsync<ThreadMember[]>("GET", () => $"channels/{channelId}/thread-members{query}", bucket, options: options).ConfigureAwait(false);
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}
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public async Task<ThreadMember> GetThreadMemberAsync(ulong channelId, ulong userId, RequestOptions options = null)
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@@ -583,8 +590,9 @@ namespace Discord.API
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options = RequestOptions.CreateOrClone(options);
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var bucket = new BucketIds(channelId: channelId);
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var query = "?with_member=true";
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return await SendAsync<ThreadMember>("GET", () => $"channels/{channelId}/thread-members/{userId}", bucket, options: options).ConfigureAwait(false);
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return await SendAsync<ThreadMember>("GET", () => $"channels/{channelId}/thread-members/{userId}{query}", bucket, options: options).ConfigureAwait(false);
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}
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public async Task<ChannelThreads> GetActiveThreadsAsync(ulong guildId, RequestOptions options = null)
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@@ -2524,7 +2532,7 @@ namespace Discord.API
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=> await SendAsync<RoleConnectionMetadata[]>("GET", () => $"applications/{CurrentApplicationId}/role-connections/metadata", new BucketIds(), options: options).ConfigureAwait(false);
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public async Task<RoleConnectionMetadata[]> UpdateApplicationRoleConnectionMetadataRecordsAsync(RoleConnectionMetadata[] roleConnections, RequestOptions options = null)
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=> await SendJsonAsync <RoleConnectionMetadata[]>("PUT", () => $"applications/{CurrentApplicationId}/role-connections/metadata", roleConnections, new BucketIds(), options: options).ConfigureAwait(false);
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=> await SendJsonAsync<RoleConnectionMetadata[]>("PUT", () => $"applications/{CurrentApplicationId}/role-connections/metadata", roleConnections, new BucketIds(), options: options).ConfigureAwait(false);
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public async Task<RoleConnection> GetUserApplicationRoleConnectionAsync(ulong applicationId, RequestOptions options = null)
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=> await SendAsync<RoleConnection>("GET", () => $"users/@me/applications/{applicationId}/role-connection", new BucketIds(), options: options);
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@@ -101,6 +101,17 @@ namespace Discord.Rest
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public new Task<RestThreadUser> GetUserAsync(ulong userId, RequestOptions options = null)
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=> ThreadHelper.GetUserAsync(userId, this, Discord, options);
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/// <summary>
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/// Gets a collection of users within this thread.
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/// </summary>
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/// <param name="limit">Sets the limit of the user count for each request. 100 by default.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a collection of thread
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/// users found within this thread channel.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<RestThreadUser>> GetThreadUsersAsync(int limit = DiscordConfig.MaxThreadMembersPerBatch, RequestOptions options = null)
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=> ThreadHelper.GetUsersAsync(this, Discord, limit, null, options);
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/// <summary>
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/// Gets a collection of users within this thread.
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/// </summary>
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@@ -109,8 +120,9 @@ namespace Discord.Rest
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/// A task representing the asynchronous get operation. The task returns a
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/// <see cref="IReadOnlyCollection{T}"/> of <see cref="RestThreadUser"/>'s.
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/// </returns>
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[Obsolete("Please use GetThreadUsersAsync instead of this. Will be removed in next major version.", false)]
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public new async Task<IReadOnlyCollection<RestThreadUser>> GetUsersAsync(RequestOptions options = null)
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=> (await ThreadHelper.GetUsersAsync(this, Discord, options).ConfigureAwait(false)).ToImmutableArray();
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=> (await GetThreadUsersAsync(options: options).FlattenAsync()).ToImmutableArray();
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/// <inheritdoc/>
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public override async Task ModifyAsync(Action<TextChannelProperties> func, RequestOptions options = null)
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@@ -85,11 +85,27 @@ namespace Discord.Rest
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return result.Threads.Select(x => RestThreadChannel.Create(client, channel.Guild, x)).ToImmutableArray();
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}
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public static async Task<RestThreadUser[]> GetUsersAsync(IThreadChannel channel, BaseDiscordClient client, RequestOptions options = null)
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public static IAsyncEnumerable<IReadOnlyCollection<RestThreadUser>> GetUsersAsync(IThreadChannel channel, BaseDiscordClient client, int limit = DiscordConfig.MaxThreadMembersPerBatch, ulong? afterId = null, RequestOptions options = null)
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{
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var users = await client.ApiClient.ListThreadMembersAsync(channel.Id, options);
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return users.Select(x => RestThreadUser.Create(client, channel.Guild, x, channel)).ToArray();
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return new PagedAsyncEnumerable<RestThreadUser>(
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limit,
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async (info, ct) =>
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{
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if (info.Position != null)
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afterId = info.Position.Value;
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var users = await client.ApiClient.ListThreadMembersAsync(channel.Id, afterId, limit, options);
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return users.Select(x => RestThreadUser.Create(client, channel.Guild, x, channel)).ToImmutableArray();
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},
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nextPage: (info, lastPage) =>
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{
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if (lastPage.Count != limit)
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return false;
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info.Position = lastPage.Max(x => x.Id);
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return true;
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},
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start: afterId,
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count: limit
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);
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}
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public static async Task<RestThreadUser> GetUserAsync(ulong userId, IThreadChannel channel, BaseDiscordClient client, RequestOptions options = null)
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@@ -18,6 +18,9 @@ namespace Discord.Rest
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/// <inheritdoc/>
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public IGuild Guild { get; }
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/// <inheritdoc cref="IThreadUser.GuildUser"/>
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public RestGuildUser GuildUser { get; private set; }
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/// <inheritdoc/>
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public string Mention => MentionUtils.MentionUser(Id);
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@@ -38,8 +41,13 @@ namespace Discord.Rest
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internal void Update(Model model)
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{
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ThreadJoinedAt = model.JoinTimestamp;
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if(model.GuildMember.IsSpecified)
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GuildUser = RestGuildUser.Create(Discord, Guild, model.GuildMember.Value);
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}
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/// <inheritdoc />
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IGuildUser IThreadUser.GuildUser => GuildUser;
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/// <summary>
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/// Gets the guild user for this thread user.
