Remove DiscordClient.Disconnected event
This commit is contained in:
@@ -5,8 +5,8 @@ namespace Discord
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{
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{
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public partial class DiscordClient
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public partial class DiscordClient
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{
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{
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public event EventHandler Connected = delegate { };
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public event EventHandler LoggedIn = delegate { };
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public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
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//public event EventHandler<DisconnectedEventArgs> LoggedOut = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { };
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public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { };
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public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { };
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public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { };
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@@ -31,10 +31,10 @@ namespace Discord
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public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { };
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public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { };
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public event EventHandler<UserEventArgs> UserUnbanned = delegate { };
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public event EventHandler<UserEventArgs> UserUnbanned = delegate { };
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private void OnConnected()
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private void OnLoggedIn()
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=> OnEvent(Connected);
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=> OnEvent(LoggedIn);
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private void OnDisconnected(bool wasUnexpected, Exception ex)
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/*private void OnLoggedOut(bool wasUnexpected, Exception ex)
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=> OnEvent(Disconnected, new DisconnectedEventArgs(wasUnexpected, ex));
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=> OnEvent(LoggedOut, new DisconnectedEventArgs(wasUnexpected, ex));*/
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private void OnChannelCreated(Channel channel)
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private void OnChannelCreated(Channel channel)
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=> OnEvent(ChannelCreated, new ChannelEventArgs(channel));
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=> OnEvent(ChannelCreated, new ChannelEventArgs(channel));
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@@ -143,7 +143,7 @@ namespace Discord
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if (State == ConnectionState.Connecting)
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if (State == ConnectionState.Connecting)
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EndConnect();
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EndConnect();
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};
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};
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GatewaySocket.Disconnected += (s, e) => OnDisconnected(e.WasUnexpected, e.Exception);
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//GatewaySocket.Disconnected += (s, e) => OnDisconnected(e.WasUnexpected, e.Exception);
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GatewaySocket.ReceivedDispatch += (s, e) => OnReceivedEvent(e);
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GatewaySocket.ReceivedDispatch += (s, e) => OnReceivedEvent(e);
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if (Config.UseMessageQueue)
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if (Config.UseMessageQueue)
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@@ -259,7 +259,7 @@ namespace Discord
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_connectedEvent.Set();
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_connectedEvent.Set();
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SendStatus();
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SendStatus();
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OnConnected();
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OnLoggedIn();
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}
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}
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/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary>
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/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary>
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@@ -879,19 +879,16 @@ namespace Discord
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break;
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break;
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case "MESSAGE_ACK":
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case "MESSAGE_ACK":
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{
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{
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if (Config.MessageCacheSize > 0)
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if (Config.Mode == DiscordMode.Client)
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{
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{
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var data = e.Payload.ToObject<MessageAckEvent>(Serializer);
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var data = e.Payload.ToObject<MessageAckEvent>(Serializer);
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var channel = GetChannel(data.ChannelId);
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var channel = GetChannel(data.ChannelId);
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if (channel != null)
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if (channel != null)
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{
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{
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var msg = channel.GetMessage(data.MessageId, null);
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var msg = channel.GetMessage(data.MessageId, null);
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if (msg != null)
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if (Config.LogEvents)
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{
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Logger.Verbose($"Message Ack: {channel.Server?.Name ?? "[Private]"}/{channel.Name}");
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if (Config.LogEvents)
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OnMessageAcknowledged(msg);
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Logger.Verbose($"Message Ack: {channel.Server?.Name ?? "[Private]"}/{channel.Name}");
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OnMessageAcknowledged(msg);
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}
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}
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}
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else
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else
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Logger.Warning("MESSAGE_ACK referenced an unknown channel.");
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Logger.Warning("MESSAGE_ACK referenced an unknown channel.");
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