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/// </summary>
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@@ -172,7 +172,7 @@ namespace Discord.WebSocket
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return threadUsers.ToImmutableArray();
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}
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internal SocketThreadUser AddOrUpdateThreadMember(ThreadMember model, SocketGuildUser guildMember)
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internal SocketThreadUser AddOrUpdateThreadMember(ThreadMember model, SocketGuildUser guildMember = null)
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{
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if (_members.TryGetValue(model.UserId.Value, out SocketThreadUser member))
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member.Update(model);
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@@ -219,15 +219,21 @@ namespace Discord.WebSocket
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/// <returns>A task representing the asynchronous download operation.</returns>
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public async Task DownloadUsersAsync(RequestOptions options = null)
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{
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var users = await Discord.ApiClient.ListThreadMembersAsync(Id, options);
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var prevBatchCount = DiscordConfig.MaxThreadMembersPerBatch;
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ulong? maxId = null;
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while (prevBatchCount == DiscordConfig.MaxThreadMembersPerBatch)
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{
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var users = await Discord.ApiClient.ListThreadMembersAsync(Id, maxId, DiscordConfig.MaxThreadMembersPerBatch, options);
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prevBatchCount = users.Length;
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maxId = users.Max(x => x.UserId.GetValueOrDefault());
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lock (_downloadLock)
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{
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foreach (var threadMember in users)
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{
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var guildUser = Guild.GetUser(threadMember.UserId.Value);
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AddOrUpdateThreadMember(threadMember, guildUser);
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AddOrUpdateThreadMember(threadMember);
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}
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}
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}
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}
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@@ -134,19 +134,21 @@ namespace Discord.WebSocket
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public DateTimeOffset? RequestToSpeakTimestamp
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=> GuildUser.RequestToSpeakTimestamp;
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private SocketGuildUser GuildUser { get; set; }
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/// <inheritdoc cref="IThreadUser.GuildUser"/>
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public SocketGuildUser GuildUser { get; private set; }
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internal SocketThreadUser(SocketGuild guild, SocketThreadChannel thread, SocketGuildUser member, ulong userId)
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internal SocketThreadUser(SocketGuild guild, SocketThreadChannel thread, ulong userId, SocketGuildUser member = null)
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: base(guild.Discord, userId)
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{
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Thread = thread;
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Guild = guild;
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if(member is not null)
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GuildUser = member;
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}
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internal static SocketThreadUser Create(SocketGuild guild, SocketThreadChannel thread, Model model, SocketGuildUser member)
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internal static SocketThreadUser Create(SocketGuild guild, SocketThreadChannel thread, Model model, SocketGuildUser guildUser = null)
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{
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var entity = new SocketThreadUser(guild, thread, member, model.UserId.Value);
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var entity = new SocketThreadUser(guild, thread, model.UserId.Value, guildUser);
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entity.Update(model);
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return entity;
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}
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@@ -154,7 +156,7 @@ namespace Discord.WebSocket
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internal static SocketThreadUser Create(SocketGuild guild, SocketThreadChannel thread, SocketGuildUser owner)
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{
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// this is used for creating the owner of the thread.
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var entity = new SocketThreadUser(guild, thread, owner, owner.Id);
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var entity = new SocketThreadUser(guild, thread, owner.Id, owner);
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entity.Update(new Model
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{
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JoinTimestamp = thread.CreatedAt,
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@@ -165,6 +167,8 @@ namespace Discord.WebSocket
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internal void Update(Model model)
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{
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ThreadJoinedAt = model.JoinTimestamp;
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if(model.GuildMember.IsSpecified)
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GuildUser = Guild.AddOrUpdateUser(model.GuildMember.Value);
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}
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/// <inheritdoc/>
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@@ -214,6 +218,9 @@ namespace Discord.WebSocket
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/// <inheritdoc/>
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IGuild IGuildUser.Guild => Guild;
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/// <inheritdoc />
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IGuildUser IThreadUser.GuildUser => GuildUser;
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/// <inheritdoc/>
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ulong IGuildUser.GuildId => Guild.Id;
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